Merge pull request #489 from argonui/nav-overlay
Added distance multiplier as option to the Navigation Overlay
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commit
dc2bd5a8de
@ -1 +1 @@
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{"claims":{"Black":[],"Blue":[],"Brown":[],"Green":[],"Grey":[],"Orange":[],"Pink":[],"Purple":[],"Red":[],"Teal":[],"White":[],"Yellow":[]},"pitch":[],"visibility":{"Black":{"full":false,"play":false},"Blue":{"full":false,"play":false},"Brown":{"full":false,"play":false},"Green":{"full":false,"play":false},"Grey":{"full":false,"play":false},"Orange":{"full":false,"play":false},"Pink":{"full":false,"play":false},"Purple":{"full":false,"play":false},"Red":{"full":false,"play":false},"Teal":{"full":false,"play":false},"White":{"full":false,"play":false},"Yellow":{"full":false,"play":false}}}
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{"claims":{"Black":[],"Blue":[],"Brown":[],"Green":[],"Grey":[],"Orange":[],"Pink":[],"Purple":[],"Red":[],"Teal":[],"White":[],"Yellow":[]},"distance":[],"pitch":[],"visibility":{"Black":{"full":false,"play":false},"Blue":{"full":false,"play":false},"Brown":{"full":false,"play":false},"Green":{"full":false,"play":false},"Grey":{"full":false,"play":false},"Orange":{"full":false,"play":false},"Pink":{"full":false,"play":false},"Purple":{"full":false,"play":false},"Red":{"full":false,"play":false},"Teal":{"full":false,"play":false},"White":{"full":false,"play":false},"Yellow":{"full":false,"play":false}}}
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@ -66,6 +66,7 @@ local settingsOpenForColor
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local visibility = {}
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local claims = {}
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local pitch = {}
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local distance = {}
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---------------------------------------------------------
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-- save/load functionality
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@ -75,7 +76,8 @@ function onSave()
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return JSON.encode({
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visibility = visibility,
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claims = claims,
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pitch = pitch
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pitch = pitch,
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distance = distance
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})
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end
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@ -85,6 +87,7 @@ function onLoad(savedData)
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visibility = loadedData.visibility
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claims = loadedData.claims
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pitch = loadedData.pitch
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distance = loadedData.distance
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else
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local allColors = Player.getColors()
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@ -346,6 +349,9 @@ function loadCamera(player, index)
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-- set pitch to default if not edited
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lookHere.pitch = pitch[player.color] or 75
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-- update distance based on selected multiplier
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lookHere.distance = lookHere.distance * (distance[player.color] or 100) / 100
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-- delay is to account for colorswap
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Wait.frames(function() player.lookAt(lookHere) end, 2)
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end
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@ -366,8 +372,9 @@ function loadDefaultSettings(player)
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claims[player.color][color] = (player.color == color)
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end
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-- reset pitch for that player
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-- reset pitch/distance for that player
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pitch[player.color] = nil
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distance[player.color] = nil
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-- update the UI accordingly
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updateSettingsUI(player)
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@ -389,15 +396,21 @@ function toggleSettings(player)
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end
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end
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-- called by the slider
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-- called by the navigation overlay options
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function updatePitch(player, number)
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pitch[player.color] = number
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end
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-- called by the navigation overlay options
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function updateDistance(player, number)
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distance[player.color] = number
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end
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-- updates the settings UI for the provided player
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function updateSettingsUI(player)
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-- update the slider
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-- update the sliders
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UI.setAttribute("sliderPitch", "value", pitch[player.color] or 75)
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UI.setAttribute("sliderDistance", "value", distance[player.color] or 100)
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-- update the claims
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local matColorList = { "White", "Orange", "Green", "Red" }
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@ -21,7 +21,7 @@
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fontSize="20"
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font="font_teutonic-arkham"/>
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<Cell class="claim"
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tooltip="Clicking this seat in the navigation overlay will now only swap the playercolor for you."
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tooltip="Clicking this seat in the navigation overlay
will now only swap the playercolor for you."
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tooltipPosition="Right" />
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<!-- buttons at the bottom -->
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@ -68,7 +68,7 @@
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<TableLayout id="navPanelSettings"
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active="false"
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width="300"
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height="335"
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height="380"
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color="#000000"
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outlineSize="2 2"
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outline="grey"
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@ -103,7 +103,24 @@
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minValue="0"
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maxValue="89"
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value="75"
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tooltip="This controls the camera pitch ('nodding your head')."
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tooltip="This controls the camera pitch
('nodding your head')."
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tooltipPosition="Right"/>
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</Cell>
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</Row>
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<!-- Option: Custom distance -->
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<Row class="nav_option-text">
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<Cell class="nav_option-text">
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<Text class="nav_option-header">Viewing distance (relative):</Text>
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</Cell>
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<Cell class="nav_option-button">
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<Slider id="sliderDistance"
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onValueChanged="797ede/updateDistance"
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wholeNumbers="true"
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minValue="50"
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maxValue="200"
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value="100"
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tooltip="This controls the camera distance
(from 50% to 200% of the default settings)."
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tooltipPosition="Right"/>
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</Cell>
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</Row>
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