updates
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@ -141,7 +141,7 @@ function discardObject(playerColor, hoveredObject)
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-- These should probably not be discarded normally. Ask player for confirmation.
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-- These should probably not be discarded normally. Ask player for confirmation.
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local tokenData = mythosAreaApi.returnTokenData()
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local tokenData = mythosAreaApi.returnTokenData()
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scenarioName = tokenData.currentScenario
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local scenarioName = tokenData.currentScenario
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if scenarioName ~= "Lost in Time and Space" and scenarioName ~= "The Secret Name" then
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if scenarioName ~= "Lost in Time and Space" and scenarioName ~= "The Secret Name" then
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if hoveredObject.type == "Deck" or hoveredObject.hasTag("Location") then
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if hoveredObject.type == "Deck" or hoveredObject.hasTag("Location") then
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local suspect = (hoveredObject.type == "Deck") and "Deck" or "Location"
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local suspect = (hoveredObject.type == "Deck") and "Deck" or "Location"
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@ -260,6 +260,7 @@ function onPlayerAction(player, action, targets)
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end
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end
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return true
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return true
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end
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end
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---------------------------------------------------------
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---------------------------------------------------------
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-- chaos token drawing
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-- chaos token drawing
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---------------------------------------------------------
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---------------------------------------------------------
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