local playmatAPI = require("playermat/PlaymatApi") function onLoad() self.addContextMenuItem("Discard 10 cards", shortSupply) end -- called by context menu entry function shortSupply(color) local matColor = playmatAPI.getMatColorByPosition(self.getPosition()) -- get draw deck and discard position local drawDeck = playmatAPI.getDrawDeck(matColor) local discardPos = playmatAPI.getDiscardPosition(matColor) -- error handling if discardPos == nil then broadcastToColor("Couldn't retrieve discard position from playermat!", color, "Red") return end if drawDeck == nil then broadcastToColor("Deck not found!", color, "Yellow") return elseif drawDeck.tag ~= "Deck" then broadcastToColor("Deck only contains a single card!", color, "Yellow") return end -- discard cards broadcastToColor("Discarding top 10 cards for player color '" .. matColor .. "'.", color, "White") for i = 1, 10 do drawDeck.takeObject({ flip = true, position = { discardPos.x, 2 + 0.075 * i, discardPos.z } }) end end