164 lines
3.9 KiB
Plaintext
164 lines
3.9 KiB
Plaintext
---
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--- Generated by EmmyLua(https://github.com/EmmyLua)
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--- Created by Whimsical.
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--- DateTime: 2021-03-16 3:26 p.m.
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---
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--- Original Memory Bag by MrStump
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--- https://steamcommunity.com/sharedfiles/filedetails/?id=953770080
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---@class MemoryListEntry
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---@field public position Vector
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---@field public rotation Vector
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---@field public lock boolean
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local MemoryListEntry={}
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---@type table<string, MemoryListEntry>
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local memory_list = {}
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local POSTFIX = {
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SAVE = "_memory_object",
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ZONE = "_memory_zone",
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SHUFFLE = "_memory_shuffle"
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}
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---@type table<string, any>
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local BUTTON = {
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POSITION = Vector(0, 0.3, -2),
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ROTATION = Vector(0, 180, 0),
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HEIGHT = 350,
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WIDTH = 800,
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FONT_SIZE = 250,
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COLOR = Color.Black,
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FONT_COLOR = Color.White
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}
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local ipairs = ipairs
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local pairs = pairs
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---@return string
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local function get_prefix()
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return self:getDescription()
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end
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local function updateSave()
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local data_to_save = {["ml"]=memory_list}
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local saved_data = JSON.encode(data_to_save)
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self.script_state = saved_data
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end
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---@param label string
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---@param action string
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local function createButton(label, action)
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self:clearButtons()
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---@type CreateClassicUIButton
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local parameters = {
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label = label,
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click_function = action,
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function_owner = self
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}
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for key, value in pairs(BUTTON) do
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parameters[key:lower()] = value
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end
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self:createButton(parameters)
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end
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local function create_place_button() createButton("Place", "place_objects") end
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local function create_recall_button() createButton("Recall", "recall_objects") end
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---@param tag string
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---@param lock boolean
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---@return fun(object:TTSObject)
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local function create_object_callback(tag, lock)
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---@param object TTSObject
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return function (object)
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object:setLock(lock)
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if object:hasTag(tag) then object:shuffle() end
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end
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end
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---@param object TTSObject
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local function record_objects(object)
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memory_list[object:getGUID()] = {
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position = object:getPosition(),
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rotation = object:getRotation(),
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lock = object:getLock()
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}
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self:putObject(object)
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end
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---@param objects TTSObject[]
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local function update_objects(objects)
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for _, object in ipairs(objects) do
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record_objects(object)
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end
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end
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--Sends objects from bag/table to their saved position/rotation
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function place_objects()
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local prefix = get_prefix()
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local shuffle_tag = prefix .. POSTFIX.SHUFFLE
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local content = self.getObjects()
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for _, item in ipairs(content) do
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local entry = memory_list[item.guid]
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if entry then
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self.takeObject {
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guid=item.guid,
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position=entry.position,
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rotation=entry.rotation,
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callback_function = create_object_callback(shuffle_tag, entry.lock)
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}
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end
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end
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broadcastToAll("Objects Placed", {1,1,1})
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create_recall_button()
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end
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--Recalls objects to bag from table
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function recall_objects()
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memory_list = {}
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local prefix = get_prefix()
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if prefix=="" then
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broadcastToAll("Error in Memory Bag: Tag prefix not set.")
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return
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end
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local save_tag = prefix .. POSTFIX.SAVE
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local zone_tag = prefix .. POSTFIX.ZONE
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local zones = getObjectsWithTag(zone_tag)
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if #zones>0 then
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for _, zone in ipairs(zones) do
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update_objects(zone:getObjects())
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end
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else
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update_objects(getObjectsWithTag(save_tag))
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end
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updateSave()
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broadcastToAll("Objects Recalled", {1,1,1})
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create_place_button()
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end
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function onload(saved_data)
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if saved_data ~= "" then
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local loaded_data = JSON.decode(saved_data)
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--Set up information off of loaded_data
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memory_list = loaded_data.ml
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else
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--Set up information for if there is no saved saved data
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memory_list = {}
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end
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if self:getQuantity()==0 then
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create_recall_button()
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else
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create_place_button()
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end
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end
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