Chr1Z
c88c185950
Merge pull request #25 from argonui/globalscript
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updated global script
2022-11-15 12:15:53 +01:00
Chr1Z93
68d49aca98
added documentation for difficulty selector code
2022-11-15 11:57:28 +01:00
Chr1Z93
1b2f70b59b
resolving requested changes
2022-11-14 11:03:06 +01:00
Buhallin
fa4d1f428d
Finish some missed cleanup and fix a bug with deck size
2022-11-14 02:02:18 -08:00
Buhallin
a516175177
Remove investigator card rotation handling from deck loader, since the spawner handles it now
2022-11-13 23:56:29 -08:00
Buhallin
258e8aec79
Rotate investigator cards 90 degrees when spawning, so they match the orientation of other cards
2022-11-13 23:51:52 -08:00
Buhallin
98469664a2
Update Search a Card to use the new CardSpawner module
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This required enhancing the CardSpawner to handle mixed card sizes (investigator, standard, mini).
2022-11-13 23:42:44 -08:00
Chr1Z
fafaa874f5
Merge pull request #20 from argonui/playarea
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updated playarea
2022-11-14 00:30:04 +01:00
Chr1Z93
510588c74c
fixing onLoad bug
2022-11-14 00:29:18 +01:00
Chr1Z
a751259b28
Merge pull request #26 from argonui/blursemanager
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updated bless/curse manager
2022-11-13 23:46:37 +01:00
Chr1Z
a6396eabb3
Merge pull request #23 from argonui/search-a-card
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updated Search-A-Card
2022-11-13 23:43:23 +01:00
Chr1Z93
92522dcd63
better integration of Token Arranger
2022-11-13 12:11:21 +01:00
Buhallin
7b5467e5dc
Merge pull request #18 from argonui/extract-card-spawn
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Extract card spawning methods from the loader
2022-11-12 16:43:58 -08:00
Buhallin
dea999e0a6
Add comment to spawn method for argument clarity
2022-11-12 16:43:07 -08:00
Chr1Z93
7f9d70aa56
implementation of requested changes
2022-11-13 01:12:01 +01:00
Chr1Z93
6cc7efb9a4
use require()
2022-11-13 00:43:32 +01:00
Chr1Z
35633f8de2
Merge pull request #17 from argonui/chr1z-1
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updated doom counters
2022-11-12 21:04:26 +01:00
Chr1Z93
9d508882ee
global script update
2022-11-12 14:42:06 +01:00
Chr1Z93
d5c2749a1f
updated Search-A-Card
2022-11-12 14:24:02 +01:00
Chr1Z93
6b7eba56a5
changes from code review
2022-11-12 13:51:43 +01:00
Chr1Z93
d0fdaefe42
updated playarea
2022-11-12 11:46:05 +01:00
Chr1Z93
b9fe8a21c9
updated playmat image swapper
2022-11-12 11:41:37 +01:00
Buhallin
959a11e3d7
Update comment on changed method
2022-11-12 02:37:36 -08:00
Buhallin
d23aa2c2e4
Extract card spawning methods from the loader
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This refactors the current ArkhamDB loader by moving the card spawning operations to a standalone file which can be included in other objects.
Card list build methods are appropriately updated as well.
2022-11-12 02:31:12 -08:00
Chr1Z93
d22c4d5806
updated doom counters
2022-11-12 11:27:59 +01:00
Buhallin
495f3a1d8a
[Cleanup] Move Zones to a basic require structure
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I was trying to use a scoped require, which the tooling didn't like and
TTS doesn't respect anyway. Removed the extra structure and changed the
require() to a simple one.
2022-11-04 11:55:42 -07:00
Kevin
3072723d9e
[Cleanup] Move default zone selection to DeckImporterMain
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The current way of tracking bonded cards to spawn them in the right zone
didn't play well with the default zone method being in Zones. Since
it's really a deck loader-only functionality anyway, moved it to the
loader.
2022-10-26 13:07:30 -07:00
Kevin
3d216f1dab
Update source repository to SCED v2.3.1
2022-10-25 00:36:45 -07:00
Kevin
83f75c2318
Initial code extraction and commit
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Initialize the SCED repository by moving most scripts from TTS objects
to separate files which are included via require().
2021-10-06 20:37:31 -07:00