384 lines
13 KiB
Plaintext
384 lines
13 KiB
Plaintext
-- Clean Up Helper
|
|
-- made by: Chr1Z
|
|
-- description: Cleans up the table for the next scenario in a campaign:
|
|
-- - sets counters to default values (resources and doom) or trauma values (health and sanity, if not disabled) from campaign log
|
|
-- - puts everything on playmats and hands into respective trashcans
|
|
-- - use the IGNORE_TAG to exclude objects from tidying (default: "CleanUpHelper_Ignore")
|
|
information = {
|
|
version = "2.3",
|
|
last_updated = "19.11.2022"
|
|
}
|
|
|
|
-- enable this for debugging
|
|
local SHOW_RAYS = false
|
|
|
|
-- these objects will be ignored
|
|
local IGNORE_GUIDS = {
|
|
-- big playmat, change image panel and investigator counter
|
|
"b7b45b"; "f182ee"; "721ba2";
|
|
-- bless/curse manager
|
|
"afa06b"; "bd0253"; "5933fb";
|
|
-- stuff on agenda/act playmat
|
|
"85c4c6"; "4a3aa4"; "fea079"; "b015d8"; "11e0cf"; "9f334f"; "70b9f6"; "0a5a29";
|
|
-- doom/location token bag
|
|
"47ffc3"; "170f10";
|
|
-- table
|
|
"4ee1f2"
|
|
}
|
|
|
|
-- objects with this tag will be ignored
|
|
IGNORE_TAG = "CleanUpHelper_ignore"
|
|
|
|
-- colors and order for following tables
|
|
local COLORS = { "White"; "Orange"; "Green"; "Red"; "Agenda" }
|
|
|
|
-- counter GUIDS (4x damage, 4x sanity and 4x resource)
|
|
local TOKEN_GUIDS = {
|
|
"eb08d6"; "e64eec"; "1f5a0a"; "591a45";
|
|
"468e88"; "0257d9"; "7b5729"; "beb964";
|
|
"4406f0"; "816d84"; "cd15ac"; "a4b60d"
|
|
}
|
|
|
|
-- default values (4x damage, 4x horror, 4x resources)
|
|
DEFAULT_VALUES = {
|
|
0; 0; 0; 0;
|
|
0; 0; 0; 0;
|
|
5; 5; 5; 5
|
|
}
|
|
|
|
local PLAYERMAT_GUIDS = { "8b081b"; "bd0ff4"; "383d8b"; "0840d5" }
|
|
local TRACKER_GUIDS = { "e598c2"; "b4a5f7"; "af7ed7"; "e74881" }
|
|
local CLUE_GUIDS = { "d86b7c"; "1769ed"; "032300"; "37be78" }
|
|
local TRASHCAN_GUIDS = { "147e80"; "f7b6c8"; "5f896a"; "4b8594"; "70b9f6" }
|
|
|
|
-- values for physics.cast (4 entries for player zones, 5th entry for agenda/act deck, 6th for campaign log)
|
|
local PHYSICS_POSITION = {
|
|
{ -54.5, 2, 21 };
|
|
{ -54.5, 2, -21 };
|
|
{ -25.0, 2, 26 };
|
|
{ -25.0, 2, -26 };
|
|
{ -02.0, 2, 10 };
|
|
{ -00.0, 2, -27 }
|
|
}
|
|
|
|
local PHYSICS_ROTATION = { 270, 270, 0, 180, 270, 0 }
|
|
|
|
local PHYSICS_SCALE = {
|
|
{ 36.6, 1, 14.5 };
|
|
{ 36.6, 1, 14.5 };
|
|
{ 28.0, 1, 14.5 };
|
|
{ 28.0, 1, 14.5 };
|
|
{ 55.0, 1, 13.5 };
|
|
{ 05.0, 1, 05.0 }
|
|
}
|
|
|
|
local tidyPlayermats = true
|
|
local importTrauma = true
|
|
local resetResources = true
|
|
|
|
local buttonParameters = {}
|
|
buttonParameters.function_owner = self
|
|
|
|
---------------------------------------------------------
|
|
-- option loading and GUI setup
|
|
---------------------------------------------------------
|
|
|
|
function onSave() return JSON.encode({ tidyPlayermats, importTrauma, resetResources }) end
|
|
|
|
function onLoad(saved_data)
|
|
local loaded_data = JSON.decode(saved_data)
|
|
if loaded_data ~= nil then
|
|
tidyPlayermats = loaded_data[1]
|
|
importTrauma = loaded_data[2]
|
|
resetResources = loaded_data[3]
|
|
end
|
|
|
|
-- context menu and buttons
|
|
self.addContextMenuItem("More Information", function()
|
|
printToAll("------------------------------", "White")
