local fontColor local BACKGROUNDS = { { title = "Ancestral Knowledge", url = "http://cloud-3.steamusercontent.com/ugc/1915746489207287888/2F9F6F211ED0F98E66C9D35D93221E4C7FB6DD3C/", fontcolor = { 1, 1, 1 } }, { title = "Astronomical Atlas", url = "http://cloud-3.steamusercontent.com/ugc/1754695853007989004/9153BC204FC707AE564ECFAC063A11CB8C2B5D1E/", fontcolor = { 1, 1, 1 } }, { title = "Backpack", url = "http://cloud-3.steamusercontent.com/ugc/2018212896278691928/F55BEFFC2540109C6333179532F583B367FF2EBC/", fontcolor = { 0, 0, 0 } }, { title = "Crystallizer of Dreams", url = "http://cloud-3.steamusercontent.com/ugc/1915746489207280958/100F16441939E5E23818651D1EB5C209BF3125B9/", fontcolor = { 1, 1, 1 } }, { title = "Diana Stanley", url = "http://cloud-3.steamusercontent.com/ugc/1754695635919071208/1AB7222850201630826BFFBA8F2BD0065E2D572F/", fontcolor = { 1, 1, 1 } }, { title = "Gloria Goldberg", url = "http://cloud-3.steamusercontent.com/ugc/1754695635919102502/453D4426118C8A6DE2EA281184716E26CA924C84/", fontcolor = { 1, 1, 1 } }, { title = "Sefina Rousseau", url = "http://cloud-3.steamusercontent.com/ugc/1754695635919099826/3C3CBFFAADB2ACA9957C736491F470AE906CC953/", fontcolor = { 0, 0, 0 } }, { title = "Stick to the Plan", url = "http://cloud-3.steamusercontent.com/ugc/2018214163838897493/8E38B96C5A8D703A59009A932432CBE21ABE63A2/", fontcolor = { 1, 1, 1 } }, { title = "Wooden Sledge", url = "http://cloud-3.steamusercontent.com/ugc/1750192233783143973/D526236AAE16BDBB98D3F30E27BAFC1D3E21F4AC/", fontcolor = { 0, 0, 0 } } } -- save state and options to restore onLoad function onSave() return JSON.encode({ cardsInBag, showCost, showIcons }) end -- load variables and create context menu function onLoad(savedData) local loadedData = JSON.decode(savedData) cardsInBag = loadedData[1] or {} showCost = loadedData[2] or true showIcons = loadedData[3] or true fontColor = getFontColor() recreateButtons() self.addContextMenuItem("Select image", selectImage) self.addContextMenuItem("Toggle cost", function(color) showCost = not showCost printToColor("Show cost of cards: " .. tostring(showCost), color, "White") refresh() end) self.addContextMenuItem("Toggle skill icons", function(color) showIcons = not showIcons printToColor("Show skill icons of cards: " .. tostring(showIcons), color, "White") refresh() end) end -- gets the font color based on background url function getFontColor() local customInfo = self.getCustomObject() for i = 1, #BACKGROUNDS do if BACKGROUNDS[i].url == customInfo.diffuse then return BACKGROUNDS[i].fontcolor end end return { 1, 1, 1 } end -- called by context menu to change background image function selectImage(color) -- generate list of options local options = {} for i = 1, #BACKGROUNDS do options[i] = BACKGROUNDS[i].title end -- prompt user to select option Player[color].showOptionsDialog("Select image:", options, 1, function(_, optionIndex) local customInfo = self.getCustomObject() customInfo.diffuse = BACKGROUNDS[optionIndex].url self.setCustomObject(customInfo) self.reload() end) end -- only allow cards to enter, split decks and reject other objects function onObjectEnterContainer(container, object) if container ~= self then return end if object.tag == "Deck" then takeDeckOut(object.getGUID(), self.getPosition() + Vector(0, 0.1, 0)) elseif object.tag ~= "Card" then broadcastToAll("The 'Attachment Helper' is meant to be used for cards.", "White") else findCard(object.getGUID(), object.getName(), object.getGMNotes()) recreateButtons() end end -- takes the deck out and splits in into single cards function takeDeckOut(guid, pos) local deck = self.takeObject({ guid = guid, position = pos, smooth = false }) for i = 1, #deck.getObjects() do self.putObject(deck.takeObject({ position = pos + Vector(0, 0.1 * i, 0), smooth = false })) end end -- removes leaving cards from the "cardInBag" table function onObjectLeaveContainer(container, object) if container == self then local guid = object.getGUID() local found = false for i, card in ipairs(cardsInBag) do if card.id == guid then table.remove(cardsInBag, i) found = true break end end if found ~= true then local name = object.getName() for i, card in ipairs(cardsInBag) do if card.name == name then table.remove(cardsInBag, i) break end end end recreateButtons() end end -- refreshes displayed buttons based on contained cards function refresh() cardsInBag = {} for _, object in ipairs(self.getObjects()) do findCard(object.guid, object.name, object.gm_notes) end recreateButtons() end -- gets cost and icons for a card function findCard(guid, name, GMNotes) local cost = "" local icons = {} local metadata = {} local displayName = name if displayName == nil or displayName == "" then displayName = "unnamed" end if showCost or showIcons then metadata = JSON.decode(GMNotes) end if showCost then if GMNotes ~= "" then cost = metadata.cost end if cost == nil or cost == "" then cost = "–" end displayName = "[" .. cost .. "] " .. displayName end if showIcons then if GMNotes ~= "" then icons[1] = metadata.wildIcons icons[2] = metadata.willpowerIcons icons[3] = metadata.intellectIcons icons[4] = metadata.combatIcons icons[5] = metadata.agilityIcons end local IconTypes = { "Wild", "Willpower", "Intellect", "Combat", "Agility" } local found = false for i = 1, 5 do if icons[i] ~= nil and icons[i] ~= "" then if found == false then displayName = displayName .. "\n" .. IconTypes[i] .. ": " .. icons[i] found = true else displayName = displayName .. " " .. IconTypes[i] .. ": " .. icons[i] end end end end table.insert(cardsInBag, { name = name, displayName = displayName, id = guid }) end -- recreates buttons with up-to-date labels function recreateButtons() self.clearButtons() local verticalPosition = 1.65 for _, card in ipairs(cardsInBag) do local id = card.id local funcName = "removeCard" .. id self.setVar(funcName, function() removeCard(id) end) self.createButton({ label = card.displayName, click_function = funcName, function_owner = self, position = { 0, -0.1, verticalPosition }, height = 200, width = 1200, font_size = string.len(card.displayName) > 20 and 75 or 100 }) verticalPosition = verticalPosition - 0.5 end local countLabel = #cardsInBag local fontSize = 250 if #cardsInBag == 0 then countLabel = "Attachment Helper" fontSize = 150 end self.createButton({ label = countLabel, click_function = "none", function_owner = self, position = { 0, -0.1, -1.7 }, height = 0, width = 0, font_size = fontSize, font_color = fontColor }) end -- click-function for buttons to take a card out of the bag function removeCard(cardGUID) self.takeObject({ guid = cardGUID, rotation = self.getRotation(), position = self.getPosition() + Vector(0, 0.25, 0), callback_function = function(obj) obj.resting = true end }) end