Round 1 of comment response
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@ -1,7 +1,7 @@
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local tokenManager = require("core/token/TokenManager")
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-- set true to enable debug logging and show Physics.cast()
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local DEBUG = true
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local DEBUG = false
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-- we use this to turn off collision handling until onLoad() is complete
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local COLLISION_ENABLED = false
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@ -663,7 +663,7 @@ function clickableClues(showCounter)
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local pos = self.positionToWorld({x = -1.12, y = 0.05, z = 0.7})
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for i = 1, clueCount do
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pos.y = pos.y + 0.045 * i
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TokenManager.spawnToken(pos, "clue", self.getRotation())
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TokenManager.spawnToken(pos, "clue", PLAY_ZONE_ROTATION)
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end
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end
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end
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