diff --git a/objects/LuaScriptState.luascriptstate b/objects/LuaScriptState.luascriptstate
index 277d64b4..080f8272 100644
--- a/objects/LuaScriptState.luascriptstate
+++ b/objects/LuaScriptState.luascriptstate
@@ -1 +1 @@
-{"optionPanel":{"showChaosBagManager":false,"showCleanUpHelper":false,"showDrawButton":false,"showHandHelper":[],"showNavigationOverlay":false,"showTokenArranger":false,"useClueClickers":false,"useSnapTags":true}}
+{"optionPanel":{"showChaosBagManager":false,"showCleanUpHelper":false,"showDrawButton":false,"showHandHelper":[],"showNavigationOverlay":false,"showTokenArranger":false,"useClueClickers":false,"useSnapTags":true,"showTitleSplash":true}}
diff --git a/src/core/Global.ttslua b/src/core/Global.ttslua
index 01c0729a..e2db6ef9 100644
--- a/src/core/Global.ttslua
+++ b/src/core/Global.ttslua
@@ -818,6 +818,10 @@ function applyOptionPanelChange(id, state)
-- update master clue counter
getObjectFromGUID("4a3aa4").setVar("useClickableCounters", state)
+ -- option: Clickable clue counters
+ elseif id == "showTitleSplash" then
+ optionPanel[id] = state
+
-- option: Show token arranger
elseif id == "showTokenArranger" then
-- delete previously pulled out tokens
@@ -931,7 +935,7 @@ function onClick_defaultSettings()
for id, _ in pairs(optionPanel) do
local state = false
-- override for settings that are enabled by default
- if id == "useSnapTags" then
+ if id == "useSnapTags" or id == "showTitleSplash" then
state = true
end
applyOptionPanelChange(id, state)
@@ -942,6 +946,7 @@ function onClick_defaultSettings()
useSnapTags = true,
showDrawButton = false,
useClueClickers = false,
+ showTitleSplash = true,
showTokenArranger = false,
showCleanUpHelper = false,
showHandHelper = {},
@@ -952,3 +957,26 @@ function onClick_defaultSettings()
-- update UI
updateOptionPanelState()
end
+
+-- splash scenario title on setup
+titleSplashId = nil
+function titleSplash(params)
+ if self.UI.getAttribute('showTitleSplash', "isOn") == "True" then
+
+ -- if there's any ongoing title being displayed, hide it and cancel the waiting function
+ if titleSplashId then
+ Wait.stop(titleSplashId)
+ titleSplashId = nil
+ UI.setAttribute('title_splash', 'active', false)
+ end
+
+ -- display scenario name and set a 4 seconds (2 seconds animation and 2 seconds on screen)
+ -- wait timer to hide the scenario name
+ UI.setValue('title_splash', params.scenarioName)
+ UI.show('title_splash')
+ titleSplashId = Wait.time(function()
+ UI.hide('title_splash')
+ titleSplashId = nil
+ end, 4)
+ end
+end
\ No newline at end of file
diff --git a/src/core/PlayArea.ttslua b/src/core/PlayArea.ttslua
index dde1cfe0..9ef407b9 100644
--- a/src/core/PlayArea.ttslua
+++ b/src/core/PlayArea.ttslua
@@ -130,4 +130,5 @@ end
function onScenarioChanged(scenarioName)
currentScenario = scenarioName
+ Global.call('titleSplash', {scenarioName = scenarioName})
end
diff --git a/xml/Global.xml b/xml/Global.xml
index 6ba20511..96c066f3 100644
--- a/xml/Global.xml
+++ b/xml/Global.xml
@@ -104,4 +104,17 @@
+
+
+
+
diff --git a/xml/OptionPanel.xml b/xml/OptionPanel.xml
index afb322b1..c63c85d9 100644
--- a/xml/OptionPanel.xml
+++ b/xml/OptionPanel.xml
@@ -142,6 +142,20 @@
+
+
+
+
+
+ Fade in the name of the scenario for 2 seconds when placing down a scenario.
+
+ |
+
+
+ |
+
+