Merge branch 'main' into lua-annotations

This commit is contained in:
Chr1Z93 2024-02-07 14:09:29 +01:00
commit b999398e42
11 changed files with 189 additions and 121 deletions

View File

@ -20,6 +20,7 @@
"Note": "",
"ObjectStates_order": [
"GUIDReferenceHandler.123456",
"TokenSpawnTracker.e3ffc9",
"HandTrigger.5fe087",
"HandTrigger.be2f17",
"HandTrigger.0285cc",
@ -167,7 +168,7 @@
"PhaseTrackerCache.49922d",
"PhaseTrackerCache.16832f",
"PhaseTrackerCache.645841",
"TokenSpawnTracker.e3ffc9",
"TokenSource.124381",
"GameData.3dbe47",
"SCEDTour.0e5aa8",

View File

@ -4,6 +4,13 @@
"slot": "Hand",
"class": "Neutral",
"traits": "Item. Tome.",
"uses": [
{
"count": 3,
"type": "Horror",
"token": "horror"
}
],
"weakness": true,
"cycle": "Standalone"
}

View File

@ -7,6 +7,13 @@
"slot": "Hand",
"class": "Neutral",
"traits": "Item. Tome.",
"uses": [
{
"count": 3,
"type": "Horror",
"token": "horror"
}
],
"weakness": true,
"cycle": "Core"
}

View File

@ -35,7 +35,7 @@
"LayoutGroupSortIndex": 0,
"Locked": false,
"LuaScript": "require(\"accessories/AttachmentHelper\")",
"LuaScriptState": "[[],true,true]",
"LuaScriptState": "[[],true]",
"MaterialIndex": -1,
"MeasureMovement": false,
"MeshIndex": -1,
@ -54,7 +54,7 @@
"posZ": -19.636,
"rotX": 0,
"rotY": 270,
"rotZ": 359,
"rotZ": 0,
"scaleX": 0.8,
"scaleY": 1,
"scaleZ": 0.8

