diff --git a/src/chaosbag/ChaosBagApi.ttslua b/src/chaosbag/ChaosBagApi.ttslua index 6d76ba29..4aa52eea 100644 --- a/src/chaosbag/ChaosBagApi.ttslua +++ b/src/chaosbag/ChaosBagApi.ttslua @@ -47,8 +47,9 @@ do -- returns a chaos token to the bag and calls all relevant functions ---@param token tts__Object Chaos token to return - ChaosBagApi.returnChaosTokenToBag = function(token) - Global.call("returnChaosTokenToBag", token) + ---@param fromBag boolean whether or not the token to return was in the middle of being drawn (true) or elsewhere (false) + ChaosBagApi.returnChaosTokenToBag = function(token, fromBag) + Global.call("returnChaosTokenToBag", { token = token, fromBag = fromBag }) end -- spawns the specified chaos token and puts it into the chaos bag diff --git a/src/core/GameKeyHandler.ttslua b/src/core/GameKeyHandler.ttslua index 1c52ec55..1cf866e8 100644 --- a/src/core/GameKeyHandler.ttslua +++ b/src/core/GameKeyHandler.ttslua @@ -5,6 +5,7 @@ local navigationOverlayApi = require("core/NavigationOverlayApi") local optionPanelApi = require("core/OptionPanelApi") local playermatApi = require("playermat/PlayermatApi") local searchLib = require("util/SearchLib") +local tokenChecker = require("core/token/TokenChecker") local victoryDisplayApi = require("core/VictoryDisplayApi") function onLoad() @@ -265,7 +266,7 @@ function removeOneUse(playerColor, hoveredObject) for _, obj in ipairs(searchLib.onObject(hoveredObject, "isTileOrToken")) do if not obj.locked and obj.memo ~= "resourceCounter" then -- check for matching object, otherwise use the first hit - if obj.memo == searchForType then + if obj.memo and obj.memo == searchForType then targetObject = obj break elseif not targetObject then @@ -275,6 +276,15 @@ function removeOneUse(playerColor, hoveredObject) end end + -- release sealed token if card has one and no uses + if tokenChecker.isChaosToken(targetObject) and hoveredObject.hasTag("CardThatSeals") then + local func = hoveredObject.getVar("releaseOneToken") -- check if function exists + if func ~= nil then + hoveredObject.call("releaseOneToken", playerColor) + return + end + end + -- error handling if not targetObject then broadcastToColor("No tokens found!", playerColor, "Yellow") diff --git a/src/core/Global.ttslua b/src/core/Global.ttslua index aae94604..7aa4a621 100644 --- a/src/core/Global.ttslua +++ b/src/core/Global.ttslua @@ -207,6 +207,12 @@ function onObjectEnterZone(zone, object) object.clearContextMenu() object.call("shutOff") end + if object.hasTag("CardThatSeals") then + local func = object.getVar("resetSealedTokens") -- check if function exists (it won't for older custom content) + if func ~= nil then + object.call("resetSealedTokens") + end + end end end @@ -301,13 +307,13 @@ function returnChaosTokens() end -- returns a single chaos token to the bag and calls respective functions -function returnChaosTokenToBag(token) - local name = token.getName() +function returnChaosTokenToBag(params) + local name = params.token.getName() local chaosBag = findChaosBag() - chaosBag.putObject(token) + chaosBag.putObject(params.token) tokenArrangerApi.layout() if name == "Bless" or name == "Curse" then - blessCurseManagerApi.releasedToken(name, token.getGUID(), true) + blessCurseManagerApi.releasedToken(name, params.token.getGUID(), params.fromBag) end end @@ -418,7 +424,8 @@ function returnAndRedraw(_, tokenGUID) -- perform the actual token replacing trackChaosToken(tokenName, mat.getGUID(), true) - returnChaosTokenToBag(returnedToken) + local params = {token = returnedToken, fromBag = true} + returnChaosTokenToBag(params) chaosTokens[indexOfReturnedToken] = drawChaosToken({ mat = mat, diff --git a/src/playercards/CardsThatSealTokens.ttslua b/src/playercards/CardsThatSealTokens.ttslua index 009c4933..0fb3a9fa 