107 lines
2.8 KiB
Plaintext
107 lines
2.8 KiB
Plaintext
-- common parameters
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local castParameters = {}
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castParameters.direction = { 0, 1, 0 }
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castParameters.type = 3
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castParameters.max_distance = 0
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local zone
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local doomURL = "https://i.imgur.com/EoL7yaZ.png"
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local IGNORE_TAG = "DoomCounter_ignore"
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-- playermats 1 to 4
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local originAndSize = {
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{ origin = { -55, 1.6, 16.5 }, size = { 12, 1, 25 } },
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{ origin = { -55, 1.6, -16.5 }, size = { 12, 1, 25 } },
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{ origin = { -25, 1.6, 27 }, size = { 25, 1, 12 } },
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{ origin = { -25, 1.6, -27 }, size = { 25, 1, 12 } }
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}
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-- create button, context menu and start loop
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function onLoad()
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self.createButton({
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label = tostring(0),
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click_function = "none",
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function_owner = self,
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position = { 0, 0.06, 0 },
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height = 0,
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width = 0,
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scale = { 1.5, 1.5, 1.5 },
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font_size = 600,
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font_color = { 1, 1, 1, 100 },
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color = { 0, 0, 0, 0 }
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})
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zone = getObjectFromGUID("a2f932")
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loopID = Wait.time(countDoom, 2, -1)
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end
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-- main function
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function countDoom()
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local doom = 0
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for i = 1, 5 do doom = doom + search(i) end
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self.editButton({ index = 0, label = tostring(doom) })
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end
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-- searches playermats (num = 1-4) or the scripting zone (num = 5)
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function search(num)
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local val = 0
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if num == 5 then
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for _, obj in ipairs(zone.getObjects()) do
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val = val + isDoom(obj)
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end
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else
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castParameters.origin = originAndSize[num].origin
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castParameters.size = originAndSize[num].size
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for _, obj in ipairs(Physics.cast(castParameters)) do
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val = val + isDoom(obj.hit_object)
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end
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end
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return val
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end
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-- checks an object for the doom image and gets quantity (for stacks)
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function isDoom(obj)
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if (obj.is_face_down and obj.getCustomObject().image_bottom == doomURL) or
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(obj.name == "Custom_Token" and obj.getCustomObject().image == doomURL) then
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if not obj.hasTag(IGNORE_TAG) then
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return math.abs(obj.getQuantity())
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end
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end
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return 0
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end
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-- removes doom from playermats / playarea
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function removeDoom(options)
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local trashCan = getObjectFromGUID("70b9f6")
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local count = 0
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if options.Playermats then
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for i = 1, 4 do
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castParameters.origin = originAndSize[i].origin
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castParameters.size = originAndSize[i].size
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for _, obj in ipairs(Physics.cast(castParameters)) do
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local obj = obj.hit_object
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local amount = isDoom(obj)
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if amount > 0 then
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trashCan.putObject(obj)
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count = count + amount
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end
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end
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end
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broadcastToAll(count .. " doom removed from Playermats.", "White")
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end
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local count = 0
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if options.Playarea then
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for _, obj in ipairs(zone.getObjects()) do
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local amount = isDoom(obj)
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if amount > 0 then
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trashCan.putObject(obj)
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count = count + amount
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end
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end
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broadcastToAll(count .. " doom removed from Playarea.", "White")
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end
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end
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