View File

@ -1,97 +1,110 @@
local searchLib = require("util/SearchLib")
local fontColor
local fontColor, lastRejectedName
local BACKGROUNDS = {
{
title = "Ancestral Knowledge",
url = "http://cloud-3.steamusercontent.com/ugc/1915746489207287888/2F9F6F211ED0F98E66C9D35D93221E4C7FB6DD3C/",
fontcolor = { 1, 1, 1 }
fontcolor = { 1, 1, 1 },
icons = true
},
{
title = "Astronomical Atlas",
url = "http://cloud-3.steamusercontent.com/ugc/1754695853007989004/9153BC204FC707AE564ECFAC063A11CB8C2B5D1E/",
fontcolor = { 1, 1, 1 }
fontcolor = { 1, 1, 1 },
icons = true
},
{
title = "Backpack",
url = "http://cloud-3.steamusercontent.com/ugc/2018212896278691928/F55BEFFC2540109C6333179532F583B367FF2EBC/",
fontcolor = { 0, 0, 0 }
fontcolor = { 0, 0, 0 },
icons = false
},
{
title = "Bewitching",
url = "http://cloud-3.steamusercontent.com/ugc/2342503480966345423/F2070B5479C814F35780373966D77D91767A97CC/",
fontcolor = { 1, 1, 1 },
icons = false
},
{
title = "Binder's Jar",
url = "http://cloud-3.steamusercontent.com/ugc/2021606446228642191/4C149527851C1DBB3015F93DE91667937A3F91DD/",
fontcolor = { 1, 1, 1 }
fontcolor = { 1, 1, 1 },
icons = false
},
{
title = "Crystallizer of Dreams",
url = "http://cloud-3.steamusercontent.com/ugc/1915746489207280958/100F16441939E5E23818651D1EB5C209BF3125B9/",
fontcolor = { 1, 1, 1 }
fontcolor = { 1, 1, 1 },
icons = true
},
{
title = "Diana Stanley",
url = "http://cloud-3.steamusercontent.com/ugc/1754695635919071208/1AB7222850201630826BFFBA8F2BD0065E2D572F/",
fontcolor = { 1, 1, 1 }
fontcolor = { 1, 1, 1 },
icons = false
},
{
title = "Gloria Goldberg",
url = "http://cloud-3.steamusercontent.com/ugc/1754695635919102502/453D4426118C8A6DE2EA281184716E26CA924C84/",
fontcolor = { 1, 1, 1 }
fontcolor = { 1, 1, 1 },
icons = false
},
{
title = "Ikiaq",
url = "http://cloud-3.steamusercontent.com/ugc/2021606446228198966/5A408D8D760221DEA164E986B9BE1F79C4803071/",
fontcolor = { 1, 1, 1 }
fontcolor = { 1, 1, 1 },
icons = false
},
{
title = "Katja Eastbank",
url = "http://cloud-3.steamusercontent.com/ugc/2021606446228203475/62EEE12F4DB1EB80D79B087677459B954380215F/",
fontcolor = { 1, 1, 1 }
fontcolor = { 1, 1, 1 },
icons = false
},
{
title = "Ravenous",
url = "http://cloud-3.steamusercontent.com/ugc/2021606446228208075/EAC598A450BEE504A7FE179288F1FBBF7ABFA3E0/",
fontcolor = { 0, 0, 0 }
fontcolor = { 0, 0, 0 },
icons = false
},
{
title = "Sefina Rousseau",
url = "http://cloud-3.steamusercontent.com/ugc/1754695635919099826/3C3CBFFAADB2ACA9957C736491F470AE906CC953/",
fontcolor = { 0, 0, 0 }
fontcolor = { 0, 0, 0 },
icons = false
},
{
title = "Stick to the Plan",
url = "http://cloud-3.steamusercontent.com/ugc/2018214163838897493/8E38B96C5A8D703A59009A932432CBE21ABE63A2/",
fontcolor = { 1, 1, 1 }
fontcolor = { 1, 1, 1 },
icons = false
},
{
title = "Subject 5U-21",
url = "http://cloud-3.steamusercontent.com/ugc/2021606446228199363/CE43D58F37C9F48BDD6E6E145FE29BADEFF4DBC5/",
fontcolor = { 1, 1, 1 }
fontcolor = { 1, 1, 1 },
icons = false
},
{
title = "Wooden Sledge",
url = "http://cloud-3.steamusercontent.com/ugc/1750192233783143973/D526236AAE16BDBB98D3F30E27BAFC1D3E21F4AC/",
fontcolor = { 0, 0, 0 }
fontcolor = { 0, 0, 0 },
icons = false
}
}
-- save state and options to restore onLoad
function onSave() return JSON.encode({ cardsInBag, showCost, showIcons }) end
function onSave() return JSON.encode({ cardsInBag, showIcons }) end
-- load variables and create context menu
function onLoad(savedData)
local loadedData = JSON.decode(savedData)
cardsInBag = loadedData[1] or {}
showCost = loadedData[2] or true
showIcons = loadedData[3] or true
cardsInBag = loadedData[1]
showIcons = loadedData[2]
fontColor = getFontColor()
recreateButtons()
self.addContextMenuItem("Select image", selectImage)
self.addContextMenuItem("Toggle cost", function(color)
showCost = not showCost
printToColor("Show cost of cards: " .. tostring(showCost), color, "White")
refresh()
end)
self.addContextMenuItem("Toggle skill icons", function(color)
showIcons = not showIcons
printToColor("Show skill icons of cards: " .. tostring(showIcons), color, "White")
@ -124,6 +137,7 @@ function onDrop(playerColor)
for _, bgInfo in ipairs(BACKGROUNDS) do
if bgInfo.title == syncName then
printToColor("Background for '" .. syncName .. "' loaded!", playerColor, "Green")
showIcons = bgInfo.icons
updateImage(bgInfo.url)
return
end
@ -141,13 +155,14 @@ function selectImage(color)
-- prompt user to select option
Player[color].showOptionsDialog("Select image:", options, 1, function(_, optionIndex)
showIcons = BACKGROUNDS[optionIndex].icons
updateImage(BACKGROUNDS[optionIndex].url)
end)
end
-- sets background to the provided URL
function updateImage(url)