100644 --- a/src/playercards/CardsThatSealTokens.ttslua +++ b/src/playercards/CardsThatSealTokens.ttslua @@ -1,7 +1,16 @@ --[[ Library for cards that seal tokens This file is used to add sealing option to cards' context menu. +NOTE: all cards are allowed to release a single token to enable Hallow and A Watchful Peace, +and to release all sealed tokens to allow for cards that might leave play with sealed tokens on them. Valid options (set before requiring this file): +MAX_SEALED --@type: number (maximum number of tokens allowable by the card to be sealed) + - required for all cards + - if MAX_SEALED is more than 1, then an XML label is created for the topmost token indicating the number of sealed tokens + - gives an error if user tries to seal additional tokens on the card + - example usage: "The Chthonian Stone" + > MAX_SEALED = 1 + UPDATE_ON_HOVER --@type: boolean - automatically updates the context menu options when the card is hovered - the "Read Bag" function reads the content of the chaos bag to update the context menu @@ -12,19 +21,16 @@ KEEP_OPEN --@type: boolean - makes the context menu stay open after selecting an option - example usage: "Unrelenting" -SHOW_SINGLE_RELEASE --@type: boolean +SHOW_MULTI_RELEASE --@type: number (maximum amount of tokens to release at once) - enables an entry in the context menu - - this entry allows releasing a single token - - example usage: "Holy Spear" (to keep the other tokens and just release one) - -SHOW_MULTI_RELEASE --@type: number (amount of tokens to release at once) - - enables an entry in the context menu - - this entry allows releasing of multiple tokens at once - - example usage: "Nephthys" (to release 3 bless tokens at once) + - this entry allows releasing of multiple tokens at once, to the maximum number + - does not fail if there are fewer than the maximum sealed + - example usage: "Nephthys" (to release up to 3 bless tokens at once) SHOW_MULTI_RETURN --@type: number (amount of tokens to return to pool at once) - enables an entry in the context menu - this entry allows returning tokens to the token pool + - fails if not enough tokens are sealed - example usage: "Nephthys" (to return 3 bless tokens at once) SHOW_MULTI_SEAL --@type: number (amount of tokens to seal at once) @@ -58,6 +64,7 @@ Thus it should be implemented like this: > ["+1"] = true, > ["Elder Sign"] = true > } + > MAX_SEALED = 1 > require... ---------------------------------------------------------- Example 2: Holy Spear @@ -68,8 +75,8 @@ Thus it should be implemented like this: > VALID_TOKENS = { > ["Bless"] = true > } - > SHOW_SINGLE_RELEASE = true > SHOW_MULTI_SEAL = 2 + > MAX_SEALED = 10 > require... ----------------------------------------------------------]] @@ -83,6 +90,20 @@ local sealedTokens = {} local ID_URL_MAP = {} local tokensInBag = {} +-- XML background color for each token for label when stacked +local tokenColor = { + ["Skull"] = "#4A0400E6", + ["Cultist"] = "#173B0BE6", + ["Tablet"] = "#1D2238E6", + ["Elder Thing"] = "#4D2331E6", + ["Auto-fail"] = "#9B0004E6", + ["Bless"] = "#9D702CE6", + ["Curse"] = "#633A84E6", + ["Frost"] = "#404450E6", + ["Elder Sign"] = "#50A8CEE6", + [""] = "#77674DE6" +} + function onSave() return JSON.encode(sealedTokens) end function onLoad(savedData) @@ -94,13 +115,15 @@ end -- builds the context menu function generateContextMenu() - -- conditional single or multi release options - if SHOW_SINGLE_RELEASE then - self.addContextMenuItem("Release token", releaseOneToken) - elseif SHOW_MULTI_RELEASE then + self.addContextMenuItem("Release one token", releaseOneToken) + + -- conditional release options + if MAX_SEALED > 1 then + self.addContextMenuItem("Release all tokens", releaseAllTokens) + end + + if SHOW_MULTI_RELEASE then self.addContextMenuItem("Release " .. SHOW_MULTI_RELEASE .. " token(s)", releaseMultipleTokens) - else - self.addContextMenuItem("Release token(s)", releaseAllTokens) end if RESOLVE_TOKEN then @@ -138,7 +161,7 @@ function generateContextMenu() end if allowed then - for i = 1, SHOW_MULTI_SEAL do + for i = SHOW_MULTI_SEAL, 1, -1 do sealToken(map.name, playerColor) end else @@ -175,6 +198,10 @@ end -- seals the named token on this card function sealToken(name, playerColor) + if #sealedTokens >= MAX_SEALED then + printToColor("Cannot seal any more tokens on this card", playerColor, "Red") + return + end if not chaosBagApi.canTouchChaosTokens() then return end local chaosbag = chaosBagApi.findChaosBag() for i, obj in ipairs(chaosbag.getObjects()) do @@ -191,6 +218,16 @@ function sealToken(name, playerColor) if name == "Bless" or name == "Curse" then blessCurseManagerApi.sealedToken(name, guid) end + -- destroy XML on just covered token + if #sealedTokens > 1 then + local coveredToken = getObjectFromGUID(sealedTokens[#sealedTokens - 1]) + if coveredToken ~= nil then + coveredToken.UI.setXml("") + else + table.remove(sealedTokens, #sealedTokens - 1) + end + end + updateStackSize() end }) return @@ -210,16 +247,22 @@ function releaseOneToken(playerColor) end end --- release multiple tokens at once +-- release up to multiple tokens at once with no minimum function releaseMultipleTokens(playerColor) - if SHOW_MULTI_RELEASE <= #sealedTokens then - for i = 1, SHOW_MULTI_RELEASE do - putTokenAway(table.remove(sealedTokens)) - end - printToColor("Releasing " .. SHOW_MULTI_RELEASE .. " tokens", playerColor) - else + if #sealedTokens == 0 then printToColor("Not enough tokens sealed.", playerColor) + return end + + local numRemoved = SHOW_MULTI_RELEASE + if #sealedTokens < SHOW_MULTI_RELEASE then + numRemoved = #sealedTokens + end + + for i = 1, numRemoved do + putTokenAway(table.remove(sealedTokens)) + end + printToColor("Releasing " .. numRemoved .. " tokens", playerColor) end -- releases all sealed tokens @@ -260,6 +303,7 @@ function putTokenAway(guid) if name == "Bless" or name == "Curse" then blessCurseManagerApi.releasedToken(name, guid) end + updateStackSize() end -- returns the token to the pool (== removes it) @@ -272,6 +316,7 @@ function returnToken(guid) if name == "Bless" or name == "Curse" then blessCurseManagerApi.returnedToken(name, guid) end + updateStackSize() end -- resolves sealed token as if it came from the chaos bag @@ -283,5 +328,41 @@ function resolveSealed() local closestMatColor = playermatApi.getMatColorByPosition(self.getPosition()) local mat = guidReferenceApi.getObjectByOwnerAndType(closestMatColor, "Playermat") local guidToBeResolved = table.remove(sealedTokens) + local resolvedToken = getObjectFromGUID(guidToBeResolved) + resolvedToken.UI.setXml("") + updateStackSize() chaosBagApi.drawChaosToken(mat, true, _, guidToBeResolved) end + +function updateStackSize() + if MAX_SEALED == 1 then return end + if #sealedTokens == 0 then return end + -- get topmost sealed token + local topToken = getObjectFromGUID(sealedTokens[#sealedTokens]) + local name = topToken.getName() + + topToken.UI.setXmlTable({ + { + tag = "Panel", + attributes = { + height = 380, + width = 380, + rotation = "0 0 180", + scale = "0.2 0.2 1", + position = "0 0 -12", + color = tokenColor[name] or "#77674DE6" + }, + children = { + tag = "Text", + attributes = { + fontSize = "380", + font = "font_teutonic-arkham", + color = "#ffffff", + outline = "#000000", + outlineSize = "8 -8", + text = "x" .. #sealedTokens + } + } + } + }) +end diff --git a/src/playercards/cards/CrystallineElderSign3.ttslua b/src/playercards/cards/CrystallineElderSign3.ttslua index f0652701..55a8798f 100644 --- a/src/playercards/cards/CrystallineElderSign3.ttslua +++ b/src/playercards/cards/CrystallineElderSign3.ttslua @@ -2,5 +2,6 @@ VALID_TOKENS = { ["+1"] = true, ["Elder Sign"] = true } +MAX_SEALED = 1 require("playercards/CardsThatSealTokens") diff --git a/src/playercards/cards/DarkRitual.ttslua b/src/playercards/cards/DarkRitual.ttslua index c794a4c9..947a8f59 100644 --- a/src/playercards/cards/DarkRitual.ttslua +++ b/src/playercards/cards/DarkRitual.ttslua @@ -3,5 +3,6 @@ VALID_TOKENS = { } KEEP_OPEN = true +MAX_SEALED = 5 require("playercards/CardsThatSealTokens") diff --git a/src/playercards/cards/DayofReckoning.ttslua b/src/playercards/cards/DayofReckoning.ttslua index 78e4493c..b23bb958 100644 --- a/src/playercards/cards/DayofReckoning.ttslua +++ b/src/playercards/cards/DayofReckoning.ttslua @@ -2,4 +2,6 @@ VALID_TOKENS = { ["Elder Sign"] = true } +MAX_SEALED = 1 + require("playercards/CardsThatSealTokens") diff --git a/src/playercards/cards/FavoroftheMoon1.ttslua b/src/playercards/cards/FavoroftheMoon1.ttslua index dbec7836..7788115e 100644 --- a/src/playercards/cards/FavoroftheMoon1.ttslua +++ b/src/playercards/cards/FavoroftheMoon1.ttslua @@ -2,8 +2,8 @@ VALID_TOKENS = { ["Curse"] = true } -SHOW_SINGLE_RELEASE = true KEEP_OPEN = true +MAX_SEALED = 3 RESOLVE_TOKEN = true require("playercards/CardsThatSealTokens") diff --git a/src/playercards/cards/FavoroftheSun1.ttslua b/src/playercards/cards/FavoroftheSun1.ttslua index e749c771..139dcf81 100644 --- a/src/playercards/cards/FavoroftheSun1.ttslua +++ b/src/playercards/cards/FavoroftheSun1.ttslua @@ -2,8 +2,8 @@ VALID_TOKENS = { ["Bless"] = true } -SHOW_SINGLE_RELEASE = true KEEP_OPEN = true +MAX_SEALED = 3 RESOLVE_TOKEN = true require("playercards/CardsThatSealTokens") diff --git a/src/playercards/cards/FluteoftheOuterGods4.ttslua b/src/playercards/cards/FluteoftheOuterGods4.ttslua index 004e4628..61f69599 100644 --- a/src/playercards/cards/FluteoftheOuterGods4.ttslua +++ b/src/playercards/cards/FluteoftheOuterGods4.ttslua @@ -2,7 +2,7 @@ VALID_TOKENS = { ["Curse"] = true } -SHOW_SINGLE_RELEASE = true +MAX_SEALED = 10 KEEP_OPEN = true require("playercards/CardsThatSealTokens") diff --git a/src/playercards/cards/HolySpear5.ttslua b/src/playercards/cards/HolySpear5.ttslua index aa948b10..3c60c749 100644 --- a/src/playercards/cards/HolySpear5.ttslua +++ b/src/playercards/cards/HolySpear5.ttslua @@ -2,7 +2,7 @@ VALID_TOKENS = { ["Bless"] = true } -SHOW_SINGLE_RELEASE = true SHOW_MULTI_SEAL = 2 +MAX_SEALED = 10 require("playercards/CardsThatSealTokens") diff --git a/src/playercards/cards/Nephthys4.ttslua b/src/playercards/cards/Nephthys4.ttslua index e48958a6..acc58d27 100644 --- a/src/playercards/cards/Nephthys4.ttslua +++ b/src/playercards/cards/Nephthys4.ttslua @@ -2,8 +2,9 @@ VALID_TOKENS = { ["Bless"] = true } -SHOW_SINGLE_RELEASE = true +KEEP_OPEN = true SHOW_MULTI_RELEASE = 3 SHOW_MULTI_RETURN = 3 +MAX_SEALED = 10 require("playercards/CardsThatSealTokens") diff --git a/src/playercards/cards/ProtectiveIncantation1.ttslua b/src/playercards/cards/ProtectiveIncantation1.ttslua index 33b6970f..11dab875 100644 --- a/src/playercards/cards/ProtectiveIncantation1.ttslua +++ b/src/playercards/cards/ProtectiveIncantation1.ttslua @@ -5,5 +5,6 @@ INVALID_TOKENS = { } UPDATE_ON_HOVER = true +MAX_SEALED = 1 require("playercards/CardsThatSealTokens") diff --git a/src/playercards/cards/RadiantSmite1.ttslua b/src/playercards/cards/RadiantSmite1.ttslua index aef3cd08..956c79fe 100644 --- a/src/playercards/cards/RadiantSmite1.ttslua +++ b/src/playercards/cards/RadiantSmite1.ttslua @@ -3,5 +3,6 @@ VALID_TOKENS = { } KEEP_OPEN = true +MAX_SEALED = 3 require("playercards/CardsThatSealTokens") diff --git a/src/playercards/cards/RiteofSanctification.ttslua b/src/playercards/cards/RiteofSanctification.ttslua index 8a436d65..77f51211 100644 --- a/src/playercards/cards/RiteofSanctification.ttslua +++ b/src/playercards/cards/RiteofSanctification.ttslua @@ -3,6 +3,6 @@ VALID_TOKENS = { } KEEP_OPEN = true -SHOW_SINGLE_RELEASE = true +MAX_SEALED = 5 require("playercards/CardsThatSealTokens") diff --git a/src/playercards/cards/SealoftheSeventhSign5.ttslua b/src/playercards/cards/SealoftheSeventhSign5.ttslua index 736b14a8..23d7b356 100644 --- a/src/playercards/cards/SealoftheSeventhSign5.ttslua +++ b/src/playercards/cards/SealoftheSeventhSign5.ttslua @@ -2,4 +2,6 @@ VALID_TOKENS = { ["Auto-fail"] = true } +MAX_SEALED = 1 + require("playercards/CardsThatSealTokens") diff --git a/src/playercards/cards/SerpentsofYig.ttslua b/src/playercards/cards/SerpentsofYig.ttslua index 78e4493c..b23bb958 100644 --- a/src/playercards/cards/SerpentsofYig.ttslua +++ b/src/playercards/cards/SerpentsofYig.ttslua @@ -2,4 +2,6 @@ VALID_TOKENS = { ["Elder Sign"] = true } +MAX_SEALED = 1 + require("playercards/CardsThatSealTokens") diff --git a/src/playercards/cards/ShardsoftheVoid3.ttslua b/src/playercards/cards/ShardsoftheVoid3.ttslua index 10645275..a43a02e2 100644 --- a/src/playercards/cards/ShardsoftheVoid3.ttslua +++ b/src/playercards/cards/ShardsoftheVoid3.ttslua @@ -2,6 +2,6 @@ VALID_TOKENS = { ["0"] = true } -SHOW_SINGLE_RELEASE = true +MAX_SEALED = 4 -- Core Set is component-limited to 4 '0' tokens require("playercards/CardsThatSealTokens") diff --git a/src/playercards/cards/ShieldofFaith2.ttslua b/src/playercards/cards/ShieldofFaith2.ttslua index 8a436d65..77f51211 100644 --- a/src/playercards/cards/ShieldofFaith2.ttslua +++ b/src/playercards/cards/ShieldofFaith2.ttslua @@ -3,6 +3,6 @@ VALID_TOKENS = { } KEEP_OPEN = true -SHOW_SINGLE_RELEASE = true +MAX_SEALED = 5 require("playercards/CardsThatSealTokens") diff --git a/src/playercards/cards/TheChthonianStone.ttslua b/src/playercards/cards/TheChthonianStone.ttslua index 050c1176..e8670ec2 100644 --- a/src/playercards/cards/TheChthonianStone.ttslua +++ b/src/playercards/cards/TheChthonianStone.ttslua @@ -5,4 +5,6 @@ VALID_TOKENS = { ["Elder Thing"] = true, } +MAX_SEALED = 1 + require("playercards/CardsThatSealTokens") diff --git a/src/playercards/cards/TheCodexofAges.ttslua b/src/playercards/cards/TheCodexofAges.ttslua index 1a8729b8..aab59a09 100644 --- a/src/playercards/cards/TheCodexofAges.ttslua +++ b/src/playercards/cards/TheCodexofAges.ttslua @@ -3,5 +3,6 @@ VALID_TOKENS = { } RESOLVE_TOKEN = true +MAX_SEALED = 1 require("playercards/CardsThatSealTokens") diff --git a/src/playercards/cards/Unrelenting1.ttslua b/src/playercards/cards/Unrelenting1.ttslua index 013dd214..8bcab646 100644 --- a/src/playercards/cards/Unrelenting1.ttslua +++ b/src/playercards/cards/Unrelenting1.ttslua @@ -5,5 +5,6 @@ INVALID_TOKENS = { UPDATE_ON_HOVER = true KEEP_OPEN = true +MAX_SEALED = 3 require("playercards/CardsThatSealTokens") diff --git a/src/playermat/Playermat.ttslua b/src/playermat/Playermat.ttslua index 5825a6a3..a58aeeb8 100644 --- a/src/playermat/Playermat.ttslua +++ b/src/playermat/Playermat.ttslua @@ -260,7 +260,7 @@ function discardListOfObjects(objList) end elseif tokenChecker.isChaosToken(obj) then -- put chaos tokens back into bag (e.g. Unrelenting) - chaosBagApi.returnChaosTokenToBag(obj) + chaosBagApi.returnChaosTokenToBag(obj, false) elseif not obj.getLock() and not obj.hasTag("DontDiscard") then -- don't touch locked objects (like the table etc.) or specific objects (like key tokens) ownedObjects.Trash.putObject(obj) @@ -878,7 +878,7 @@ function removeTokensFromObject(object) for _, obj in ipairs(searchLib.onObject(object)) do if tokenChecker.isChaosToken(obj) then - chaosBagApi.returnChaosTokenToBag(obj) + chaosBagApi.returnChaosTokenToBag(obj, false) elseif obj.getGUID() ~= "4ee1f2" and -- table obj ~= self and obj.type ~= "Deck" and