bugfixes
This commit is contained in:
parent
47004e773a
commit
8de5fc6b56
@ -8,8 +8,6 @@ local tokenArrangerApi = require("accessories/TokenArrangerApi")
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local tokenChecker = require("core/token/TokenChecker")
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local tokenChecker = require("core/token/TokenChecker")
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local tokenManager = require("core/token/TokenManager")
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local tokenManager = require("core/token/TokenManager")
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local guidHandler = getObjectsWithTag("GUIDs")[1]
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---------------------------------------------------------
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---------------------------------------------------------
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-- general setup
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-- general setup
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---------------------------------------------------------
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---------------------------------------------------------
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@ -31,7 +29,7 @@ local NOT_INTERACTABLE = {
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"975c39", -- vertical border right
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"975c39", -- vertical border right
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}
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}
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local DATA_HELPER
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local guidHandler, DATA_HELPER
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local chaosTokens = {}
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local chaosTokens = {}
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local chaosTokensLastMat = nil
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local chaosTokensLastMat = nil
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local bagSearchers = {}
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local bagSearchers = {}
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@ -129,7 +127,8 @@ function onLoad(savedData)
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if obj ~= nil then obj.interactable = false end
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if obj ~= nil then obj.interactable = false end
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end
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end
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--DATA_HELPER = guidHandler.call("getObjectByOwnerAndType", { owner = "Mythos", type = "DataHelper" })
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guidHandler = getObjectsWithTag("GUIDs")[1]
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DATA_HELPER = guidHandler.call("getObjectByOwnerAndType", { owner = "Mythos", type = "DataHelper" })
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resetChaosTokenStatTracker()
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resetChaosTokenStatTracker()
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getModVersion()
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getModVersion()
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math.randomseed(os.time())
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math.randomseed(os.time())
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@ -907,7 +906,7 @@ function applyOptionPanelChange(id, state)
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for i, color in ipairs(MAT_COLORS) do
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for i, color in ipairs(MAT_COLORS) do
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local pos = playmatApi.transformLocalPosition({0.05, 0, -1.182}, color)
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local pos = playmatApi.transformLocalPosition({0.05, 0, -1.182}, color)
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local rot = playmatApi.returnRotation(color)
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local rot = playmatApi.returnRotation(color)
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optionPanel[id][i] = spawnOrRemoveHelper(state, "Hand Helper", pos, rot, color)
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optionPanel[id][i] = spawnOrRemoveHelper(state, "Hand Helper", pos, rot)
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end
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end
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-- option: Show search assistant for each player
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-- option: Show search assistant for each player
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@ -915,7 +914,7 @@ function applyOptionPanelChange(id, state)
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for i, color in ipairs(MAT_COLORS) do
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for i, color in ipairs(MAT_COLORS) do
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local pos = playmatApi.transformLocalPosition({-0.3, 0, -1.182}, color)
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local pos = playmatApi.transformLocalPosition({-0.3, 0, -1.182}, color)
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local rot = playmatApi.returnRotation(color)
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local rot = playmatApi.returnRotation(color)
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optionPanel[id][i] = spawnOrRemoveHelper(state, "Search Assistant", pos, rot, color)
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optionPanel[id][i] = spawnOrRemoveHelper(state, "Search Assistant", pos, rot)
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end
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end
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-- option: Show attachment helper
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-- option: Show attachment helper
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@ -942,12 +941,12 @@ end
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---@param position Vector Position of the object (where it will spawn)
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---@param position Vector Position of the object (where it will spawn)
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---@param rotation Vector Rotation of the object for spawning (default: {0, 270, 0})
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---@param rotation Vector Rotation of the object for spawning (default: {0, 270, 0})
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---@return. GUID of the spawnedObj (or nil if object was removed)
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---@return. GUID of the spawnedObj (or nil if object was removed)
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function spawnOrRemoveHelper(state, name, position, rotation, color)
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function spawnOrRemoveHelper(state, name, position, rotation)
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if (type(state) == "table" and #state == 0) then
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if (type(state) == "table" and #state == 0) then
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return removeHelperObject(name)
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return removeHelperObject(name)
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elseif state then
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elseif state then
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Player.getPlayers()[1].pingTable(position)
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Player.getPlayers()[1].pingTable(position)
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return spawnHelperObject(name, position, rotation, color).getGUID()
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return spawnHelperObject(name, position, rotation).getGUID()
