Commit Graph

1364 Commits

Author SHA1 Message Date
Buhallin
637ee1c044
Second-stage commit, cleans up newline/whitespace diffs 2022-11-11 00:01:49 -08:00
Buhallin
d4488846c3
Baseline commit from Base232 2022-11-10 23:59:55 -08:00
Buhallin
b90a928471
Merge pull request #7 from argonui/undo-split231
Revert "Test Split231.json decomposition"
2022-11-05 00:18:55 -07:00
Buhallin
b67682e5a9 Revert "Test Split231.json decomposition"
This reverts commit 6d4db4b356.
2022-11-05 00:12:04 -07:00
Buhallin
495f3a1d8a [Cleanup] Move Zones to a basic require structure
I was trying to use a scoped require, which the tooling didn't like and 
TTS doesn't respect anyway.  Removed the extra structure and changed the 
require() to a simple one.
2022-11-04 11:55:42 -07:00
Buhallin
6d4db4b356 Test Split231.json decomposition 2022-11-03 22:22:07 -07:00
Buhallin
f30cc9152c
Merge pull request #2 from argonui/DefaultZoneFix
[Cleanup] Move default zone selection to DeckImporterMain
2022-10-26 13:07:57 -07:00
Kevin
3072723d9e [Cleanup] Move default zone selection to DeckImporterMain
The current way of tracking bonded cards to spawn them in the right zone 
didn't play well with the default zone method being in Zones.  Since 
it's really a deck loader-only functionality anyway, moved it to the 
loader.
2022-10-26 13:07:30 -07:00
Buhallin
32a86bd9b4
Merge pull request #1 from argonui/initial231
Update source repository to SCED v2.3.1
2022-10-25 04:21:47 -07:00
Kevin
3d216f1dab Update source repository to SCED v2.3.1 2022-10-25 00:36:45 -07:00
dkaygithub
33c6e86d71 Create CODEOWNERS
Add codeowners file to test & assert how code review will work
2021-10-11 23:32:04 -05:00
Kevin
83f75c2318 Initial code extraction and commit
Initialize the SCED repository by moving most scripts from TTS objects 
to separate files which are included via require().
2021-10-06 20:37:31 -07:00
Buhallin
852e384532
Update README.md 2021-10-06 19:55:00 -07:00
argonui
19c48f2ac3
Initial commit 2021-10-06 20:32:47 -05:00