deck cutter feedback
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@ -6,12 +6,18 @@ function onScriptingButtonDown(index, player_color)
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local player = Player[player_color]
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local player = Player[player_color]
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local object = player.getHoverObject()
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local object = player.getHoverObject()
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if (not object) then return end
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if not object then
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if (object.tag ~= "Deck") then
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broadcastToColor("Hover over a deck and try again.", player_color, "Orange")
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broadcastToColor("Hover over a deck to cut 3 (6) cards when pressing 1 (2).", player_color, "Orange")
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return
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end
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if object.tag ~= "Deck" then
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broadcastToColor("Hover over a deck and try again.", player_color, "Orange")
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return
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end
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if count >= object.getQuantity() then
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broadcastToColor("Deck is too small to cut " .. count .. " cards.", player_color, "Orange")
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return
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return
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end
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end
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if (count >= object.getQuantity()) then return end
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local pos = object.positionToWorld(Vector(0, 0, -3.5))
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local pos = object.positionToWorld(Vector(0, 0, -3.5))
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for _ = 1, count do
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for _ = 1, count do
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