42 lines
1.3 KiB
Plaintext
42 lines
1.3 KiB
Plaintext
-- set true to enable debug logging
|
|
DEBUG = false
|
|
-- we use this to turn off collision handling (for clue spawning)
|
|
-- until after load is complete (probably a better way to do this)
|
|
COLLISION_ENABLED = false
|
|
-- position offsets, adjust these to reposition things relative to mat [x,y,z]
|
|
DRAWN_ENCOUNTER_CARD_OFFSET = {1.365, 0.5, -0.635}
|
|
DRAWN_CHAOS_TOKEN_OFFSET = {-1.55, 0.5, -0.58}
|
|
DISCARD_BUTTON_OFFSETS = {
|
|
{-1.365, 0.2, -0.945},
|
|
{-0.91, 0.2, -0.945},
|
|
{-0.455, 0.2, -0.945},
|
|
{0, 0.2, -0.945},
|
|
{0.455, 0.2, -0.945},
|
|
{0.91, 0.2, -0.945},
|
|
}
|
|
-- draw deck and discard zone
|
|
DECK_POSITION = { x=-1.4, y=0, z=0.3 }
|
|
DECK_ZONE_SCALE = { x=3, y=5, z=8 }
|
|
DRAW_DECK_POSITION = { x=-55, y=2.5, z=-27.8 }
|
|
|
|
-- play zone
|
|
PLAYER_COLOR = "Orange"
|
|
PLAY_ZONE_POSITION = { x=-54.53, y=4.10, z=-20.94}
|
|
PLAY_ZONE_ROTATION = { x=0, y=270, z=0 }
|
|
PLAY_ZONE_SCALE = { x=36.96, y=5.10, z=14.70}
|
|
|
|
RESOURCE_COUNTER_GUID = "816d84"
|
|
|
|
-- the position of the global discard pile
|
|
-- TODO: delegate to global for any auto discard actions
|
|
DISCARD_POSITION = {-3.85, 3, 10.38}
|
|
-- DISCARD PILE POSITION
|
|
DISCARD_PILE_POSITION = { -59.19, 4, -22.78 }
|
|
|
|
local willpowerTokenGuid = "afc290"
|
|
local intellectTokenGuid = "4ca990"
|
|
local combatTokenGuid = "b661a6"
|
|
local agilityTokenGuid = "d4df33"
|
|
|
|
require("playermat/Playmat")
|