diff --git a/src/core/VictoryDisplay.ttslua b/src/core/VictoryDisplay.ttslua index a274f929..b13cc05a 100644 --- a/src/core/VictoryDisplay.ttslua +++ b/src/core/VictoryDisplay.ttslua @@ -1,8 +1,8 @@ -local playAreaApi = require("core/PlayAreaApi") -local pendingCall = false -local messageSent = {} -local missingData = {} -local countedVP = {} +local playAreaApi = require("core/PlayAreaApi") +local pendingCall = false +local messageSent = {} +local missingData = {} +local countedVP = {} local highlightMissing = false local highlightCounted = false @@ -156,7 +156,7 @@ function updateCount() table.insert(countedVP, obj) end - -- handling for stacked cards + -- handling for stacked cards elseif obj.tag == "Deck" then local VP = 0 for _, deepObj in ipairs(obj.getObjects()) do @@ -231,7 +231,7 @@ function highlightCountedVP() self.editButton({ index = 4, tooltip = (highlightCounted and "Enable" or "Disable") .. - " highlighting of cards with VP." + " highlighting of cards with VP." }) for _, obj in pairs(countedVP) do if obj ~= nil then @@ -270,7 +270,9 @@ function placeCard(card) local name = card.getName() or "Unnamed card" for i = 1, 10 do if fullSlots[i] ~= true then + local rot = { 0, 270, card.getRotation().z } card.setPositionSmooth(positions[i], false, true) + card.setRotation(rot) broadcastToAll("Victory Display: " .. name .. " placed into slot " .. i .. ".", "Green") return end