SCED/objects/Fan-MadeAccessories.aa8b38/jaqenZannsNavigationOverlay.a8affa/Custom_Assetbundle.cecc3e.json
Buhallin 15e69d6d0e
Rounding cleanup
Looks like a lot of files got committed without the value rounding applied.  Not sure when or which PR, but this cleans it up.

This change was generated based on the current main by assembling then decomposing the mod.
2022-11-16 17:53:41 -08:00

53 lines
1.5 KiB
JSON

{
"AltLookAngle": {
"x": 0,
"y": 0,
"z": 0
},
"Autoraise": true,
"ColorDiffuse": {
"b": 0.18382,
"g": 0.18382,
"r": 0.18382
},
"CustomAssetbundle": {
"AssetbundleSecondaryURL": "",
"AssetbundleURL": "http://cloud-3.steamusercontent.com/ugc/880873968289806692/67F62868DF65CD9CC43F3CDCDED7BACA0F075422/",
"LoopingEffectIndex": 0,
"MaterialIndex": 2,
"TypeIndex": 4
},
"Description": "[b]Camera Placement Helper[/b]\n\nIf you want to use another object as the focus for the camera, you may do so by enter its GUID into this object's NAME field.\n\nIf you put a space and a number, the camera rotation will be offset by that amount. POSITIVE NUMBERS ONLY.\n\n[i]Example:[/i]\ncecc3e 90\n",
"DragSelectable": true,
"GMNotes": "",
"GUID": "cecc3e",
"Grid": false,
"GridProjection": false,
"Hands": false,
"HideWhenFaceDown": false,
"IgnoreFoW": false,
"LayoutGroupSortIndex": 0,
"Locked": false,
"LuaScriptState": "{\"distance\":15,\"pitch\":75}",
"LuaScript_path": "Fan-MadeAccessories.aa8b38/jaqenZannsNavigationOverlay.a8affa/Custom_Assetbundle.cecc3e.ttslua",
"MeasureMovement": false,
"Name": "Custom_Assetbundle",
"Nickname": "",
"Snap": false,
"Sticky": true,
"Tooltip": true,
"Transform": {
"posX": 18.148,
"posY": 3.504,
"posZ": -26.634,
"rotX": 0,
"rotY": 270,
"rotZ": 0,
"scaleX": 0.58,
"scaleY": 0.58,
"scaleZ": 0.58
},
"Value": 0,
"XmlUI": ""
}