updating image
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6900b0ab8b
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@ -19,7 +19,7 @@
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},
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"ImageScalar": 1,
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"ImageSecondaryURL": "",
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"ImageURL": "http://cloud-3.steamusercontent.com/ugc/5118935530961118802/2A3E0C502886C4C4B98F5A0B03817ABC9DFE3D96/",
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"ImageURL": "http://cloud-3.steamusercontent.com/ugc/2053113893674531758/8E71AC0C7F8198A791AB4EA4ED9D301904F9A752/",
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"WidthScale": 0
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},
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"Description": "Automatically counts the earned VP from cards in the victory display and locations in the play area without clues on them.",
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@ -2,33 +2,35 @@ local messageSent = {}
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function onLoad()
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local buttonParameters = {}
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buttonParameters.label = "0 (Display) + 0 (Play Area) = 0 VP"
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buttonParameters.label = "0"
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buttonParameters.click_function = "none"
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buttonParameters.function_owner = self
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buttonParameters.position = { x = -0.5, y = 0.11, z = -0.8 }
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buttonParameters.scale = { 0.15, 0.15, 0.15 }
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buttonParameters.width = 0
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buttonParameters.height = 0
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buttonParameters.font_size = 600
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buttonParameters.font_color = { 1, 1, 1 }
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-- index 0: VP calculation
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-- index 0: VP - "Display"
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buttonParameters.position = { x = -0.71, y = 0.06, z = -0.69 }
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self.createButton(buttonParameters)
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-- index 1: title
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buttonParameters.position = { x = 0, y = 0.11, z = -1.15 }
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buttonParameters.label = "Victory Display"
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buttonParameters.font_size = 1000
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-- index 1: VP - "Play Area"
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buttonParameters.position = { x = 0.65, y = 0.06, z = -0.69 }
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self.createButton(buttonParameters)
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-- index 2: refresh button
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buttonParameters.position = { x = 1.65, y = 0.11, z = -0.8 }
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-- index 2: VP - "Total"
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buttonParameters.position = { x = 1.685, y = 0.06, z = -0.69 }
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self.createButton(buttonParameters)
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-- index 3: refresh button
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buttonParameters.position = { x = 1.55, y = 0.06, z = -1.25 }
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buttonParameters.label = "Refresh!"
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buttonParameters.click_function = "updateCount"
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buttonParameters.width = 2400
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buttonParameters.height = 800
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buttonParameters.width = 2200
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buttonParameters.height = 720
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buttonParameters.font_color = { 0, 0, 0 }
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buttonParameters.font_size = 600
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buttonParameters.font_size = 540
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self.createButton(buttonParameters)
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-- update the display label once
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@ -80,9 +82,17 @@ function updateCount()
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self.editButton({
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index = 0,
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label = victoryPoints.display .. " (Display) + "
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.. victoryPoints.playArea .. " (Play Area) = "
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.. victoryPoints.display + victoryPoints.playArea .. " VP"
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label = victoryPoints.display
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})
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self.editButton({
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index = 1,
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label = victoryPoints.playArea
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})
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self.editButton({
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index = 2,
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label = victoryPoints.display + victoryPoints.playArea
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})
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end
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