|
|
printToAll("Clean Up Helper v" .. information["version"] .. " by Chr1Z", "Orange")
|
|
printToAll("last updated: " .. information["last_updated"], "White")
|
|
printToAll("ignore tag: " .. IGNORE_TAG, "White")
|
|
printToAll("Player order in the campaign log for trauma import:\nWhite, Orange, Green, Red", "White")
|
|
end)
|
|
|
|
-- index 0: button as label
|
|
buttonParameters.label = "Clean Up Helper v" .. information["version"]
|
|
buttonParameters.click_function = "none"
|
|
buttonParameters.position = { x = 0, y = 0.1, z = -1.525 }
|
|
buttonParameters.height = 0
|
|
buttonParameters.width = 0
|
|
buttonParameters.font_size = 165
|
|
buttonParameters.font_color = "Black"
|
|
self.createButton(buttonParameters)
|
|
|
|
-- index 1: option button for playermats
|
|
buttonParameters.label = "Tidy playermats: " .. (tidyPlayermats and "✓" or "✗")
|
|
buttonParameters.color = { 0, 0, 0, 0.95 }
|
|
buttonParameters.click_function = "toggle_tidyPlayermats"
|
|
buttonParameters.position.z = buttonParameters.position.z + 0.7
|
|
buttonParameters.height = 275
|
|
buttonParameters.width = 1550
|
|
buttonParameters.font_size = 165
|
|
buttonParameters.font_color = "White"
|
|
self.createButton(buttonParameters)
|
|
|
|
-- index 2: option button for trauma import
|
|
buttonParameters.label = "Import trauma: " .. (importTrauma and "✓" or "✗")
|
|
buttonParameters.click_function = "toggle_importTrauma"
|
|
buttonParameters.position.z = buttonParameters.position.z + 0.7
|
|
self.createButton(buttonParameters)
|
|
|
|
-- index 3: option button for resources
|
|
buttonParameters.label = "Reset resources: " .. (resetResources and "✓" or "✗")
|
|
buttonParameters.click_function = "toggle_resetResources"
|
|
buttonParameters.position.z = buttonParameters.position.z + 0.7
|
|
self.createButton(buttonParameters)
|
|
|
|
-- index 4: start button
|
|
buttonParameters.label = "Start!"
|
|
buttonParameters.click_function = "cleanUp"
|
|
buttonParameters.position.z = buttonParameters.position.z + 0.7
|
|
buttonParameters.width = 775
|
|
self.createButton(buttonParameters)
|
|
|
|
-- create single table for ignoring
|
|
for _, v in ipairs(CLUE_GUIDS) do table.insert(IGNORE_GUIDS, v) end
|
|
for _, v in ipairs(TRASHCAN_GUIDS) do table.insert(IGNORE_GUIDS, v) end
|
|
for _, v in ipairs(PLAYERMAT_GUIDS) do table.insert(IGNORE_GUIDS, v) end
|
|
for _, v in ipairs(TOKEN_GUIDS) do table.insert(IGNORE_GUIDS, v) end
|
|
end
|
|
|
|
---------------------------------------------------------
|
|
-- click functions for option buttons
|
|
---------------------------------------------------------
|
|
|
|
function toggle_tidyPlayermats()
|
|
tidyPlayermats = not tidyPlayermats
|
|
self.editButton({ index = 1, label = "Tidy playermats: " .. (tidyPlayermats and "✓" or "✗") })
|
|
end
|
|
|
|
function toggle_importTrauma()
|
|
importTrauma = not importTrauma
|
|
self.editButton({ index = 2, label = "Import trauma: " .. (importTrauma and "✓" or "✗") })
|
|
end
|
|
|
|
function toggle_resetResources()
|
|
resetResources = not resetResources
|
|
self.editButton({ index = 3, label = "Reset resources: " .. (resetResources and "✓" or "✗") })
|
|
end
|
|
|
|
---------------------------------------------------------
