SCED/objects/AllPlayerCards.15bb07/HuntersArmor.a85f1d.gmnotes
Buhallin 082f9e6595
Metadata update, Part 2
- Adds cycle field to a lot of TSK cards that didn't have it
- Syncs TSK cards with ArkhamDB data which wasn't available for 2.3
- Adds a Minicard tag and removes the PlayerCard tag for Minicards
- Change Revised investigators to their official IDs
- Integrates hotfix releases
--- Add stats for Calvin
--- Correct ID for .35 Winchester (standard had the taboo ID)
--- Add replenish field to uses for appropriate cards
--- Fix level and class fields for Flashlight(3) and Kicking the Hornet's Nest
--- Add some missing fields for Scroll of Secrets
2022-11-15 12:59:23 -08:00

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{
"id": "09021",
"type": "Asset",
"class": "Guardian",
"cost": 4,
"level": 0,
"traits": "Item. Armor.",
"permanent": false,
"weakness": false,
"willpowerIcons": 1,
"customizations": [
{
"name": "Enchanted",
"xp": 1,
"text": "Hunter’s Armor gains the Relic trait and takes up an arcane slot instead of a body slot.",
"replaces": {
"traits": "Item. Armor. Relic."
}
},
{
"name": "Protective Runes",
"xp": 2,
"text": "Hunter’s Armor may be assigned damage and/or horror dealt to other investigators at your location."
},
{
"name": "Durable",
"xp": 2,
"text": "Hunter’s Armor gets +2 health."
},
{
"name": "Hallowed",
"xp": 2,
"text": "Hunter’s Armor gets +2 sanity."
},
{
"name": "Lightweight",
"xp": 2,
"text": "Hunter’s Armor gets –1 cost and playing it does not provoke attacks of opportunity.",
"replaces": {
"cost": 3
}
},
{
"name": "Hexdrinker",
"xp": 3,
"text": "After 1 or more damage or horror is assigned to Hunter’s Armor from a treachery effect, you may exhaust it to draw 1 card."
},
{
"name": "Armor of Thorns",
"xp": 3,
"text": "After 1 or more damage or horror is assigned to Hunter’s Armor from an enemy attack, you may exhaust it to deal 1 damage to that enemy."
}
],
"cycle": "The Scarlet Keys"
}