uncomment deprecated tables for tokenmanager
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@ -526,10 +526,6 @@ function setSpawnedPlayerCardGuid(params)
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end
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end
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-- deprecated, use metadata (GM Notes) instead (still used by custom data helpers)
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-- Encounter Cards with "Hidden."
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HIDDEN_CARD_DATA = {}
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-- called by "Global" during encounter card drawing
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function checkHiddenCard(name)
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for _, n in ipairs(HIDDEN_CARD_DATA) do
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@ -550,28 +546,24 @@ function updateHiddenCards(args)
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end
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--------------------------------------------------------------------------
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-- deprecated code (commented out)
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-- deprecated code
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--------------------------------------------------------------------------
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-- deprecated, use metadata (GM Notes) instead
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-- Known locations and clues. We check this to determine if we should atttempt to spawn clues,
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-- first we look for <LOCATION_NAME>_<GUID> and if we find nothing we look for <LOCATION_NAME>
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-- format is [location_guid -> clueCount]
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-- LOCATIONS_DATA = JSON.decode([[{
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-- "XXXX": {"type": "fixed", "value": 2, "clueSide": "back"},
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-- "xxx": {"type": "perPlayer", "value": 2, "clueSide": "back"}
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-- }]])
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LOCATIONS_DATA = JSON.decode([[{
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"XXXX": {"type": "fixed", "value": 2, "clueSide": "back"},
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"xxx": {"type": "perPlayer", "value": 2, "clueSide": "back"}
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}]])
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-- deprecated, use metadata (GM Notes) instead
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-- Player cards with token counts and types
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-- PLAYER_CARD_DATA = JSON.decode([[{
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-- "xxx": {
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-- "tokenType": "resource",
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-- "tokenCount": 3
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-- }
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-- }]])
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PLAYER_CARD_DATA = JSON.decode([[{
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"xxx": {"tokenType": "resource", "tokenCount": 3}
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}]])
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-- deprecated, included in TokenManager
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-- PLAYER_CARD_TOKEN_OFFSETS = {
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-- [1] = {{ 0, 3, -0.2 }}
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-- }
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-- deprecated, use metadata (GM Notes) instead (still used by custom data helpers)
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-- Encounter Cards with "Hidden." (List of names)
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HIDDEN_CARD_DATA = {}
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