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else
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else
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return removeHelperObject(name)
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return removeHelperObject(name)
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end
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end
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@ -957,8 +956,7 @@ end
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---@param name String Name of the object that should be copied
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---@param name String Name of the object that should be copied
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---@param position Table Desired position of the object
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---@param position Table Desired position of the object
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---@param rotation Table Desired rotation of the object (defaults to object's rotation)
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---@param rotation Table Desired rotation of the object (defaults to object's rotation)
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---@param color String Matcolor this object is spawned for to set memo
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function spawnHelperObject(name, position, rotation)
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function spawnHelperObject(name, position, rotation, color)
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local sourceBag = guidHandler.call("getObjectByOwnerAndType", { owner = "Mythos", type = "OptionPanelSource" })
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local sourceBag = guidHandler.call("getObjectByOwnerAndType", { owner = "Mythos", type = "OptionPanelSource" })
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-- error handling for missing sourceBag
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-- error handling for missing sourceBag
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@ -977,12 +975,6 @@ function spawnHelperObject(name, position, rotation, color)
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for _, obj in ipairs(sourceBag.getData().ContainedObjects) do
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for _, obj in ipairs(sourceBag.getData().ContainedObjects) do
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if obj["Nickname"] == name then
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if obj["Nickname"] == name then
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spawnTable.data = obj
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spawnTable.data = obj
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-- this set the memo to identify the object at a later point (type = name without spaces)
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if color then
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spawnTable.data["Memo"] = "{\"matColor\":\"" .. color .. "\",\"type\":\"" .. name:gsub("%s+", "") .. "\"}"
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end
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spawnTable.callback_function = function(spawnedObj)
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spawnTable.callback_function = function(spawnedObj)
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Wait.time(function() spawnedObj.setLock(true) end, 2)
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Wait.time(function() spawnedObj.setLock(true) end, 2)
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end
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end
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@ -6,18 +6,11 @@ do
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---@param startPos Table Starting position to get the closest mat from
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---@param startPos Table Starting position to get the closest mat from
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PlaymatApi.getMatColorByPosition = function(startPos)
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PlaymatApi.getMatColorByPosition = function(startPos)
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local result, smallestDistance
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local result, smallestDistance
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for _, mat in ipairs(internal.getMatForColor("All")) do
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for matColor, mat in pairs(internal.getMatForColor("All")) do
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local distance = Vector.between(startPos, mat.getPosition()):magnitude()
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local distance = Vector.between(startPos, mat.getPosition()):magnitude()
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if smallestDistance == nil or distance < smallestDistance then
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if smallestDistance == nil or distance < smallestDistance then
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smallestDistance = distance
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smallestDistance = distance
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for _, tag in ipairs(mat.getTags) do
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result = matColor
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if tag == "White"
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or tag == "Orange"
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or tag == "Green"
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or tag == "Red" then
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result = tag
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end
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end
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end
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end
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end
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end
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return result
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return result
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@ -26,7 +19,7 @@ do
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-- Returns the color of the player's hand that is seated next to the playmat
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-- Returns the color of the player's hand that is seated next to the playmat
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---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
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---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
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PlaymatApi.getPlayerColor = function(matColor)
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PlaymatApi.getPlayerColor = function(matColor)
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for _, mat in ipairs(internal.getMatForColor(matColor)) do
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for _, mat in pairs(internal.getMatForColor(matColor)) do
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return mat.getVar("playerColor")
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return mat.getVar("playerColor")
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end
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end
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end
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end
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@ -34,17 +27,10 @@ do
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-- Returns the color of the playmat that owns the playercolor's hand
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-- Returns the color of the playmat that owns the playercolor's hand
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---@param handColor String Color of the playmat
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---@param handColor String Color of the playmat