self.script_state = JSON.encode({ cardsInBag, showCost, showIcons })
self.script_state = JSON.encode({ cardsInBag, showIcons })
local customInfo = self.getCustomObject()
customInfo.diffuse = url
self.setCustomObject(customInfo)
@ -155,23 +170,28 @@ function updateImage(url)
end
-- only allow cards to enter, split decks and reject other objects
function onObjectEnterContainer(container, object)
if container ~= self then return end
function tryObjectEnter(object)
-- block repeated collisions
if object.getName() == lastRejectedName then return end
if object.type == "Deck" then
takeDeckOut(object.getGUID(), self.getPosition() + Vector(0, 0.1, 0))
local pos = self.getPosition()
for i = 1, #object.getObjects() do
local card = object.takeObject({ position = pos + Vector(0, 0.1 * i, 0), smooth = false })
findCard(card.getGUID(), card.getName(), card.getGMNotes())
self.putObject(card)
end
recreateButtons()
return false
elseif object.type ~= "Card" then
broadcastToAll("The 'Attachment Helper' is meant to be used for cards.", "White")
broadcastToAll("The 'Attachment Helper' only supports cards.", "Orange")
lastRejectedName = object.getName()
Wait.time(function() lastRejectedName = nil end, 1)
return false
else
findCard(object.getGUID(), object.getName(), object.getGMNotes())
recreateButtons()
end
end
-- takes the deck out and splits in into single cards
function takeDeckOut(guid, pos)
local deck = self.takeObject({ guid = guid, position = pos, smooth = false })
for i = 1, #deck.getObjects() do
self.putObject(deck.takeObject({ position = pos + Vector(0, 0.1 * i, 0), smooth = false }))
return true
end
end
@ -181,7 +201,7 @@ function onObjectLeaveContainer(container, object)
local guid = object.getGUID()
local found = false
for i, card in ipairs(cardsInBag) do
if card.id == guid then
if card.guid == guid then
table.remove(cardsInBag, i)
found = true
break
@ -212,22 +232,16 @@ end
-- gets cost and icons for a card
function findCard(guid, name, GMNotes)
local cost = ""
local icons = {}
local metadata = {}
local displayName = name
local metadata = JSON.decode(GMNotes) or {}
local buttonLabel = name or "unnamed"
if displayName == nil or displayName == "" then displayName = "unnamed" end
if showCost or showIcons then metadata = JSON.decode(GMNotes) end
if showCost then
if GMNotes ~= "" then cost = metadata.cost end
if cost == nil or cost == "" then cost = "" end
displayName = "[" .. cost .. "] " .. displayName
if metadata.cost then
buttonLabel = "[" .. metadata.cost .. "] " .. buttonLabel
end
if showIcons then
if GMNotes ~= "" then
if metadata ~= {} then
icons[1] = metadata.wildIcons
icons[2] = metadata.willpowerIcons
icons[3] = metadata.intellectIcons
@ -240,15 +254,16 @@ function findCard(guid, name, GMNotes)
for i = 1, 5 do
if icons[i] ~= nil and icons[i] ~= "" then
if found == false then
displayName = displayName .. "\n" .. IconTypes[i] .. ": " .. icons[i]
buttonLabel = buttonLabel .. "\n"
found = true
else
displayName = displayName .. " " .. IconTypes[i] .. ": " .. icons[i]
buttonLabel = buttonLabel .. " "
end
buttonLabel = buttonLabel .. IconTypes[i] .. ": " .. icons[i]
end
end
end
table.insert(cardsInBag, { name = name, displayName = displayName, id = guid })
table.insert(cardsInBag, { buttonLabel = buttonLabel, hasIcons = (#icons > 0), name = name, guid = guid })
end
-- recreates buttons with up-to-date labels
@ -256,20 +271,36 @@ function recreateButtons()
self.clearButtons()
local verticalPosition = 1.65
for _, card in ipairs(cardsInBag) do
local id = card.id
local funcName = "removeCard" .. id
self.setVar(funcName, function() removeCard(id) end)
-- create buttons for the last 7 cards that entered
for i = #cardsInBag, 1, -1 do
if (i + 7) == #cardsInBag then
printToAll("Only displaying buttons for the last 7 cards.", "Orange")
break
end
local card = cardsInBag[i]
-- click function
local funcName = "removeCard" .. card.guid
self.setVar(funcName, function() removeCard(card.guid) end)
-- font size
local fontSize = 100
if card.hasIcons or string.len(card.buttonLabel) > 20 then
fontSize = 75
end
-- button creation
self.createButton({
label = card.displayName,
label = card.buttonLabel,
click_function = funcName,
function_owner = self,
position = { 0, -0.1, verticalPosition },
height = 200,
width = 1200,
font_size = string.len(card.displayName) > 20 and 75 or 100
font_size = fontSize
})
verticalPosition = verticalPosition - 0.5
verticalPosition = verticalPosition - 0.485
end
local countLabel = #cardsInBag
@ -280,7 +311,7 @@ function recreateButtons()
end
self.createButton({
label = countLabel,
label = tostring(countLabel),
click_function = "none",
function_owner = self,
position = { 0, -0.1, -1.7 },

