updates notes and version number
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commit
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@ -241,7 +241,7 @@
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0,
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0
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],
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"SaveName": "Arkham SCE - 4.0.0",
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"SaveName": "Arkham SCE - 4.0.1",
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"Sky": "Sky_Museum",
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"SkyURL": "https://i.imgur.com/GkQqaOF.jpg",
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"SnapPoints_path": "SnapPoints.json",
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@ -85,7 +85,7 @@
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},
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"tooltip": "None",
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"value": [
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"Arkham Horror LCG SCE 4.0.0 - 11/01/2024"
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"Arkham Horror LCG SCE 4.0.1 - 11/16/2024"
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]
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},
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{
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@ -124,7 +124,7 @@
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},
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"tooltip": "None",
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"value": [
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"New stuff\n- added Parallel Mateo\n- added a global UI for the Bless / Curse manager\n- added a \"shuffle discard into deck\" button to playermats (for example for the mulligan)\n- added XML helper for \"Stella Clark\", \"The Red Clock\" and \"Elle Rubash\"\n- added \"clickability\" to damage / horror tokens and updated the font / image\n- added investigator specific things spawning when placing (e.g. Bounty tokens for Tony)\n- added a right-click function to the left-most \"Discard\" button on playermats\n- added ability for the \"doom in play\" counter to subtract from the total (e.g. for The Longest Night)\n\nImprovements\n- updated chaos token stat tracker to display the last 5 drawn tokens\n- updated deck importer's handling for attachments (use selection from arkham.build if possible, spawn attachment helpers)\n- smoother token spawning by adding a separate cache for them\n- changed helper visibility to only show when placed on a playermat\n- added teal highlighting for temporary action tokens (reminder: spawnable via numpad 2)\n- updated Deck Instruction Generator to add a card gallery to the ArkhamDB deck description\n- updated download menu with a search and author filter\n- updated Victory Display with a button to spawn \"Additional VP\" cards (e.g. to track interludes etc.)\n- updated memory bag script (used by bags with \"place / recall\" feature)\n- updated doom counter (with color and better message)\n- updated Search-A-Card to support searching by ID\n- updated custom card handling by Playercard Panel\n- combined multiple feedback messages from Bless / Curse manager\n- moved side scenario spawn position higher to not overlap with regular scenario boxes\n- Tour: adapted to support unusual display resolutions and added a \"back\" button\n- Attachment Helper: updated to use metadata and added texture for George Barnaby\n\nBugfixes\n- fixed hotkey for multi-handed Upkeep\n- fixed wrong visibility of playermat option panels after loading\n- fixed issues with token redrawing\n- fixed issues with scenario reference card detection\n- updated Navigation Overlay to not break with removed playermats\n- Clean Up Helper: 'nil' handling for scenario, mini card detection and action token resetting\n\nThe campaigns were also updated with improved helpers and upgraded campaign logs!\nPreviewed / spoiled cards for the upcoming cycle \"The Drowned City\" can be accessed\nvia the download menu (bottom right corner of your screen).\n"
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"Changes from 4.0.1\n- added handling for moving cards with tokens on them\n- added \"0 uses\" metadata for Charles Ross\n- added \"imprinting\" to Charisma / Relic Hunter (drop them on a playermat!)\n- turned \"randomize\" feature of action / ability tokens into a context menu entry\n- turned upgradesheets into XML and their boxes into crosses\n- fixed Clean Up Helper toggling the \"subtract doom\" feature\n- fixed DES scripting\n- fixed error with Navigation Overlay\n- fixed error with investigator placing on playermats\n- fixed error with Kohaku feedback messages\n- fixed issues with Campaign Importer / Exporter\n- fixed handling for cards with attachments (Deck Importer)\n\nHighlights from 4.0.0\n\nNew Stuff\n- added Parallel Mateo\n- added a global UI for the Bless / Curse manager\n- added a \"shuffle discard into deck\" button to playermats (for example for the mulligan)\n- added XML helper for \"Stella Clark\", \"The Red Clock\" and \"Elle Rubash\"\n- added \"clickability\" to damage / horror tokens and updated the font / image\n- added investigator specific things spawning when placing (e.g. Bounty tokens for Tony)\n- added a right-click function to the left-most \"Discard\" button on playermats\n- added ability for the \"doom in play\" counter to subtract from the total (e.g. for The Longest Night)\n\nBugfixes\n- fixed hotkey for multi-handed Upkeep\n- fixed wrong visibility of playermat option panels after loading\n- fixed issues with token redrawing\n- fixed issues with scenario reference card detection\n- updated Navigation Overlay to not break with removed playermats\n- Clean Up Helper: 'nil' handling for scenario, mini card detection and action token resetting\n\nThe campaigns were also updated with improved helpers and upgraded campaign logs!\nPreviewed / spoiled cards for the upcoming cycle \"The Drowned City\" can be accessed\nvia the download menu (bottom right corner of your screen).\n"
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]
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}
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],
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@ -34,6 +34,6 @@ ENCOUNTER_DECK_POS = Vector(-3.93, 1.5, 5.76)
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ENCOUNTER_DISCARD_POSITION = Vector(-3.85, 1.5, 10.38)
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-- online functionality related variables
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MOD_VERSION = "4.0.0"
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MOD_VERSION = "4.0.1"
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SOURCE_REPO = "https://github.com/Chr1Z93/SCED-downloads/releases/latest/download/"
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--SOURCE_REPO = "https://github.com/Chr1Z93/SCED-downloads/releases/download/v1.0.1/"
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