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PlaymatApi.getMatColor = function(handColor)
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PlaymatApi.getMatColor = function(handColor)
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for _, mat in ipairs(internal.getMatForColor("All")) do
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for matColor, mat in pairs(internal.getMatForColor("All")) do
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local playerColor = mat.getVar("playerColor")
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local playerColor = mat.getVar("playerColor")
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if playerColor == handColor then
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if playerColor == handColor then
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for _, tag in ipairs(mat.getTags) do
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return matColor
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if tag == "White"
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or tag == "Orange"
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or tag == "Green"
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or tag == "Red" then
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return tag
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end
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end
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end
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end
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end
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end
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end
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end
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@ -52,7 +38,7 @@ do
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-- Returns if there is the card "Dream-Enhancing Serum" on the requested playmat
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-- Returns if there is the card "Dream-Enhancing Serum" on the requested playmat
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---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
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---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
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PlaymatApi.isDES = function(matColor)
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PlaymatApi.isDES = function(matColor)
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for _, mat in ipairs(internal.getMatForColor(matColor)) do
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for _, mat in pairs(internal.getMatForColor(matColor)) do
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return mat.getVar("isDES")
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return mat.getVar("isDES")
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end
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end
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end
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end
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@ -60,7 +46,7 @@ do
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-- Returns the draw deck of the requested playmat
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-- Returns the draw deck of the requested playmat
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---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
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---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
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PlaymatApi.getDrawDeck = function(matColor)
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PlaymatApi.getDrawDeck = function(matColor)
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for _, mat in ipairs(internal.getMatForColor(matColor)) do
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for _, mat in pairs(internal.getMatForColor(matColor)) do
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mat.call("getDrawDiscardDecks")
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mat.call("getDrawDiscardDecks")
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return mat.getVar("drawDeck")
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return mat.getVar("drawDeck")
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end
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end
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@ -69,7 +55,7 @@ do
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-- Returns the position of the discard pile of the requested playmat
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-- Returns the position of the discard pile of the requested playmat
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---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
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---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
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PlaymatApi.getDiscardPosition = function(matColor)
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PlaymatApi.getDiscardPosition = function(matColor)
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for _, mat in ipairs(internal.getMatForColor(matColor)) do
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for _, mat in pairs(internal.getMatForColor(matColor)) do
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return mat.call("returnGlobalDiscardPosition")
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return mat.call("returnGlobalDiscardPosition")
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end
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end
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end
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end
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@ -78,7 +64,7 @@ do
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---@param localPos Table Local position to be transformed
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---@param localPos Table Local position to be transformed
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---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
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---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
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PlaymatApi.transformLocalPosition = function(localPos, matColor)
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PlaymatApi.transformLocalPosition = function(localPos, matColor)
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for _, mat in ipairs(internal.getMatForColor(matColor)) do
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for _, mat in pairs(internal.getMatForColor(matColor)) do
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return mat.positionToWorld(localPos)
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return mat.positionToWorld(localPos)
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end
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end
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end
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end
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@ -86,7 +72,7 @@ do
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-- Returns the rotation of the requested playmat
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-- Returns the rotation of the requested playmat
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---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
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---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
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PlaymatApi.returnRotation = function(matColor)
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PlaymatApi.returnRotation = function(matColor)
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for _, mat in ipairs(internal.getMatForColor(matColor)) do
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for _, mat in pairs(internal.getMatForColor(matColor)) do
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return mat.getRotation()