View File

@ -280,7 +280,7 @@ function tidyPlayerMatCoroutine()
local trash = guidReferenceApi.getObjectByOwnerAndType(COLORS[i], "Trash")
if trash == nil then
printToAll("Trashcan for " .. COLORS[i] .. " playmat could not be found!", "Red")
break
goto continue
end
local objList
@ -315,6 +315,7 @@ function tidyPlayerMatCoroutine()
end
end
end
::continue::
end
-- reset spawned data

View File

@ -19,6 +19,7 @@ local ENCOUNTER_DISCARD_AREA = {
local ENCOUNTER_DECK_POS = { x = -3.93, y = 1, z = 5.76 }
local ENCOUNTER_DISCARD_POSITION = { x = -3.85, y = 1, z = 10.38 }
local isReshuffling = false
local collisionEnabled = false
local currentScenario, useFrontData, tokenData
local TRASH, DATA_HELPER
@ -31,6 +32,8 @@ function onLoad(saveState)
end
TRASH = guidReferenceApi.getObjectByOwnerAndType("Mythos", "Trash")
DATA_HELPER = guidReferenceApi.getObjectByOwnerAndType("Mythos", "DataHelper")
Wait.time(function() collisionEnabled = true end, 0.1)
end
function onSave()
@ -47,8 +50,14 @@ end
-- TTS event handler. Handles scenario name event triggering and encounter card token resets.
function onCollisionEnter(collisionInfo)
if not collisionEnabled then return end
local object = collisionInfo.collision_object
-- early exit for better performance
if object.type ~= "Card" then return end
-- get scenario name and maybe fire followup event
if object.getName() == "Scenario" then
local description = object.getDescription()
@ -72,7 +81,7 @@ function onCollisionEnter(collisionInfo)
local localPos = self.positionToLocal(object.getPosition())
if inArea(localPos, ENCOUNTER_DECK_AREA) or inArea(localPos, ENCOUNTER_DISCARD_AREA) then
tokenSpawnTrackerApi.resetTokensSpawned(object.getGUID())
Wait.frames(function() tokenSpawnTrackerApi.resetTokensSpawned(object.getGUID()) end, 1)
removeTokensFromObject(object)
end
end

View File

@ -39,13 +39,12 @@ local LOC_LINK_EXCLUDE_SCENARIOS = {
["The Heart of Madness"] = true
}
local clueData = {}
local spawnedLocationGUIDs = {}
local locations = {}
local locationConnections = {}
local draggingGuids = {}
local missingData = {}
local locationData, currentScenario, connectionsEnabled
local collisionEnabled = false
local currentScenario, connectionsEnabled
---------------------------------------------------------
-- general code
@ -67,6 +66,8 @@ function onLoad(savedData)
currentScenario = loadedData.currentScenario
connectionColor = loadedData.connectionColor or { 0.4, 0.4, 0.4, 1 }
connectionsEnabled = loadedData.connectionsEnabled or true
Wait.time(function() collisionEnabled = true end, 0.1)
end
-- Called by Custom Data Helpers to push their location data into the Data Helper. This adds the
@ -105,31 +106,30 @@ end
-- TTS event, called for each object that is placed on the playarea
function onCollisionEnter(collisionInfo)
local obj = collisionInfo.collision_object
local objType = obj.name
if not collisionEnabled then return end
-- only continue for cards
if objType ~= "Card" and objType ~= "CardCustom" then
if objType == "Deck" then
table.insert(missingData, obj)
end
return
local object = collisionInfo.collision_object
if object.type == "Deck" then
table.insert(missingData, object)
end
-- only continue for cards
if object.type ~= "Card" then return end
-- check if we should spawn clues here and do so according to playercount
local card = collisionInfo.collision_object
if shouldSpawnTokens(card) then
tokenManager.spawnForCard(card)
if shouldSpawnTokens(object) then
tokenManager.spawnForCard(object)
end
-- If this card was being dragged, clear the dragging connections. A multi-drag/drop may send
-- the dropped card immediately into a deck, so this has to be done here
if draggingGuids[card.getGUID()] ~= nil then
card.setVectorLines({})
draggingGuids[card.getGUID()] = nil
if draggingGuids[object.getGUID()] ~= nil then
object.setVectorLines({})
draggingGuids[object.getGUID()] = nil
end
maybeTrackLocation(card)
maybeTrackLocation(object)
end
function shouldSpawnTokens(card)
@ -536,11 +536,6 @@ function isInPlayArea(object)
return position.x > c1.x and position.x < c2.x and position.z > c1.z and position.z < c2.z
end
-- Reset the play area's tracking of which cards have had tokens spawned.
function resetSpawnedCards()
spawnedLocationGUIDs = {}
end
function onScenarioChanged(scenarioName)
currentScenario = scenarioName
if not showLocationLinks() then

