renamed wendys menu
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5058970329
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@ -262,7 +262,7 @@ function removeTakenTokens(type)
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end
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---------------------------------------------------------
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-- Wendy Menu (context menu for cards on hotkey press)
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-- Wendy's Menu (context menu for cards on hotkey press)
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---------------------------------------------------------
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function addMenuOptions(parameters)
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@ -36,9 +36,9 @@ do
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getManager().call("doRemove", playerColor)
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end
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-- adds Wendy's menu to the hovered card (allows sealing of tokens)
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-- adds bless / curse sealing to the hovered card
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---@param color String Color of the player to show the broadcast to
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BlessCurseManagerApi.addWendysMenu = function(playerColor, hoveredObject)
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BlessCurseManagerApi.addBlurseSealingMenu = function(playerColor, hoveredObject)
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getManager().call("addMenuOptions", { playerColor = playerColor, hoveredObject = hoveredObject })
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end
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@ -8,6 +8,7 @@ local victoryDisplayApi = require("core/VictoryDisplayApi")
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function onLoad()
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addHotkey("Add doom to agenda", addDoomToAgenda)
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addHotkey("Add Bless/Curse context menu to card", addBlurseSealingMenu)
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addHotkey("Discard object", discardObject)
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addHotkey("Discard top card", discardTopDeck)
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addHotkey("Display Bless/Curse status", showBlessCurseStatus)
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@ -18,7 +19,6 @@ function onLoad()
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addHotkey("Take clue from location", takeClueFromLocation)
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addHotkey("Upkeep", triggerUpkeep)
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addHotkey("Upkeep (Multi-handed)", triggerUpkeepMultihanded)
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addHotkey("Wendy's Menu", addWendysMenu)
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end
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-- triggers the "Upkeep" function of the calling player's playmat
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@ -325,8 +325,8 @@ function showBlessCurseStatus(playerColor)
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end
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-- adds Wendy's menu to the hovered card
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function addWendysMenu(playerColor, hoveredObject)
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blessCurseManagerApi.addWendysMenu(playerColor, hoveredObject)
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function addBlurseSealingMenu(playerColor, hoveredObject)
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blessCurseManagerApi.addBlurseSealingMenu(playerColor, hoveredObject)
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end
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-- Simple method to check if the given point is in a specified area
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