{ "checks": [], "decals": [ { "locked": false, "name": "Arkham SCE logo", "pos": { "x": 3.1, "y": 2.2 }, "rotation": 0, "scale": { "x": "2", "y": "2" }, "tooltip": "None", "url": "https://steamusercontent-a.akamaihd.net/ugc/2501268517218943111/803E57A7B3E9765DF342050EE6C71D69473A7388/" }, { "locked": false, "name": "Bootlegger Finn", "pos": { "x": 3.5, "y": -1.89 }, "rotation": "25", "scale": { "x": "1", "y": "1" }, "tooltip": "None", "url": "https://steamusercontent-a.akamaihd.net/ugc/2037357792052848566/5DA900C430E97D3DFF2C9B8A3DB1CB2271791FC7/" }, { "locked": false, "name": "black bar", "pos": { "x": 0, "y": -2.7 }, "rotation": 0, "scale": { "x": "8", "y": "0.03" }, "tooltip": "None", "url": "https://steamusercontent-a.akamaihd.net/ugc/2501268517219098388/0936FEE03B410319658B5E05DB5D486CEDDE98F5/" } ], "fields": [ { "align": 3, "array": { "x": "1", "y": "1" }, "counter": "False", "distance": { "x": "1", "y": "1" }, "fieldColor": { "a": 0, "b": 1, "g": 1, "r": 1 }, "font": "200", "locked": false, "name": "Patch Notes", "pos": { "x": "0", "y": -2.9 }, "role": "Normal Field", "size": { "x": "3750", "y": "250" }, "textColor": { "a": 1, "b": 0, "g": 0, "r": 0 }, "tooltip": "None", "value": [ "Arkham Horror LCG SCE 4.0.1 - 11/20/2024" ] }, { "align": 2, "array": { "x": "1", "y": 1 }, "distance": { "x": "1", "y": "1" }, "fieldColor": { "a": 0, "b": 1, "g": 1, "r": 1 }, "font": "70", "locked": false, "name": "Details", "pos": { "x": "0", "y": 0.4 }, "role": "Nothing", "size": { "x": "3750", "y": "2750" }, "textColor": { "a": 1, "b": 0, "g": 0, "r": 0 }, "tooltip": "None", "value": [ "Changes from 4.0.1\n- added handling for moving cards with tokens on them\n- added ability for 'number typing' to the chaos token draw button\n- added \"0 uses\" metadata for Charles Ross\n- added \"imprinting\" to Charisma / Relic Hunter (drop them on a playermat!)\n- turned \"randomize\" feature of action / ability tokens into a context menu entry\n- turned upgradesheets into XML and their boxes into crosses\n- fixed Clean Up Helper toggling the \"subtract doom\" feature\n- fixed DES scripting\n- fixed error with Navigation Overlay\n- fixed error with investigator placing on playermats\n- fixed error with Kohaku feedback messages\n- fixed issues with Campaign Importer / Exporter\n- fixed handling for cards with attachments (Deck Importer)\n\nHighlights from 4.0.0\n\nNew Stuff\n- added Parallel Mateo\n- added a global UI for the Bless / Curse manager\n- added a \"shuffle discard into deck\" button to playermats (for example for the mulligan)\n- added XML helper for \"Stella Clark\", \"The Red Clock\" and \"Elle Rubash\"\n- added \"clickability\" to damage / horror tokens and updated the font / image\n- added investigator specific things spawning when placing (e.g. Bounty tokens for Tony)\n- added a right-click function to the left-most \"Discard\" button on playermats\n- added ability for the \"doom in play\" counter to subtract from the total (e.g. Longest Night)\n\nBugfixes\n- fixed hotkey for multi-handed Upkeep\n- fixed wrong visibility of playermat option panels after loading\n- fixed issues with token redrawing\n- fixed issues with scenario reference card detection\n- updated Navigation Overlay to not break with removed playermats\n- Clean Up Helper: 'nil' handling for scenario, mini card detection and action token resetting\n\nThe campaigns were also updated with improved helpers and upgraded campaign logs!\nPreviewed / spoiled cards for the upcoming cycle \"The Drowned City\" can be accessed\nvia the download menu (bottom right corner of your screen).\n" ] } ], "flip": "False", "height": "0.1", "locks": { "checks": false, "decals": false, "fields": false }, "nudgeDistance": 0.1, "scale": { "x": "0.3", "y": "0.3" }, "sheetLocked": true, "wasCommitted": false }