Generate JSONs for all cards in project
This commit is contained in:
parent
a86390579e
commit
01a0ff0aae
@ -1,18 +1,5 @@
|
|||||||
// TODO: should be defined in strange eons somewhere
|
// TODO: should be defined in strange eons somewhere
|
||||||
const pack_code = "420";
|
const pack_code = "420";
|
||||||
var code = pack_code + Component.settings.get('CollectionNumber');
|
|
||||||
|
|
||||||
var skills = {
|
|
||||||
Agility: 0,
|
|
||||||
Intellect: 0,
|
|
||||||
Combat: 0,
|
|
||||||
Willpower: 0,
|
|
||||||
Wild: 0,
|
|
||||||
None: 0,
|
|
||||||
};
|
|
||||||
for (var i = 1; i<=6; i++) {
|
|
||||||
skills[Component.settings.get('Skill' + i)] += 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
function renameSlot(slot) {
|
function renameSlot(slot) {
|
||||||
if (slot.startsWith('1 ')) {
|
if (slot.startsWith('1 ')) {
|
||||||
@ -27,7 +14,6 @@ function renameSlot(slot) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
const tag_replacements = {
|
const tag_replacements = {
|
||||||
"<fullname>": String(Component.getName()),
|
|
||||||
"<gua>": "[guardian]",
|
"<gua>": "[guardian]",
|
||||||
"<see>": "[seeker]",
|
"<see>": "[seeker]",
|
||||||
"<rog>": "[rogue]",
|
"<rog>": "[rogue]",
|
||||||
@ -68,13 +54,6 @@ const tag_replacements = {
|
|||||||
"<svs>": "", // Small vertical spacer
|
"<svs>": "", // Small vertical spacer
|
||||||
};
|
};
|
||||||
|
|
||||||
function substitute_tags(str) {
|
|
||||||
for (tag in tag_replacements) {
|
|
||||||
str = str.replace(tag, tag_replacements[tag]);
|
|
||||||
}
|
|
||||||
return str;
|
|
||||||
}
|
|
||||||
|
|
||||||
// TODO: handle investigator cards
|
// TODO: handle investigator cards
|
||||||
const card_types = {
|
const card_types = {
|
||||||
"AHLCG-Event-Default": "event",
|
"AHLCG-Event-Default": "event",
|
||||||
@ -97,20 +76,44 @@ function int_or_null(inp) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
var card_data = {
|
function build_card(component) {
|
||||||
|
function substitute_tags(str) {
|
||||||
|
str = str.replace("<fullname>", String(component.getName()));
|
||||||
|
|
||||||
|
for (tag in tag_replacements) {
|
||||||
|
str = str.replace(tag, tag_replacements[tag]);
|
||||||
|
}
|
||||||
|
return str;
|
||||||
|
}
|
||||||
|
|
||||||
|
var code = pack_code + component.settings.get('CollectionNumber');
|
||||||
|
|
||||||
|
var skills = {
|
||||||
|
Agility: 0,
|
||||||
|
Intellect: 0,
|
||||||
|
Combat: 0,
|
||||||
|
Willpower: 0,
|
||||||
|
Wild: 0,
|
||||||
|
None: 0,
|
||||||
|
};
|
||||||
|
for (var i = 1; i<=6; i++) {
|
||||||
|
skills[component.settings.get('Skill' + i)] += 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
var card_data = {
|
||||||
code: String(code),
|
code: String(code),
|
||||||
deck_limit: 2, // TODO: could be derived?
|
deck_limit: 2, // TODO: could be derived?
