Chr1Z
e0d4f3d689
Merge pull request #200 from argonui/3.0-update-notes
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3.0.0 Update
2023-01-27 06:48:58 +01:00
bootleggerFinn
8f110dd55a
Address PR Review
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Changed "SCED" to "SCE", and removed extra exclamation marks
Also changed release date to 1/27/2023
2023-01-26 23:31:17 -06:00
Buhallin
f04a7afbf6
Merge pull request #201 from argonui/set-aside-chest-rotation
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Rotating snap point for set-aside chest
2023-01-26 15:34:23 -08:00
Chr1Z93
c8c9222ca4
rotating snap point for set aside chest
2023-01-26 22:48:13 +01:00
bootleggerFinn
6b2326aa3f
3.0.0 Update
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Removed Dr. Jekyll, added Close Encounters, added Patch Notes
2023-01-26 00:17:29 -06:00
Chr1Z
6ae72cab97
Merge pull request #199 from argonui/TSK-story-assets
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TSK: Adding story assets to playercard bag
2023-01-25 11:40:12 +01:00
Chr1Z93
daa6d336f7
added cycle
2023-01-25 09:44:29 +01:00
Chr1Z93
42837a1c8b
adding permanent tag for the ticket
2023-01-24 21:01:42 +01:00
Chr1Z93
19953cd48d
adding story assets to playercard bag
2023-01-24 20:55:08 +01:00
Chr1Z
eb90c125b8
Merge pull request #198 from argonui/inv-data-fix
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When an investigator includes multiple copies of their signatures, sp…
2023-01-24 09:25:00 +01:00
Buhallin
d2529ef5c8
When an investigator includes multiple copies of their signatures, spawn the right number from the card panel
2023-01-23 22:48:01 -08:00
Buhallin
8744f85dfb
Merge pull request #197 from argonui/shortsupply-bugfix
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Short Supply: Bugfix
2023-01-22 01:10:55 -08:00
Chr1Z93
0453a7c22d
bugfix
2023-01-22 04:19:02 +01:00
Buhallin
3f59088b58
Merge pull request #196 from argonui/doom-rotation
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Fixing doom rotation for bottom token bag
2023-01-20 12:23:52 -08:00
Chr1Z93
8a0a7e61ad
fixing doom rotation for bottom token bag
2023-01-20 13:15:42 +01:00
Buhallin
0feef29272
Merge pull request #195 from argonui/tokens
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Update token templates and handling for TokenManager
2023-01-18 01:08:32 -08:00
Buhallin
ca7f5b6367
Update playermat token check to use Memo
2023-01-18 01:06:07 -08:00
Buhallin
7e09f5e780
Update token templates and handling for TokenManager
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- Moves token keys from GMNotes to Memo to avoid issues attempting to parse invalid JSON
- Merges the clue and doom tokens to a single token and rotates it to properly spawn doom
- Updates the various token pools to match the TokenSource objects so spawned tokens can go back into the pools
2023-01-18 00:42:38 -08:00
Chr1Z
99cf04761e
Merge pull request #194 from argonui/weakness-finder
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Remove area check when drawing a random weakness
2023-01-16 12:11:05 +01:00
Chr1Z
dae2f0d83c
Merge pull request #189 from argonui/standalone-scenario-box-size
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Standalone Scenario Box: increasing size by 30%
2023-01-16 12:10:35 +01:00
Buhallin
679fcd03de
Remove area check when drawing a random weakness
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If the weakness is on the table, don't consider it for the random weakness pool
2023-01-16 02:38:57 -08:00
Chr1Z
9e3a6c454d
Merge pull request #193 from argonui/custom-bug
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Check for card types when updating customizable data
2023-01-16 11:35:53 +01:00
Chr1Z
2e92953a24
Merge pull request #192 from argonui/pickup-fix
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Fix check for missing metadata in PlayArea onObjectPickup
2023-01-16 11:34:36 +01:00
Chr1Z93
5e08a30d1c
updated size and position
2023-01-16 11:33:17 +01:00
Buhallin
6a09da1723
Check for card types when updating customizable data
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Avoids errors from GMNotes on tokens which aren't JSON
2023-01-16 02:29:08 -08:00
Buhallin
2e5484d97b
Fix check for missing metadata in PlayArea onObjectPickup
2023-01-16 02:12:23 -08:00
BootleggerFinn
6990c8a628
Merge pull request #191 from argonui/playmat-discard-button-size
