allow getting the same RBW multiple times

This commit is contained in:
Chr1Z93 2023-08-25 17:27:48 +02:00
parent fea12454de
commit a33910dcb8

View File

@ -167,18 +167,13 @@ do
--- if a weakness is added.
internal.maybeDrawRandomWeakness = function(slots, playerColor)
local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)
local randomWeaknessAmount = 0
for cardId, cardCount in pairs(slots) do
if cardId == RANDOM_WEAKNESS_ID then
randomWeaknessAmount = cardCount
break
end
end
local randomWeaknessAmount = slots[RANDOM_WEAKNESS_ID] or 0
slots[RANDOM_WEAKNESS_ID] = nil
if randomWeaknessAmount ~= 0 then
for i=1, randomWeaknessAmount do
local weaknessId = allCardsBag.call("getRandomWeaknessId")
slots[weaknessId] = 1
slots[RANDOM_WEAKNESS_ID] = nil
slots[weaknessId] = (slots[weaknessId] or 0) + 1
end
internal.maybePrint("Added " .. randomWeaknessAmount .. " random basic weakness(es) to deck", playerColor)
end