|
||||||
faction_code: String(Component.settings.get('CardClass')).toLowerCase(),
|
faction_code: String(component.settings.get('CardClass')).toLowerCase(),
|
||||||
flavor: substitute_tags(String(Component.settings.get('Flavor'))),
|
flavor: substitute_tags(String(component.settings.get('Flavor'))),
|
||||||
health: int_or_null(Component.settings.get('Stamina')),
|
health: int_or_null(component.settings.get('Stamina')),
|
||||||
illustrator: String(Component.settings.get('Artist')),
|
illustrator: String(component.settings.get('Artist')),
|
||||||
is_unique: Component.settings.getBoolean('Unique'),
|
is_unique: component.settings.getBoolean('Unique'),
|
||||||
name: substitute_tags(String(Component.getName())),
|
name: substitute_tags(String(component.getName())),
|
||||||
pack_code: pack_code,
|
pack_code: pack_code,
|
||||||
position: int_or_null(Component.settings.get('CollectionNumber')),
|
position: int_or_null(component.settings.get('CollectionNumber')),
|
||||||
quantity: 2, // TODO
|
quantity: 2, // TODO
|
||||||
//restrictions: null, // TODO
|
//restrictions: null, // TODO
|
||||||
sanity: int_or_null(Component.settings.get('Sanity')),
|
sanity: int_or_null(component.settings.get('Sanity')),
|
||||||
skill_agility: skills["Agility"],
|
skill_agility: skills["Agility"],
|
||||||
skill_combat: skills["Combat"],
|
skill_combat: skills["Combat"],
|
||||||
skill_intellect: skills["Intellect"],
|
skill_intellect: skills["Intellect"],
|
||||||
@ -118,41 +121,52 @@ var card_data = {
|
|||||||
skill_willpower: skills["Willpower"],
|
skill_willpower: skills["Willpower"],
|
||||||
// TODO: should also handle "Victory" field
|
// TODO: should also handle "Victory" field
|
||||||
text: substitute_tags(String(
|
text: substitute_tags(String(
|
||||||
Component.settings.get('Keywords') + '\n' + Component.settings.get('Rules'))),
|
component.settings.get('Keywords') + '\n' + component.settings.get('Rules'))),
|
||||||
traits: substitute_tags(String(Component.settings.get('Traits'))),
|
traits: substitute_tags(String(component.settings.get('Traits'))),
|
||||||
type_code: card_types[Component.getFrontTemplateKey()],
|
type_code: card_types[component.getFrontTemplateKey()],
|
||||||
xp: int_or_null(Component.settings.get('Level')),
|
xp: int_or_null(component.settings.get('Level')),
|
||||||
};
|
};
|
||||||
|
|
||||||
var raw_cost = Component.settings.get('ResourceCost');
|
var raw_cost = component.settings.get('ResourceCost');
|
||||||
if (raw_cost) {
|
if (raw_cost) {
|
||||||
card_data.cost = int_or_null(raw_cost);
|
card_data.cost = int_or_null(raw_cost);
|
||||||
}
|
}
|
||||||
|
|
||||||
var raw_slot = Component.settings.get('Slot');
|
var raw_slot = component.settings.get('Slot');
|
||||||
if (raw_slot) {
|
if (raw_slot) {
|
||||||
card_data.slot = renameSlot(String(raw_slot));
|
card_data.slot = renameSlot(String(raw_slot));
|
||||||
var raw_slot2 = Component.settings.get('Slot2');
|
var raw_slot2 = component.settings.get('Slot2');
|
||||||
if (raw_slot2 && raw_slot2 != 'None') {
|
if (raw_slot2 && raw_slot2 != 'None') {
|
||||||
card_data.slot += '. ' + renameSlot(raw_slot2);
|
card_data.slot += '. ' + renameSlot(raw_slot2);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
var subtitle = Component.settings.get('Subtitle');
|
var subtitle = component.settings.get('Subtitle');
|
||||||
if (subtitle && subtitle != '') {
|
if (subtitle && subtitle != '') {
|
||||||
card_data.subname = subtitle;
|
card_data.subname = subtitle;
|
||||||
}
|
}
|
||||||
|
|
||||||
var faction2 = Component.settings.get('CardClass2');
|
var faction2 = component.settings.get('CardClass2');
|
||||||
if (faction2 && faction2 != 'None') {
|
if (faction2 && faction2 != 'None') {
|
||||||
card_data.faction2_code = String(Component.settings.get('CardClass2')).toLowerCase();
|
card_data.faction2_code = String(component.settings.get('CardClass2')).toLowerCase();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (card_types[Component.getFrontTemplateKey()] == 'enemy') {
|
if (card_types[component.getFrontTemplateKey()] == 'enemy') {
|
||||||
// TODO: "weakness" or "basicweakness"
|
// TODO: "weakness" or "basicweakness"
|
||||||
card_data.subtype_code = "basicweakness";
|
card_data.subtype_code = "basicweakness";
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO: parse out some keywords into their own fields
|
||||||
|
|
||||||
|
return card_data;
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO: parse out some keywords into their own fields
|
var cards = [];
|
||||||
|
var member_iter = Eons.getOpenProject().iterator();
|
||||||
println(JSON.stringify(card_data, null, 4));
|
while (member_iter.hasNext()) {
|
||||||
|
var member = member_iter.next();
|
||||||
|
var component = ResourceKit.getGameComponentFromFile(member.getFile());
|
||||||
|
var card_data = build_card(component);
|
||||||
|
cards.push(card_data);
|
||||||
|
}
|
||||||
|
println(JSON.stringify(cards, null, 4));
|
||||||
|
Loading…
Reference in New Issue
Block a user