adapted tour and controls

This commit is contained in:
Chr1Z93 2024-09-19 11:20:40 +02:00
parent c20d747921
commit b99f018891
2 changed files with 25 additions and 27 deletions

View File

@ -45,9 +45,8 @@ do
northeast = "600 300 0",
southwest = "-600 -300 0",
-- Used by the Diana and Wini cards referencing the bottom-right global controls, moved a little
-- closer to them
southeast = "730 -365 0"
-- Used by the cards referencing the bottom-right panel, moved a little closer to them
southeast = "675 -365 0"
}
-- Tracks the current state of the tours. Keyed by player color to keep each player's tour
@ -198,10 +197,9 @@ do
end
end
-- Creates a small, transparent object which the camera will be attached to in order to move the
-- user's view around the table. This should be called only at the beginning of the tour. Once
-- creation is complete the user's camera will be attached to the hook and the first card will be
-- shown.
-- Creates a small, transparent object which the camera will be attached to in order to move the user's view
-- around the table. This should be called only at the beginning of the tour. Once creation is complete
-- the user's camera will be attached to the hook and the first card will be shown.
---@param playerColor string Player color to create the hook for
internal.createCameraHook = function(playerColor)
local hookData = {

View File

@ -5,15 +5,15 @@
color="clear"/>
</Defaults>
<!-- Buttons at the bottom right (height: n * 37 - 2) -->
<!-- Buttons at the bottom right (height: n * width + spacing) -->
<VerticalLayout visibility="Admin"
color="#000000"
outlineSize="1 1"
outline="#303030"
rectAlignment="LowerRight"
width="35"
height="72"
offsetXY="-1 120"
width="38"
height="78"
offsetXY="-1 123"
spacing="2">
<Button class="navbar"
icon="devourer"
@ -31,8 +31,8 @@
outlineSize="1 1"
outline="#303030"
rectAlignment="LowerRight"
width="35"
height="35"
width="38"
height="38"
offsetXY="-1 85">
<Button class="navbar"
icon="NavigationOverlayIcon"