|
|
-- main function
|
|
---------------------------------------------------------
|
|
|
|
function cleanUp()
|
|
printToAll("------------------------------", "White")
|
|
printToAll("Clean up started!", "Orange")
|
|
printToAll("Resetting counters...", "White")
|
|
|
|
getTrauma()
|
|
resetCounters()
|
|
removeBlessCurse()
|
|
|
|
printToAll("Discarding player hands...", "White")
|
|
discardHands()
|
|
|
|
printToAll("Tidying big playmat...", "White")
|
|
startLuaCoroutine(self, "tidyPlaymatCoroutine")
|
|
end
|
|
|
|
---------------------------------------------------------
|
|
-- modular functions, called by other functions
|
|
---------------------------------------------------------
|
|
|
|
-- set counters to reset values
|
|
function resetCounters()
|
|
for i, guid in ipairs(TOKEN_GUIDS) do
|
|
-- skip this step for resource tokens when option disabled (token number 9-12)
|
|
if resetResources or (i < 9 or i > 12) then
|
|
local TOKEN = getObjectFromGUID(guid)
|
|
if TOKEN ~= nil then
|
|
TOKEN.call("updateVal", RESET_VALUES[i])
|
|
else
|
|
printToAll("Token number " .. i .. " could not be found and was skipped.", "Yellow")
|
|
end
|
|
end
|
|
end
|
|
|
|
-- reset doom on agenda
|
|
local doomcounter = getObjectFromGUID("85c4c6")
|
|
if doomcounter ~= nil then
|
|
doomcounter.call("setToZero")
|
|
end
|
|
|
|
for i, guid in ipairs(TRACKER_GUIDS) do
|
|
local obj = getObjectFromGUID(guid)
|
|
if obj ~= nil then
|
|
obj.call("updateStats", { 1, 1, 1, 1 })
|
|
else
|
|
printToAll("Stat tracker number " .. i .. " could not be found and was skipped.", "Yellow")
|
|
end
|
|
end
|
|
end
|
|
|
|
-- read values for trauma from campaign log if enabled
|
|
function getTrauma()
|
|
-- load default values
|
|
RESET_VALUES = {}
|
|
for k, v in pairs(DEFAULT_VALUES) do
|
|
RESET_VALUES[k] = v
|
|
end
|
|
|
|
-- stop here if trauma import is disabled
|
|
if not importTrauma then
|
|
printToAll("Default values for health and sanity loaded.", "Yellow")
|
|
return
|
|
end
|
|
|
|
-- get campaign log
|
|
local campaignLog = findObjects(6)[1]
|
|
if campaignLog == nil then
|
|
printToAll("Campaign log not found in standard position!", "Yellow")
|
|
printToAll("Default values for health and sanity loaded.", "Yellow")
|
|
return
|
|
end
|
|
|
|
-- get data from campaign log if possible
|
|
local counterData = campaignLog.hit_object.getVar("ref_buttonData")
|
|
if counterData ~= nil then
|
|
printToAll("Trauma values found in campaign log!", "Green")
|
|
for i = 1, 10, 3 do
|
|
RESET_VALUES[1 + (i - 1) / 3] = counterData.counter[i].value
|
|
RESET_VALUES[5 + (i - 1) / 3] = counterData.counter[i + 1].value
|
|
end
|
|
else
|
|
printToAll("Trauma values could not be found in campaign log!", "Yellow")
|
|
printToAll("Default values for health and sanity loaded.", "Yellow")
|
|
end
|
|
end
|
|
|
|
-- get rid of bless/curse tokens via bless / curse manager
|
|
function removeBlessCurse()
|
|
local BlessCurseManager = getObjectFromGUID("5933fb")
|
|
if BlessCurseManager ~= nil then
|
|
BlessCurseManager.call("doRemove", "White")
|
|
end
|
|
end
|
|
|
|
-- discard all hand objects
|
|
function discardHands()
|
|
for i = 1, 4 do
|
|
local trashcan = getObjectFromGUID(TRASHCAN_GUIDS[i])
|
|
