SCED/objects/GameData.3dbe47.json
Buhallin 17512f5946
Change token spawning to pull templates from a bag rather than the on-board token pools
Also added a hidden zone (for Black) to cover functional objects at the back of the table.
2022-12-29 12:36:02 -08:00

51 lines
970 B
JSON

{
"AltLookAngle": {
"x": 0,
"y": 0,
"z": 0
},
"Autoraise": true,
"ColorDiffuse": {
"a": 0.75,
"b": 0.25,
"g": 0.25,
"r": 0.25
},
"Description": "Objects in this zone support game functionality and should not be touched",
"DragSelectable": true,
"FogColor": "Black",
"FogHidePointers": false,
"FogReverseHiding": false,
"FogSeethrough": true,
"GMNotes": "",
"GUID": "3dbe47",
"Grid": true,
"GridProjection": false,
"Hands": false,
"HideWhenFaceDown": false,
"IgnoreFoW": false,
"LayoutGroupSortIndex": 0,
"Locked": true,
"LuaScript": "",
"LuaScriptState": "",
"MeasureMovement": false,
"Name": "FogOfWarTrigger",
"Nickname": "Game Data",
"Snap": true,
"Sticky": true,
"Tooltip": true,
"Transform": {
"posX": 78,
"posY": 3.79,
"posZ": 13,
"rotX": 0,
"rotY": 270,
"rotZ": 0,
"scaleX": 32,
"scaleY": 5.1,
"scaleZ": 3
},
"Value": 0,
"XmlUI": ""
}