082f9e6595
- Adds cycle field to a lot of TSK cards that didn't have it - Syncs TSK cards with ArkhamDB data which wasn't available for 2.3 - Adds a Minicard tag and removes the PlayerCard tag for Minicards - Change Revised investigators to their official IDs - Integrates hotfix releases --- Add stats for Calvin --- Correct ID for .35 Winchester (standard had the taboo ID) --- Add replenish field to uses for appropriate cards --- Fix level and class fields for Flashlight(3) and Kicking the Hornet's Nest --- Add some missing fields for Scroll of Secrets
58 lines
1.6 KiB
Plaintext
58 lines
1.6 KiB
Plaintext
{
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"id": "09061",
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"type": "Event",
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"class": "Rogue",
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"cost": 1,
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"level": 0,
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"traits": "Gambit.",
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"permanent": false,
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"weakness": false,
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"agilityIcons": 1,
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"customizations": [
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{
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"name": "Reflex Response",
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"xp": 1,
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"text": "Add the following play condition: “\u003d You take damage or horror.â€<C3A2>"
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},
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{
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"name": "Situational Awareness",
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"xp": 1,
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"text": "Add the following play condition: “\u003d A location enters play or is revealed.â€<C3A2>"
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},
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{
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"name": "Killer Instinct",
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"xp": 1,
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"text": "Add the following play condition: “\u003d An enemy engages you.â€<C3A2>"
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},
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{
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"name": "Gut Reaction",
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"xp": 1,
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"text": "Add the following play condition: “\u003d A treachery enters your threat area .â€<C3A2>"
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},
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{
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"name": "Muscle Memory",
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"xp": 1,
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"text": "Add the following play condition: “\u003d You play an asset.â€<C3A2>"
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},
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{
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"name": "Sharpened Talent",
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"xp": 2,
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"text": "During the action granted by Honed Instinct, you get +2 to each of your skills."
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},
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{
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"name": "Impulse Control",
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"xp": 3,
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"text": "You may include up to three copies of Honed Instinct in your deck. Honed Instinct gets –1 cost.",
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"replaces": {
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"cost": 0
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}
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},
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{
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"name": "Force of Habit",
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"xp": 5,
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"text": "When you play Honed Instinct, you may take 2 actions instead of 1 (one at a time). Then, remove it from the game."
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}
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],
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"cycle": "The Scarlet Keys"
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}
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