Merge pull request #317 from argonui/return-sealed-tokens
Clean Up Helper: return sealed tokens to chaos bag
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commit
86720c94d7
@ -6,6 +6,7 @@ Cleans up the table for the next scenario in a campaign:
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local tokenSpawnTrackerApi = require("core/token/TokenSpawnTrackerApi")
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local soundCubeApi = require("core/SoundCubeApi")
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local playmatApi = require("playermat/PlaymatApi")
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local blessCurseManagerApi = require("chaosbag/BlessCurseManagerApi")
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-- these objects will be ignored
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local IGNORE_GUIDS = {
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@ -168,10 +169,11 @@ function cleanUp(_, color)
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updateCounters(CLUE_CLICKER_GUIDS, 0, "Clue clickers")
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resetSkillTrackers()
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resetDoomCounter()
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removeBlessCurse(color)
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blessCurseManagerApi.removeAll(color)
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removeLines()
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discardHands()
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tokenSpawnTrackerApi.resetAll()
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Global.call("releaseAllSealedTokens", color)
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printToAll("Tidying main play area...", "White")
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startLuaCoroutine(self, "tidyPlayareaCoroutine")
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@ -180,6 +182,7 @@ end
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---------------------------------------------------------
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-- modular functions, called by other functions
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---------------------------------------------------------
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function updateCounters(tableOfGUIDs, tableOfNewValues, info)
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if tonumber(tableOfNewValues) then
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local value = tableOfNewValues
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@ -266,17 +269,6 @@ function getTrauma()
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end
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end
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-- get rid of bless/curse tokens via bless/curse manager
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function removeBlessCurse(color)
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local BlessCurseManager = getObjectFromGUID("5933fb")
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if BlessCurseManager ~= nil then
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BlessCurseManager.call("doRemove", color)
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else
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printToAll("Bless / Curse manager could not be found and thus bless/curse tokens were skipped.", "Yellow")
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end
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end
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-- remove drawn lines
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function removeLines()
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if options["removeDrawnLines"] then
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@ -64,13 +64,20 @@ function onLoad(saved_state)
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self.addContextMenuItem("Reset", doReset)
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-- initializing tables
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initializeState()
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broadcastCount("Curse")
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broadcastCount("Bless")
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end
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function resetTables()
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numInPlay = { Bless = 0, Curse = 0 }
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tokensTaken = { Bless = {}, Curse = {} }
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sealedTokens = {}
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Wait.time(initializeState, 1)
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end
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function initializeState()
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resetTables()
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-- count tokens in the bag
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local chaosbag = Global.call("findChaosBag")
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local tokens = {}
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@ -95,9 +102,6 @@ function initializeState()
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end
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end
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end
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broadcastCount("Curse")
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broadcastCount("Bless")
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end
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function broadcastCount(token)
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@ -133,15 +137,15 @@ function doRemove(color)
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broadcastToColor("Removed " .. removeTakenTokens("Bless") .. " Bless and " ..
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removeTakenTokens("Curse") .. " Curse tokens from play.", color, "White")
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doReset(color)
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resetTables()
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tokenArrangerApi.layout()
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end
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-- context menu function 2
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function doReset(color)
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playerColor = color
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numInPlay = { Bless = 0, Curse = 0 }
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tokensTaken = { Bless = {}, Curse = {} }
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initializeState()
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broadcastCount("Curse")
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broadcastCount("Bless")
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tokenArrangerApi.layout()
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end
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@ -26,6 +26,12 @@ do
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getObjectFromGUID(MANAGER_GUID).call("broadcastStatus", playerColor)
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end
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-- removes all bless / curse tokens from the chaos bag and play
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---@param playerColor String Color of the player to show the broadcast to
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BlessCurseManagerApi.removeAll = function(playerColor)
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getObjectFromGUID(MANAGER_GUID).call("doRemove", playerColor)
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end
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-- adds Wendy's menu to the hovered card (allows sealing of tokens)
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---@param color String Color of the player to show the broadcast to
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BlessCurseManagerApi.addWendysMenu = function(playerColor, hoveredObject)
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@ -39,6 +39,7 @@ local mythosAreaApi = require("core/MythosAreaApi")
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local tokenArrangerApi = require("accessories/TokenArrangerApi")
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local blessCurseManagerApi = require("chaosbag/BlessCurseManagerApi")
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local navigationOverlayApi = require("core/NavigationOverlayApi")
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local tokenChecker = require("core/token/TokenChecker")
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-- online functionality related variables
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local MOD_VERSION = "3.1.0"
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@ -645,6 +646,14 @@ function emptyChaosBag()
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end
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end
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-- returns all sealed tokens on cards to the chaos bag
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function releaseAllSealedTokens(playerColor)
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local chaosbag = findChaosBag()
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for _, obj in ipairs(getObjectsWithTag("CardThatSeals")) do
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obj.call("releaseAllTokens", playerColor)
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end
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end
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---------------------------------------------------------
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-- Content Importing and XML functions
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---------------------------------------------------------
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@ -80,6 +80,7 @@ function onLoad(savedData)
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sealedTokens = JSON.decode(savedData) or {}
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ID_URL_MAP = Global.getTable("ID_URL_MAP")
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generateContextMenu()
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self.addTag("CardThatSeals")
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end
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-- builds the context menu
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