let context menu open for single sealing cards
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@ -94,7 +94,7 @@ function generateContextMenu()
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if not SHOW_MULTI_SEAL then
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self.addContextMenuItem("Seal " .. map.name, function(playerColor)
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sealToken(map.name, playerColor)
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end)
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end, true)
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else
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self.addContextMenuItem("Seal " .. SHOW_MULTI_SEAL .. " " .. map.name, function(playerColor)
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readBag()
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