Merge pull request #741 from argonui/exit-error

Added 1 frame delay to avoid error when exiting
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dscarpac 2024-07-03 17:16:58 -05:00 committed by GitHub
commit d76b1b7ea5
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@ -212,10 +212,14 @@ end
-- TTS event for objects that leave zones
function onObjectLeaveZone(zone, object)
-- 1 frame delay to avoid error messages when exiting the game
Wait.frames(
function()
if zone.isDestroyed() or object.isDestroyed() then return end
if zone.type == "Hand" and object.hasTag("CardWithHelper") then
object.call("updateDisplay")
end
end, 1)
end
-- handle card drawing via number typing for multihanded gameplay
@ -1364,7 +1368,8 @@ function contentDownloadCallback(request, params)
if pos then
spawnTable.position = pos
else
broadcastToAll("Please make space in the area below the tentacle stand in the upper middle of the table and try again.", "Red")
broadcastToAll(
"Please make space in the area below the tentacle stand in the upper middle of the table and try again.", "Red")
return
end
end
@ -1515,7 +1520,8 @@ function playermatRemovalSelected(player, selectedIndex, id)
if mat then
-- confirmation dialog about deletion
player.pingTable(mat.getPosition())
player.showConfirmDialog("Do you really want to remove " .. matColor .. "'s playermat and related objects? This can't be reversed.",
player.showConfirmDialog(
"Do you really want to remove " .. matColor .. "'s playermat and related objects? This can't be reversed.",
function()
removePlayermat(matColor)
end)
@ -1593,6 +1599,7 @@ function applyOptionPanelChange(id, state)
local counter = guidReferenceApi.getObjectByOwnerAndType("Mythos", "MasterClueCounter")
counter.setVar("useClickableCounters", state)
-- option: Enable card helpers
elseif id == "enableCardHelpers" then
toggleCardHelpers(state)