diff --git a/src/playermat/Zones.ttslua b/src/playermat/Zones.ttslua index b69f1e80..bdd6a6b4 100644 --- a/src/playermat/Zones.ttslua +++ b/src/playermat/Zones.ttslua @@ -129,9 +129,7 @@ end function Zones.getDefaultCardRotation(playerColor, zone) local deckRotation = getObjectFromGUID(playerMatGuids[playerColor]).getRotation() - if zone == "Investigator" then - deckRotation = deckRotation + Vector(0, 270, 0) - elseif zone == "Deck" then + if zone == "Deck" then deckRotation = deckRotation + Vector(0, 0, 180) end