View File

@ -41,11 +41,6 @@ do
getPlayArea().call("shiftContentsRight", playerColor)
end
-- Reset the play area's tracking of which cards have had tokens spawned.
PlayAreaApi.resetSpawnedCards = function()
getPlayArea().call("resetSpawnedCards")
end
---@param state boolean This controls whether location connections should be drawn
PlayAreaApi.setConnectionDrawState = function(state)
getPlayArea().call("setConnectionDrawState", state)

View File

@ -630,11 +630,11 @@ PLAYAREA_IMAGE_DATA = {
URL = "http://cloud-3.steamusercontent.com/ugc/2038485431566444450/FE4C335B0F72E83900A4EED0FD1A1D304D70D6B7/"
},
{
Name = "59-Z Congress of Keys 1",
Name = "59-Z Congress of the Keys 1",
URL = "http://cloud-3.steamusercontent.com/ugc/2038485431566444576/5BB32469ED412D59BB0A46E57D226500B1D0568B/"
},
{
Name = "59-Z Congress of Keys 2",
Name = "59-Z Congress of the Keys 2",
URL = "http://cloud-3.steamusercontent.com/ugc/2038485431566444690/B01A1FEAB57473D9B6DF11B92D62C214AA1C2C02/"
}
}
@ -704,27 +704,27 @@ PLAYAREA_IMAGE_DATA = {
URL = "http://cloud-3.steamusercontent.com/ugc/2279446315725491658/5446E231AEF72CF4F7B4892116671FF7175EFA0F/"
}
},
["Labyrinths of Lunacy"] = {
["The Labyrinths of Lunacy"] = {
{
Name = "Labyrinths of Lunacy 1",
Name = "The Labyrinths of Lunacy 1",
URL = "http://cloud-3.steamusercontent.com/ugc/2279446315725489685/D2D342844212C8A21E030418935A227C2E3279DB/"
},
{
Name = "Labyrinths of Lunacy 2",
Name = "The Labyrinths of Lunacy 2",
URL = "http://cloud-3.steamusercontent.com/ugc/2279446315725489820/E3E18B0940C2604F62E564AD43F178FF9F13B3C9/"
},
{
Name = "Labyrinths of Lunacy 3",
Name = "The Labyrinths of Lunacy 3",
URL = "http://cloud-3.steamusercontent.com/ugc/2279446315725489972/6A34CF53190EAAAF57C31FB97A3C2ACBD27FEE40/"
}
},
["Murder at Excelsior Hotel"] = {
["Murder at the Excelsior Hotel"] = {
{
Name = "Murder at Excelsior Hotel 1",
Name = "Murder at the Excelsior Hotel 1",
URL = "http://cloud-3.steamusercontent.com/ugc/2279446315725488868/7F7FE8BB3C7E3645B4377F86366C6073CDB8F113/"
},
{
Name = "Murder at Excelsior Hotel 2",
Name = "Murder at the Excelsior Hotel 2",
URL = "http://cloud-3.steamusercontent.com/ugc/2279446315725489144/53A920E2D1A9F41937B21B0A5B1A4E450ABFC460/"
}
},
@ -792,19 +792,19 @@ PLAYAREA_IMAGE_DATA = {
},
["Dark Matter"] = {
{
Name = "I - Tatterdemalion 1",
Name = "I - The Tatterdemalion 1",
URL = "http://cloud-3.steamusercontent.com/ugc/2279446315725504118/AC852F478D5BDA0C8A54A499B07A66E872560EC7/"
},
{
Name = "I - Tatterdemalion 2",
Name = "I - The Tatterdemalion 2",
URL = "http://cloud-3.steamusercontent.com/ugc/2279446315725504319/5B24BB2080AC76D836708AABC1BC90FD884F043D/"
},
{
Name = "I - Tatterdemalion 3",
Name = "I - The Tatterdemalion 3",
URL = "http://cloud-3.steamusercontent.com/ugc/2279446315725504461/73E4632A2EAAFA918924E60A64B03838CA6DDD77/"
},
{
Name = "I - Tatterdemalion 4",
Name = "I - The Tatterdemalion 4",
URL = "http://cloud-3.steamusercontent.com/ugc/2279446315725504602/6DB8F081CC907A0D6F364E5045BB7E8FADA91B5C/"
},
{