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return mat.getRotation()
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end
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end
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end
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end
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@ -95,7 +81,7 @@ do
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---@param matColor String Color of the playmat - White, Orange, Green, Red or All
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---@param matColor String Color of the playmat - White, Orange, Green, Red or All
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---@param playerColor String Color of the calling player (for messages)
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---@param playerColor String Color of the calling player (for messages)
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PlaymatApi.doUpkeepFromHotkey = function(matColor, playerColor)
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PlaymatApi.doUpkeepFromHotkey = function(matColor, playerColor)
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for _, mat in ipairs(internal.getMatForColor(matColor)) do
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for _, mat in pairs(internal.getMatForColor(matColor)) do
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mat.call("doUpkeepFromHotkey", playerColor)
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mat.call("doUpkeepFromHotkey", playerColor)
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end
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end
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end
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end
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@ -103,7 +89,7 @@ do
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-- Returns the active investigator id
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-- Returns the active investigator id
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---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
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---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
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PlaymatApi.returnInvestigatorId = function(matColor)
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PlaymatApi.returnInvestigatorId = function(matColor)
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for _, mat in ipairs(internal.getMatForColor(matColor)) do
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for _, mat in pairs(internal.getMatForColor(matColor)) do
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return mat.getVar("activeInvestigatorId")
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return mat.getVar("activeInvestigatorId")
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end
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end
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end
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end
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@ -115,7 +101,7 @@ do
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---@param matchCardTypes Boolean Whether snap points should only snap for the matching card types
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---@param matchCardTypes Boolean Whether snap points should only snap for the matching card types
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---@param matColor String Color of the playmat - White, Orange, Green, Red or All
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---@param matColor String Color of the playmat - White, Orange, Green, Red or All
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PlaymatApi.setLimitSnapsByType = function(matchCardTypes, matColor)
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PlaymatApi.setLimitSnapsByType = function(matchCardTypes, matColor)
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for _, mat in ipairs(internal.getMatForColor(matColor)) do
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for _, mat in pairs(internal.getMatForColor(matColor)) do
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mat.call("setLimitSnapsByType", matchCardTypes)
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mat.call("setLimitSnapsByType", matchCardTypes)
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end
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end
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end
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end
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@ -124,7 +110,7 @@ do
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---@param isDrawButtonVisible Boolean Whether the draw 1 button should be visible or not
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---@param isDrawButtonVisible Boolean Whether the draw 1 button should be visible or not
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---@param matColor String Color of the playmat - White, Orange, Green, Red or All
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---@param matColor String Color of the playmat - White, Orange, Green, Red or All
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PlaymatApi.showDrawButton = function(isDrawButtonVisible, matColor)
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PlaymatApi.showDrawButton = function(isDrawButtonVisible, matColor)
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for _, mat in ipairs(internal.getMatForColor(matColor)) do
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for _, mat in pairs(internal.getMatForColor(matColor)) do
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mat.call("showDrawButton", isDrawButtonVisible)
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mat.call("showDrawButton", isDrawButtonVisible)
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end
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end
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end
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end
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@ -133,7 +119,7 @@ do
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---@param showCounter Boolean Whether the clickable counter should be present or not
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---@param showCounter Boolean Whether the clickable counter should be present or not
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---@param matColor String Color of the playmat - White, Orange, Green, Red or All
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---@param matColor String Color of the playmat - White, Orange, Green, Red or All
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PlaymatApi.clickableClues = function(showCounter, matColor)
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PlaymatApi.clickableClues = function(showCounter, matColor)
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for _, mat in ipairs(internal.getMatForColor(matColor)) do
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for _, mat in pairs(internal.getMatForColor(matColor)) do
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mat.call("clickableClues", showCounter)
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mat.call("clickableClues", showCounter)
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end
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end
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end
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end
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@ -141,7 +127,7 @@ do
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-- Removes all clues (to the trash for tokens and counters set to 0) for the requested playmat
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-- Removes all clues (to the trash for tokens and counters set to 0) for the requested playmat
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---@param matColor String Color of the playmat - White, Orange, Green, Red or All
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---@param matColor String Color of the playmat - White, Orange, Green, Red or All
