SCED/src/core
Buhallin cae7f99b3e
Handle duplicate connections
Some icon/ability combinations on locations results in duplicate connections.  The connection logic was parsing this as both a bidirectional and one-way connection, resulting in a one-way being drawn when it shouldn't be.

This adds a simple check to recommit an existing bidirectional connection, rather than drawing a new one-way for it.
2023-03-06 22:58:33 -08:00
..
token Update token templates and handling for TokenManager 2023-01-18 00:42:38 -08:00
tour Update tour script for new table layout and object changes 2023-01-08 16:44:57 -08:00
ActiveInvestigatorCounter.ttslua renaming token to "investigator count" 2022-12-19 22:04:09 +01:00
CustomDataHelper.ttslua Update source repository to SCED v2.3.1 2022-10-25 00:36:45 -07:00
DataHelper.ttslua future-proofed with data for 11 uses 2022-12-12 21:00:59 +01:00
DoomCounter.ttslua repairing save function, XML animation added 2022-12-12 09:38:29 +01:00
DoomInPlayCounter.ttslua please dont hate me 2022-12-01 14:39:22 +01:00
DownloadBox.ttslua moving downloadbutton below return to boxes 2023-01-09 23:18:54 +01:00
GenericCounter.ttslua resolving comments 2023-01-04 00:36:55 +01:00
Global.ttslua Merge pull request #184 from argonui/faster-connectors 2023-01-12 01:06:39 +01:00
MasterClueCounter.ttslua moving clue handling to playermatapi 2022-12-15 02:26:38 +01:00
MythosArea.ttslua Tweak title splash 2023-01-11 14:37:30 -08:00
PlayArea.ttslua Handle duplicate connections 2023-03-06 22:58:33 -08:00
PlayAreaApi.ttslua Clear vector lines from cards when they're not being dragged 2023-01-11 13:42:58 -08:00
PlayAreaSelector.ttslua update position, remove personal information 2023-01-05 16:29:25 +01:00