added support for decks in hotfix bags
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@ -13,7 +13,7 @@
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"g": 0.36652,
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"r": 0.70588
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},
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"Description": "Put any cards in here to add them to the indices for the player card panel and deck importer.\n\nThis can be used for custom cards too.",
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"Description": "Put any cards in here to add them to the indices for the player card panel and deck importer.\n\nSelect the 'update index' entry in the context menu of this bag once you've added all cards.\n\nThis can be used for custom cards too.",
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"DragSelectable": true,
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"GMNotes": "",
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"GUID": "2cba6b",
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@ -11,18 +11,5 @@ local allCardsBagApi = require("playercards/AllCardsBagApi")
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function onLoad()
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allCardsBagApi.rebuildIndexForHotfix()
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end
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-- update with small delay to allow multiple cards being added at once
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function onObjectEnterContainer(container, object)
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if container == self then
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Wait.time(function() allCardsBagApi.rebuildIndexForHotfix() end, 1)
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end
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end
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-- update with small delay to allow multiple cards being removed at once
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function onObjectLeaveContainer(container, object)
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if container == self then
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Wait.time(function() allCardsBagApi.rebuildIndexForHotfix() end, 1)
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end
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self.addContextMenuItem("Update card index", function() allCardsBagApi.rebuildIndexForHotfix() end)
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end
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@ -1,4 +1,4 @@
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local
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local searchLib = require("util/SearchLib")
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function onLoad()
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local buttonParameters = {}
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@ -13,7 +13,7 @@ function onLoad()
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local inputParameters = {}
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inputParameters.label = "Click button above"
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inputParameters.input_function = "input_func"
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inputParameters.input_function = "none"
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inputParameters.function_owner = self
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inputParameters.position = { 0, 0.05, 1.95 }
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inputParameters.width = 1200
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@ -22,6 +22,56 @@ function onLoad()
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self.createInput(inputParameters)
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end
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function generate()
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function generate(_, playerColor)
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local idList = {}
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for _, obj in ipairs(searchLib.onObject(self, "isCardOrDeck")) do
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if obj.type == "Card" then
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local cardMetadata = JSON.decode(obj.getGMNotes())
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if cardMetadata then
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local id = getIdFromData(cardMetadata)
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if id then
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table.insert(idList, id)
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end
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end
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elseif obj.type == "Deck" then
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for _, deepObj in ipairs(obj.getData().ContainedObjects) do
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local cardMetadata = JSON.decode(deepObj.GMNotes)
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if cardMetadata then
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local id = getIdFromData(cardMetadata)
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if id then
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table.insert(idList, id)
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end
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end
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end
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end
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end
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if #idList == 0 then
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broadcastToColor("Didn't find any valid cards.", playerColor, "Red")
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return
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else
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broadcastToColor("Created deck instruction for " .. #idList .. " card(s). Copy it from the input field.", playerColor, "Green")
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end
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-- construct the string
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local description = "++SCED import instructions++\n- add: "
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for _, id in ipairs(idList) do
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description = description .. id .. ", "
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end
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-- remove last delimiter (last two characters)
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description = description:sub(1, -3)
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self.editInput({index = 0, value = description})
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end
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-- use the ZoopGuid as fallback if no id present
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function getIdFromData(metadata)
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if metadata.id then
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return metadata.id
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elseif metadata.TtsZoopGuid then
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return metadata.TtsZoopGuid
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end
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end
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function none() end
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@ -86,13 +86,22 @@ function buildIndex()
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for _, hotfixBag in ipairs(hotfixBags) do
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if (#hotfixBag.getObjects() > 0) then
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for i, cardData in ipairs(hotfixBag.getData().ContainedObjects) do
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if cardData.ContainedObjects then
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for j, deepCardData in ipairs(cardData.ContainedObjects) do
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local deepCardMetadata = JSON.decode(deepCardData.GMNotes)
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if deepCardMetadata ~= nil then
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addCardToIndex(deepCardData, deepCardMetadata)
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end
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end
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else
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local cardMetadata = JSON.decode(cardData.GMNotes)
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if (cardMetadata ~= nil) then
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if cardMetadata ~= nil then
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addCardToIndex(cardData, cardMetadata)
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end
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end
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end
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end
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end
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buildSupplementalIndexes()
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indexingDone = true
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return 1
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