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PlaymatApi.removeClues = function(matColor)
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PlaymatApi.removeClues = function(matColor)
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for _, mat in ipairs(internal.getMatForColor(matColor)) do
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for _, mat in pairs(internal.getMatForColor(matColor)) do
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mat.call("removeClues")
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mat.call("removeClues")
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end
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end
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end
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end
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@ -150,7 +136,7 @@ do
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---@param useClickableCounters Boolean Controls which type of counter is getting checked
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---@param useClickableCounters Boolean Controls which type of counter is getting checked
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PlaymatApi.getClueCount = function(useClickableCounters, matColor)
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PlaymatApi.getClueCount = function(useClickableCounters, matColor)
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local count = 0
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local count = 0
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for _, mat in ipairs(internal.getMatForColor(matColor)) do
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for _, mat in pairs(internal.getMatForColor(matColor)) do
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count = count + mat.call("getClueCount", useClickableCounters)
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count = count + mat.call("getClueCount", useClickableCounters)
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end
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end
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return count
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return count
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@ -162,7 +148,7 @@ do
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---@param newValue Number Value to set the counter to
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---@param newValue Number Value to set the counter to
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---@param modifier Number If newValue is not provided, the existing value will be adjusted by this modifier
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---@param modifier Number If newValue is not provided, the existing value will be adjusted by this modifier
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PlaymatApi.updateCounter = function(matColor, type, newValue, modifier)
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PlaymatApi.updateCounter = function(matColor, type, newValue, modifier)
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for _, mat in ipairs(internal.getMatForColor(matColor)) do
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for _, mat in pairs(internal.getMatForColor(matColor)) do
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mat.call("updateCounter", { type = type, newValue = newValue, modifier = modifier })
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mat.call("updateCounter", { type = type, newValue = newValue, modifier = modifier })
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end
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end
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end
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end
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@ -171,7 +157,7 @@ do
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---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
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---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
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---@param type String Counter to target
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---@param type String Counter to target
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PlaymatApi.getCounterValue = function(matColor, type)
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PlaymatApi.getCounterValue = function(matColor, type)
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for _, mat in ipairs(internal.getMatForColor(matColor)) do
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for _, mat in pairs(internal.getMatForColor(matColor)) do
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return mat.call("getCounterValue", type)
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return mat.call("getCounterValue", type)
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end
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end
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end
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end
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@ -179,7 +165,7 @@ do
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-- resets the specified skill tracker to "1, 1, 1, 1"
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-- resets the specified skill tracker to "1, 1, 1, 1"
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---@param matColor String Color of the playmat - White, Orange, Green, Red or All
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---@param matColor String Color of the playmat - White, Orange, Green, Red or All
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PlaymatApi.resetSkillTracker = function(matColor)
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PlaymatApi.resetSkillTracker = function(matColor)
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for _, mat in ipairs(internal.getMatForColor(matColor)) do
|
for _, mat in pairs(internal.getMatForColor(matColor)) do
|
||||||
mat.call("resetSkillTracker")
|
mat.call("resetSkillTracker")
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -189,7 +175,7 @@ do
|
|||||||
---@param filter Function Optional filter function (return true for desired objects)
|
---@param filter Function Optional filter function (return true for desired objects)
|
||||||
PlaymatApi.searchAroundPlaymat = function(matColor, filter)
|
PlaymatApi.searchAroundPlaymat = function(matColor, filter)
|
||||||
local objList = {}
|
local objList = {}
|
||||||
for _, mat in ipairs(internal.getMatForColor(matColor)) do
|
for _, mat in pairs(internal.getMatForColor(matColor)) do
|
||||||
for _, obj in ipairs(mat.call("searchAroundSelf", filter)) do
|
for _, obj in ipairs(mat.call("searchAroundSelf", filter)) do
|
||||||
table.insert(objList, obj)
|
table.insert(objList, obj)
|
||||||
end
|
end
|
||||||
@ -200,14 +186,14 @@ do
|
|||||||
-- Discard a non-hidden card from the corresponding player's hand
|
-- Discard a non-hidden card from the corresponding player's hand
|
||||||
---@param matColor String Color of the playmat - White, Orange, Green, Red or All
|
---@param matColor String Color of the playmat - White, Orange, Green, Red or All
|
||||||
PlaymatApi.doDiscardOne = function(matColor)
|
PlaymatApi.doDiscardOne = function(matColor)
|
||||||
for _, mat in ipairs(internal.getMatForColor(matColor)) do
|
for _, mat in pairs(internal.getMatForColor(matColor)) do
|
||||||
mat.call("doDiscardOne")
|
mat.call("doDiscardOne")
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Triggers the metadata sync for all playmats
|
-- Triggers the metadata sync for all playmats
|
||||||
PlaymatApi.syncAllCustomizableCards = function()
|
PlaymatApi.syncAllCustomizableCards = function()
|
||||||
for _, mat in ipairs(internal.getMatForColor("All")) do
|
for _, mat in pairs(internal.getMatForColor("All")) do
|
||||||
mat.call("syncAllCustomizableCards")
|
mat.call("syncAllCustomizableCards")
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
Loading…
x
Reference in New Issue
Block a user