@ -831,6 +831,10 @@ PLAYAREA_IMAGE_DATA = {
Name = "IIIc - Strange Moons",
URL = "http://cloud-3.steamusercontent.com/ugc/2279446315725506071/78597C2FBE2DE55BFC86AEC9F42FE1B20D26544C/"
},
{
Name = "IV - The Machine in Yellow",
URL = "http://cloud-3.steamusercontent.com/ugc/2279446315725426327/41F6192EDCFFD6AAE2EE44C2BB5708B19D7464A9/"
},
{
Name = "V - Fragment of Carcosa 1",
URL = "http://cloud-3.steamusercontent.com/ugc/2279446315725506388/A299C8D58171A6D78CF55D911C2B81C63D88444F/"
@ -854,29 +858,45 @@ PLAYAREA_IMAGE_DATA = {
},
["The Ghosts of Onigawa"] = {
{
Name = "I - The Ghosts of Onigawa",
URL = "https://github.com/ArkhamDotCards/theghostsofonigawa/blob/main/product/onigawa-playmat-01.png?raw=true"
Name = "I - The Hidden Village",
URL = "https://i.imgur.com/btTQffc.jpeg"
},
{
Name = "II - In The Shadow Of Mount Kokoro",
URL = "https://github.com/ArkhamDotCards/theghostsofonigawa/blob/main/product/onigawa-playmat-02.png?raw=true"
Name = "II - The House on the Hill",
URL = "https://i.imgur.com/YTHt8JQ.jpeg"
},
{
Name = "III - The Onigawa River",
URL = "https://github.com/ArkhamDotCards/theghostsofonigawa/blob/main/product/onigawa-playmat-03.png?raw=true"
Name = "III - The River Delta",
URL = "https://i.imgur.com/9Zk3iLJ.png"
},
{
Name = "IV - The Crimson Butterfly",
URL = "https://github.com/ArkhamDotCards/theghostsofonigawa/blob/main/product/onigawa-playmat-04.png?raw=true"
Name = "IV - The War Eternal",
URL = "https://i.imgur.com/6UtFHhc.jpeg"
},
{
Name = "V - The Koi Conspiracy",
URL = "https://github.com/ArkhamDotCards/theghostsofonigawa/blob/main/product/onigawa-playmat-05.png?raw=true"
Name = "V - Half Light",
URL = "https://i.imgur.com/hul7lLL.png"
},
{
Name = "VI - The End of August",
URL = "https://i.imgur.com/PKWtpG7.jpeg"
},
{
Name = "VII - The Molten Armory",
URL = "https://i.imgur.com/kMSdBRh.jpeg"
},
{
Name = "VIII - The Black Harvest",
URL = "https://i.imgur.com/6ySucTS.jpeg"
}
}
},
["Fan-Made Scenarios"] = {
["Side Scenarios (FM)"] = {
{
Name = "Code Red at Bleeding Heart",
URL = "https://i.imgur.com/nTstdlj.jpeg"
},
{
Name = "Consternation on the Constellation",
URL = "http://cloud-3.steamusercontent.com/ugc/2279446315725512402/37F34A14CEEA9D2F889F7B97B065C0193F268FE1/"

View File

@ -144,8 +144,8 @@ function onLoad(saveState)
end
showDrawButton(isDrawButtonVisible)
collisionEnabled = true
math.randomseed(os.time())
Wait.time(function() collisionEnabled = true end, 0.1)
end
---------------------------------------------------------
@ -486,7 +486,9 @@ function doDiscardOne()
-- get a random non-hidden card (from the "choices" table)
local num = math.random(1, #choices)
deckLib.placeOrMergeIntoDeck(hand[choices[num]], returnGlobalDiscardPosition(), self.getRotation())
broadcastToAll(playerColor .. " randomly discarded card " .. choices[num] .. "/" .. #hand .. ".", "White")
local playerName = Player[playerColor].steam_name or playerColor
broadcastToAll(playerName .. " randomly discarded card " .. choices[num] .. "/" .. #hand .. ".", "White")
end
end