Bug Fixes to the Victory Display
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@ -77,6 +77,7 @@ end
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-- removing an object from the victory display
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function onCollisionExit()
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log("Stopped Colliding!")
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startUpdate()
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end
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@ -98,7 +99,11 @@ end
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-- destroying a clue or location
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function onObjectDestroy(obj)
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maybeUpdate(obj)
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if countedVP[obj] then
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startUpdate()
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else
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maybeUpdate(obj)
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end
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end
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---------------------------------------------------------
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@ -138,6 +143,17 @@ end
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-- counts the VP in the victory display and request the VP count from the play area
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function updateCount()
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-- Turn off highlighting in case any cards are going to stop being tracked
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local tempHighlightingGreen = false
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local tempHighlightingRed = false
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if highlightCounted then
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highlightCountedVP()
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tempHighlightingGreen = true
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end
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if highlightMissing then
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highlightMissingData()
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tempHighlightingRed = true
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end
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missingData = {}
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countedVP = {}
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local victoryPoints = {}
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@ -151,7 +167,7 @@ function updateCount()
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local VP = getCardVP(obj, JSON.decode(obj.getGMNotes()))
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victoryPoints.display = victoryPoints.display + VP
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if VP > 0 then
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table.insert(countedVP, obj)
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countedVP[obj] = true
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end
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-- handling for stacked cards
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@ -165,7 +181,7 @@ function updateCount()
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end
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end
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if VP > 0 then
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table.insert(countedVP, obj)
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countedVP[obj] = true
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end
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end
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end
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@ -175,6 +191,14 @@ function updateCount()
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self.editButton({ index = 1, label = victoryPoints.playArea })
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self.editButton({ index = 2, label = victoryPoints.display + victoryPoints.playArea })
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-- if highlighting was on, turn it back on, including any new cards now being tracked
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if tempHighlightingGreen then
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highlightCountedVP()
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end
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if tempHighlightingRed then
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highlightMissingData()
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end
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-- allow new update calls
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pendingCall = false
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end
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@ -196,7 +220,7 @@ function getCardVP(obj, notes)
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end
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end
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if (cardVP or 0) > 0 then
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table.insert(countedVP, obj)
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countedVP[obj] = true
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end
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else
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table.insert(missingData, obj)
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@ -229,7 +253,7 @@ function highlightCountedVP()
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index = 4,
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tooltip = (highlightCounted and "Enable" or "Disable") .. " highlighting of cards with VP."
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})
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for _, obj in pairs(countedVP) do
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for obj, _ in pairs(countedVP) do
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if obj ~= nil then
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if highlightCounted then
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obj.highlightOff("Green")
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