redraw connections after movement

This commit is contained in:
Chr1Z93 2023-02-28 13:03:33 +01:00
parent c68667a2ce
commit d86c6485e1

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@ -499,6 +499,7 @@ function shiftContents(playerColor, direction)
object.translate(SHIFT_OFFSETS[direction])
end
end
Wait.time(drawBaseConnections, 0.1)
end
-- Returns the current value of the investigator counter from the playmat