Added check for odd customization order
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@ -420,6 +420,9 @@ function handleCustomizableUpgrades(cardList, customizations)
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elseif baseId == "09079" then -- Living Ink skill selection
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-- All skills, regardless of row, are placed in upgrade slot 1 as a comma-delimited
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-- list
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if selectedUpgrades[1] == nil then
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selectedUpgrades[1] = { }
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end
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if selectedUpgrades[1].text == nil then
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selectedUpgrades[1].text = str
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else
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