move print message before wait function
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@ -400,21 +400,18 @@ function doUpkeep(_, clickedByColor, isRightClick)
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local pos = returnGlobalDiscardPosition()
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local pos = returnGlobalDiscardPosition()
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deckLib.placeOrMergeIntoDeck(cardsToDiscard, pos, self.getRotation())
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deckLib.placeOrMergeIntoDeck(cardsToDiscard, pos, self.getRotation())
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-- add some time if there are any cards to discard
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local k = 0
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if #cardsToDiscard > 0 then
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k = 1 + (#cardsToDiscard * 0.1)
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end
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-- draw up to 5 cards
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-- draw up to 5 cards
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Wait.time(
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local cardsToDraw = 5 - #handCards + #cardsToDiscard
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function()
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if cardsToDraw > 0 then
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local cardsToDraw = 5 - #handCards + #cardsToDiscard
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printToColor("Drawing " .. cardsToDraw .. " cards (Patrice)", messageColor)
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if cardsToDraw > 0 then
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printToColor("Drawing " .. cardsToDraw .. " cards (Patrice)", messageColor)
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-- add some time if there are any cards to discard
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drawCardsWithReshuffle(cardsToDraw)
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local k = 0
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end
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if #cardsToDiscard > 0 then
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end, k)
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k = 1 + (#cardsToDiscard * 0.1)
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end
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Wait.time(function() drawCardsWithReshuffle(cardsToDraw) end, k)
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end
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end
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end
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elseif forcedLearning then
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elseif forcedLearning then
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printToColor("Drawing 2 cards, discard 1 (Forced Learning)", messageColor)
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printToColor("Drawing 2 cards, discard 1 (Forced Learning)", messageColor)
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