From a516175177c2a9f5b47e7d31af416f824235b57c Mon Sep 17 00:00:00 2001 From: Buhallin Date: Sun, 13 Nov 2022 23:56:29 -0800 Subject: [PATCH] Remove investigator card rotation handling from deck loader, since the spawner handles it now --- src/playermat/Zones.ttslua | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/playermat/Zones.ttslua b/src/playermat/Zones.ttslua index b69f1e80..bdd6a6b4 100644 --- a/src/playermat/Zones.ttslua +++ b/src/playermat/Zones.ttslua @@ -129,9 +129,7 @@ end function Zones.getDefaultCardRotation(playerColor, zone) local deckRotation = getObjectFromGUID(playerMatGuids[playerColor]).getRotation() - if zone == "Investigator" then - deckRotation = deckRotation + Vector(0, 270, 0) - elseif zone == "Deck" then + if zone == "Deck" then deckRotation = deckRotation + Vector(0, 0, 180) end