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Playmat: Increasing size of discard buttons
2023-01-15 17:46:31 -06:00
Chr1Z93
3ee647f5e7
increasing size of discard buttons
2023-01-16 00:43:46 +01:00
Chr1Z
b2a096e593
Merge pull request #190 from argonui/taboo-card-images
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Taboo Cards with higher resolution
2023-01-15 13:55:52 +01:00
Chr1Z
eb6d1f288b
Merge pull request #188 from argonui/cleanuphelper-patch
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Clean Up Helper: fixed typo for TokenSpawnTrackerApi
2023-01-15 13:55:24 +01:00
Chr1Z93
6735b40b44
updated lola and mandy
2023-01-14 20:05:09 +01:00
Chr1Z93
2f15041c5c
art with higher resolution
2023-01-14 19:57:31 +01:00
Chr1Z93
e71d68a82b
increasing size by 30%
2023-01-14 19:31:33 +01:00
Chr1Z93
b3ec5cf8a8
fixed typo for tokenspawntrackerapi
2023-01-14 17:58:10 +01:00
Chr1Z
5f0b2037db
Merge pull request #187 from argonui/loc-snap-shadow
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Bugfix for location lines
2023-01-13 22:34:22 +01:00
Chr1Z
fd3862bbcf
Merge pull request #186 from argonui/chaos-bag-snap
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Adding snap for chaos bag, tarot deck and release notes
2023-01-13 22:33:55 +01:00
Buhallin
e994a16992
Remove unnecessary blank line
2023-01-13 11:10:48 -08:00
Buhallin
8ca3ac9247
Bugfix for location lines
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- Fixes a timing issue which would cause shadow lines to appear when hovering on a snap point
- Fixes a missing nil check that would cause errors during onUpdate if the card had no connections
2023-01-13 11:08:55 -08:00
Chr1Z93
0d122cb3da
adding snap for chaos bag, tarot deck and release notes
2023-01-13 01:22:12 +01:00
Chr1Z
31006694b8
Merge pull request #184 from argonui/faster-connectors
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Optimize location connection drawing during drag operations
2023-01-12 01:06:39 +01:00
Chr1Z
1e554f84a5
Merge pull request #185 from argonui/enable-dr
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Enable connection drawing for Devil Reef
2023-01-12 00:47:24 +01:00
Buhallin
42ce7e726e
Enable connection drawing for Devil Reef
2023-01-11 15:46:27 -08:00
Chr1Z
560ddf7b56
Merge pull request #183 from argonui/title-gradient
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Enhancements and tweaks for the scenario title splash
2023-01-11 23:46:19 +01:00
Buhallin
bcc6dc5b8d
Tweak title splash
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- Move position up
- Add common COLLISION_ENABLED handling to prevent splash from showing when reloading a save with the scenario card on the table
2023-01-11 14:37:30 -08:00
Buhallin
7a2d025f37
Update title gradient image (again)
2023-01-11 14:28:24 -08:00
Buhallin
118035239d
Change title gradient image to red
2023-01-11 13:55:34 -08:00
Buhallin
e6854801fb
Clear vector lines from cards when they're not being dragged
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The events which can indicate a drag stop are varied:
- Drag a card into another on the table (tryObjectEnterContainer)
- Drag multiple cards into another on the table (onCollisionEnter, tryObjectEnterContainer)
- Group multiple cards while holding them (tryObjectEnterContainer)
2023-01-11 13:42:58 -08:00
Buhallin
67eaa646e1
Remove old lines
2023-01-11 03:39:33 -08:00
Buhallin
6b52e412e9
Turn off debug
2023-01-11 03:36:11 -08:00
Buhallin
a65cf33059
Optimize location connection drawing during drag operations
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Previously the entire location map was being rebuilt and redrawn in onUpdate() during a drag operation, including the connectors which weren't changing. This was causing notable lag on some systems.
This splits the draw operations into two separate pieces - locations on the board which are unchanging, and locations which are being dragged. This allows only connections which are actually moving to be recalculated.
Since TTS only allows a single list of vector lines per object the dragged lines are now set on the cards themselves rather than the PlayArea. This may possibly improve performance in itself, by keeping each list of vectors smaller. Supporting this required some changes in how pre-built connections are handled.
2023-01-11 00:57:06 -08:00