Commit Graph

62 Commits

Author SHA1 Message Date
Chr1Z93
d5c2749a1f updated Search-A-Card 2022-11-12 14:24:02 +01:00
Chr1Z93
6b7eba56a5 changes from code review 2022-11-12 13:51:43 +01:00
Chr1Z93
c8462f664d updated playermats and stattracker 2022-11-12 12:43:35 +01:00
Chr1Z93
d0fdaefe42 updated playarea 2022-11-12 11:46:05 +01:00
Chr1Z93
b9fe8a21c9 updated playmat image swapper 2022-11-12 11:41:37 +01:00
Buhallin
959a11e3d7
Update comment on changed method 2022-11-12 02:37:36 -08:00
Buhallin
d23aa2c2e4
Extract card spawning methods from the loader
This refactors the current ArkhamDB loader by moving the card spawning operations to a standalone file which can be included in other objects.

Card list build methods are appropriately updated as well.
2022-11-12 02:31:12 -08:00
Chr1Z93
d22c4d5806 updated doom counters 2022-11-12 11:27:59 +01:00
Buhallin
495f3a1d8a [Cleanup] Move Zones to a basic require structure
I was trying to use a scoped require, which the tooling didn't like and 
TTS doesn't respect anyway.  Removed the extra structure and changed the 
require() to a simple one.
2022-11-04 11:55:42 -07:00
Kevin
3072723d9e [Cleanup] Move default zone selection to DeckImporterMain
The current way of tracking bonded cards to spawn them in the right zone 
didn't play well with the default zone method being in Zones.  Since 
it's really a deck loader-only functionality anyway, moved it to the 
loader.
2022-10-26 13:07:30 -07:00
Kevin
3d216f1dab Update source repository to SCED v2.3.1 2022-10-25 00:36:45 -07:00
Kevin
83f75c2318 Initial code extraction and commit
Initialize the SCED repository by moving most scripts from TTS objects 
to separate files which are included via require().
2021-10-06 20:37:31 -07:00