bugfix for hand zone guids
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@ -1,10 +1,10 @@
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local spawnedCardGuids = { }
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local HAND_ZONES = { }
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HAND_ZONES["c506bf"] = true -- White
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HAND_ZONES["67ce9a"] = true -- Green
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HAND_ZONES["cbc751"] = true -- Orange
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HAND_ZONES["57c22c"] = true -- Red
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HAND_ZONES["a70eee"] = true -- White
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HAND_ZONES["0285cc"] = true -- Green
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HAND_ZONES["5fe087"] = true -- Orange
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HAND_ZONES["be2f17"] = true -- Red
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function onLoad(saveState)
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if saveState ~= nil then
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