diff --git a/src/playermat/Playmat.ttslua b/src/playermat/Playmat.ttslua index 105af4b1..c60cdcfb 100644 --- a/src/playermat/Playmat.ttslua +++ b/src/playermat/Playmat.ttslua @@ -175,7 +175,7 @@ function makeDiscardHandlerFor(searchPosition, discardPosition) local obj = hitObj.hit_object if obj.tag == "Deck" or obj.tag == "Card" then if obj.hasTag("PlayerCard") then - obj.setPositionSmooth(DISCARD_PILE_POSITION, false, true) + obj.setPositionSmooth(self.positionToWorld(DISCARD_PILE_POSITION), false, true) obj.setRotation(PLAY_ZONE_ROTATION) else obj.setPositionSmooth(discardPosition, false, true)