do local VictoryDisplayApi = {} -- triggers an update of the Victory count ---@param delay Number Delay in seconds after which the update call is executed VictoryDisplayApi.update = function(delay) local VictoryDisplay = Global.call("getObjectFromMemo", {matColor = "Mythos", type = "VictoryDisplay"}) VictoryDisplay.call("startUpdate", delay) end -- moves a card to the victory display (in the first empty spot) ---@param object Object Object that should be checked and potentially moved VictoryDisplayApi.placeCard = function(object) if object ~= nil and object.tag == "Card" then local VictoryDisplay = Global.call("getObjectFromMemo", {matColor = "Mythos", type = "VictoryDisplay"}) VictoryDisplay.call("placeCard", object) end end return VictoryDisplayApi end