typo fix
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@ -126,7 +126,7 @@ end
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function onObjectPickUp(player, object)
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function onObjectPickUp(player, object)
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-- only continue for cards
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-- only continue for cards
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local objType = obj.name
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local objType = object.name
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if objType ~= "Card" and objType ~= "CardCustom" then return end
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if objType ~= "Card" and objType ~= "CardCustom" then return end
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-- onCollisionExit fires first, so we have to check the card to see if it's a location we should
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-- onCollisionExit fires first, so we have to check the card to see if it's a location we should
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