- Add a background gradient
- Add a wrapping panel to hold both text and gradient
- Add font resizing in case of very long scenario names. None currently overflow, but this should ensure they stay on one line if we get a longer one
Contains a variety of small adjustments to the tour:
- Fixed a typo in Darrell's card
- Increased overall size by 10%
- Increased investigator images by about 50%
- Moved some of the card positions slightly to line up with their specific uses
- Updated button images to a smaller base image (because TTS's image scaling is crap)
The penultimate step! This completes the implementation for the tour itself, including:
- First draft tour script fully implemented
- Add investigator images as custom assets
- Added a field to skip re-centering the camera between cards
- Resized text area slightly to fill the space in the speech bubble
Final UI pass before the script is implemented
- Adds UI assets for speech bubble and buttons
- Fully implements flippable sides, including speech bubble flip and object repositioning
- A few minor cleanups and enhancements relating to camera position
Rearranged table for new campaign
Previously featured community content converted to downloader versions
Updated/Added Following content: The Scarlet Keys, Celtic Rising, Jumanji, Machining a Mystery, Dr. Jekyll and Mr. Hyde, CYOA Campaign Guides, Dead Space Investigators, Aespa Investigators, Magical Girl Project, Streets of New Capenna, The Bad Batch, Arkham Fantasy Pixel Art Mini-Cards
Updated snap points
Updated spawn position of standalone scenarios/challenge scenarios memory bags