local hand = Player[COLORS[i]].getHandObjects()
|
|
if trashcan == nil then return end
|
|
for j = #hand, 1, -1 do trashcan.putObject(hand[j]) end
|
|
end
|
|
end
|
|
|
|
-- clean up for big playmat
|
|
function tidyPlaymatCoroutine()
|
|
local trashcan = getObjectFromGUID(TRASHCAN_GUIDS[5])
|
|
local PLAYMATZONE = getObjectFromGUID("a2f932")
|
|
|
|
if PLAYMATZONE == nil then
|
|
printToAll("Scripting zone for big playmat could not be found!", "Red")
|
|
elseif trashcan == nil then
|
|
printToAll("Trashcan for big playmat could not be found!", "Red")
|
|
else
|
|
for _, obj in ipairs(PLAYMATZONE.getObjects()) do
|
|
-- ignore these elements
|
|
if indexOf(IGNORE_GUIDS, obj.getGUID()) == nil and obj.hasTag(IGNORE_TAG) == false then
|
|
coroutine.yield(0)
|
|
trashcan.putObject(obj)
|
|
end
|
|
end
|
|
end
|
|
|
|
local PLAYMAT = getObjectFromGUID('721ba2')
|
|
if PLAYMAT then
|
|
PLAYMAT.setTable("SPAWNED_LOCATION_GUIDS", {})
|
|
end
|
|
|
|
printToAll("Tidying playermats and agenda mat...", "White")
|
|
startLuaCoroutine(self, "tidyPlayerMatCoroutine")
|
|
return 1
|
|
end
|
|
|
|
-- clean up for the four playermats and the agenda/act playmat
|
|
function tidyPlayerMatCoroutine()
|
|
for i = 1, 5 do
|
|
-- skip playermat (1-4) if option disabled
|
|
if tidyPlayermats or i == 5 then
|
|
-- delay for animation purpose
|
|
for k = 1, 30 do coroutine.yield(0) end
|
|
|
|
-- get respective trashcan
|
|
local trashcan = getObjectFromGUID(TRASHCAN_GUIDS[i])
|
|
if trashcan == nil then
|
|
printToAll("Trashcan for " .. COLORS[i] .. " playmat could not be found!", "Red")
|
|
return
|
|
end
|
|
|
|
for _, entry in ipairs(findObjects(i)) do
|
|
local obj = entry.hit_object
|
|
local desc_low = string.lower(obj.getDescription())
|
|
|
|
-- ignore these elements
|
|
if indexOf(IGNORE_GUIDS, obj.getGUID()) == nil and
|
|
obj.hasTag(IGNORE_TAG) == false and
|
|
desc_low ~= "action token" then
|
|
coroutine.yield(0)
|
|
trashcan.putObject(obj)
|
|
|
|
-- flip action tokens back to ready
|
|
elseif desc_low == "action token" and obj.is_face_down then
|
|
obj.flip()
|
|
end
|
|
end
|
|
|
|
-- reset "activeInvestigatorId"
|
|
if i < 5 then
|
|
local playermat = getObjectFromGUID(PLAYERMAT_GUIDS[i])
|
|
if playermat then
|
|
playermat.setVar("activeInvestigatorId", "00000")
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
local datahelper = getObjectFromGUID("708279")
|
|
if datahelper then
|
|
datahelper.setTable("SPAWNED_PLAYER_CARD_GUIDS", {})
|
|
end
|
|
|
|
printToAll("Clean up completed!", "Green")
|
|
return 1
|
|
end
|
|
|
|
---------------------------------------------------------
|
|
-- helper functions
|
|
---------------------------------------------------------
|
|
|
|
-- find objects depending on index (1 to 4 for playermats, 5 for agenda/act playmat, 6 for campaign log)
|
|
function findObjects(num)
|
|
return Physics.cast({
|
|
direction = { 0, 1, 0 },
|
|
max_distance = 1,
|
|
type = 3,
|
|
size = PHYSICS_SCALE[num],
|
|
origin = PHYSICS_POSITION[num],
|
|
orientation = { 0, PHYSICS_ROTATION[num], 0 },
|
|
debug = SHOW_RAYS
|
|
})
|
|
end
|
|
|
|
-- helper to search array
|
|
function indexOf(array, value)
|
|
for i, v in ipairs(array) do
|
|
if v == value then
|
|
return i
|
|
end
|
|
end
|
|
end
|