diff --git a/src/core/PlayAreaSelector.ttslua b/src/core/PlayAreaSelector.ttslua index 9439e0d6..5af68527 100644 --- a/src/core/PlayAreaSelector.ttslua +++ b/src/core/PlayAreaSelector.ttslua @@ -3,21 +3,21 @@ -- original by: - -- description: changes the big playmats image information = { - version = "1.1", - last_updated = "10.10.2022" + version = "1.2", + last_updated = "12.11.2022" } defaultURL = "http://cloud-3.steamusercontent.com/ugc/998015670465071049/FFAE162920D67CF38045EFBD3B85AD0F916147B2/" -- parameters for open/close button for reusing -BUTTON_PARAMETERS = {} +local BUTTON_PARAMETERS = {} BUTTON_PARAMETERS.function_owner = self BUTTON_PARAMETERS.click_function = "click_toggleControl" BUTTON_PARAMETERS.height = 1500 BUTTON_PARAMETERS.width = 1500 BUTTON_PARAMETERS.color = { 1, 1, 1, 0 } -function onload() +function onLoad() controlActive = false createOpenCloseButton() @@ -79,7 +79,7 @@ end -- click function for apply button function click_applySurface(_, _, isRightClick) if isRightClick then - updateSurface(defaultURL) + updateSurface() else updateSurface(self.getInputs()[1].value) end @@ -90,8 +90,8 @@ function none() end -- main function (can be called by other objects) function updateSurface(newURL) - local obj_surface = getObjectFromGUID("721ba2") - local customInfo = obj_surface.getCustomObject() + local playArea = getObjectFromGUID("721ba2") + local customInfo = playArea.getCustomObject() if newURL ~= "" and newURL ~= nil and newURL ~= defaultURL then customInfo.image = newURL @@ -101,16 +101,19 @@ function updateSurface(newURL) broadcastToAll("Default Playmat Image Applied", { 0.2, 0.9, 0.2 }) end - obj_surface.setCustomObject(customInfo) - obj_surface = obj_surface.reload() + playArea.setCustomObject(customInfo) + + -- get custom data helper and call it after reloading + local guid = playArea.getVar("custom_data_helper_guid") + playArea = playArea.reload() + + if guid ~= nil then + Wait.time(function() playArea.call("updateLocations", { guid }) end, 1) + end end -- creates the main button function createOpenCloseButton() - if controlActive then - BUTTON_PARAMETERS.tooltip = "Close Playmat Panel" - else - BUTTON_PARAMETERS.tooltip = "Open Playmat Panel" - end + BUTTON_PARAMETERS.tooltip = (controlActive and "Close" or "Open") .. " Playmat Panel" self.createButton(BUTTON_PARAMETERS) end