SCED/src/core/VictoryDisplayApi.ttslua
2023-10-08 10:52:17 +02:00

25 lines
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Plaintext

do
local VictoryDisplayApi = {}
local function getVictoryDisplay()
local guidHandler = getObjectFromGUID("123456")
return guidHandler.call("getObjectByOwnerAndType", { owner = "Mythos", type = "VictoryDisplay" })
end
-- triggers an update of the Victory count
---@param delay Number Delay in seconds after which the update call is executed
VictoryDisplayApi.update = function(delay)
getVictoryDisplay().call("startUpdate", delay)
end
-- moves a card to the victory display (in the first empty spot)
---@param object Object Object that should be checked and potentially moved
VictoryDisplayApi.placeCard = function(object)
if object ~= nil and object.tag == "Card" then
getVictoryDisplay().call("placeCard", object)
end
end
return VictoryDisplayApi
end