removal of scripting zone
This commit is contained in:
parent
769249c21f
commit
7865836357
@ -103,10 +103,6 @@
|
||||
"LegacyAssets.7165a9",
|
||||
"Playarea.721ba2",
|
||||
"BarkhamHorror.308439",
|
||||
"ScriptingTrigger.fb28e1",
|
||||
"ScriptingTrigger.7af2cf",
|
||||
"ScriptingTrigger.b047f8",
|
||||
"ScriptingTrigger.18538f",
|
||||
"ChaosBagStatTracker.766620",
|
||||
"Blesstokens.afa06b",
|
||||
"Cursetokens.bd0253",
|
||||
|
@ -1 +1 @@
|
||||
{"activeInvestigatorId":"00000","isDrawButtonVisible":false,"playerColor":"White","zoneID":"7af2cf"}
|
||||
{"activeInvestigatorId":"00000","isDrawButtonVisible":false,"playerColor":"White"}
|
||||
|
@ -1 +1 @@
|
||||
{"activeInvestigatorId":"00000","isDrawButtonVisible":false,"playerColor":"Orange","zoneID":"b047f8"}
|
||||
{"activeInvestigatorId":"00000","isDrawButtonVisible":false,"playerColor":"Orange"}
|
||||
|
@ -1 +1 @@
|
||||
{"activeInvestigatorId":"00000","isDrawButtonVisible":false,"playerColor":"Green","zoneID":"fb28e1"}
|
||||
{"activeInvestigatorId":"00000","isDrawButtonVisible":false,"playerColor":"Green"}
|
||||
|
@ -1 +1 @@
|
||||
{"activeInvestigatorId":"00000","isDrawButtonVisible":false,"playerColor":"Red","zoneID":"18538f"}
|
||||
{"activeInvestigatorId":"00000","isDrawButtonVisible":false,"playerColor":"Red"}
|
||||
|
@ -1,46 +0,0 @@
|
||||
{
|
||||
"AltLookAngle": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"Autoraise": true,
|
||||
"ColorDiffuse": {
|
||||
"a": 0.5098,
|
||||
"b": 1,
|
||||
"g": 1,
|
||||
"r": 1
|
||||
},
|
||||
"Description": "",
|
||||
"DragSelectable": true,
|
||||
"GMNotes": "",
|
||||
"GUID": "18538f",
|
||||
"Grid": true,
|
||||
"GridProjection": false,
|
||||
"Hands": false,
|
||||
"HideWhenFaceDown": false,
|
||||
"IgnoreFoW": false,
|
||||
"LayoutGroupSortIndex": 0,
|
||||
"Locked": true,
|
||||
"LuaScript": "",
|
||||
"LuaScriptState": "",
|
||||
"MeasureMovement": false,
|
||||
"Name": "ScriptingTrigger",
|
||||
"Nickname": "",
|
||||
"Snap": true,
|
||||
"Sticky": true,
|
||||
"Tooltip": true,
|
||||
"Transform": {
|
||||
"posX": -18.8,
|
||||
"posY": 1.481,
|
||||
"posZ": -28.6,
|
||||
"rotX": 0,
|
||||
"rotY": 180,
|
||||
"rotZ": 0,
|
||||
"scaleX": 3,
|
||||
"scaleY": 5,
|
||||
"scaleZ": 8
|
||||
},
|
||||
"Value": 0,
|
||||
"XmlUI": ""
|
||||
}
|
@ -1,46 +0,0 @@
|
||||
{
|
||||
"AltLookAngle": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"Autoraise": true,
|
||||
"ColorDiffuse": {
|
||||
"a": 0.5098,
|
||||
"b": 1,
|
||||
"g": 1,
|
||||
"r": 1
|
||||
},
|
||||
"Description": "",
|
||||
"DragSelectable": true,
|
||||
"GMNotes": "",
|
||||
"GUID": "7af2cf",
|
||||
"Grid": true,
|
||||
"GridProjection": false,
|
||||
"Hands": false,
|
||||
"HideWhenFaceDown": false,
|
||||
"IgnoreFoW": false,
|
||||
"LayoutGroupSortIndex": 0,
|
||||
"Locked": true,
|
||||
"LuaScript": "",
|
||||
"LuaScriptState": "",
|
||||
"MeasureMovement": false,
|
||||
"Name": "ScriptingTrigger",
|
||||
"Nickname": "",
|
||||
"Snap": true,
|
||||
"Sticky": true,
|
||||
"Tooltip": true,
|
||||
"Transform": {
|
||||
"posX": -57,
|
||||
"posY": 1.544,
|
||||
"posZ": 4.545,
|
||||
"rotX": 0,
|
||||
"rotY": 270,
|
||||
"rotZ": 0,
|
||||
"scaleX": 3,
|
||||
"scaleY": 5,
|
||||
"scaleZ": 8
|
||||
},
|
||||
"Value": 0,
|
||||
"XmlUI": ""
|
||||
}
|
@ -1,46 +0,0 @@
|
||||
{
|
||||
"AltLookAngle": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"Autoraise": true,
|
||||
"ColorDiffuse": {
|
||||
"a": 0.5098,
|
||||
"b": 1,
|
||||
"g": 1,
|
||||
"r": 1
|
||||
},
|
||||
"Description": "",
|
||||
"DragSelectable": true,
|
||||
"GMNotes": "",
|
||||
"GUID": "b047f8",
|
||||
"Grid": true,
|
||||
"GridProjection": false,
|
||||
"Hands": false,
|
||||
"HideWhenFaceDown": false,
|
||||
"IgnoreFoW": false,
|
||||
"LayoutGroupSortIndex": 0,
|
||||
"Locked": true,
|
||||
"LuaScript": "",
|
||||
"LuaScriptState": "",
|
||||
"MeasureMovement": false,
|
||||
"Name": "ScriptingTrigger",
|
||||
"Nickname": "",
|
||||
"Snap": true,
|
||||
"Sticky": true,
|
||||
"Tooltip": true,
|
||||
"Transform": {
|
||||
"posX": -57,
|
||||
"posY": 1.539,
|
||||
"posZ": -27.65,
|
||||
"rotX": 0,
|
||||
"rotY": 270,
|
||||
"rotZ": 0,
|
||||
"scaleX": 3,
|
||||
"scaleY": 5,
|
||||
"scaleZ": 8
|
||||
},
|
||||
"Value": 0,
|
||||
"XmlUI": ""
|
||||
}
|
@ -1,46 +0,0 @@
|
||||
{
|
||||
"AltLookAngle": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"Autoraise": true,
|
||||
"ColorDiffuse": {
|
||||
"a": 0.5098,
|
||||
"b": 1,
|
||||
"g": 1,
|
||||
"r": 1
|
||||
},
|
||||
"Description": "",
|
||||
"DragSelectable": true,
|
||||
"GMNotes": "",
|
||||
"GUID": "fb28e1",
|
||||
"Grid": true,
|
||||
"GridProjection": false,
|
||||
"Hands": false,
|
||||
"HideWhenFaceDown": false,
|
||||
"IgnoreFoW": false,
|
||||
"LayoutGroupSortIndex": 0,
|
||||
"Locked": true,
|
||||
"LuaScript": "",
|
||||
"LuaScriptState": "",
|
||||
"MeasureMovement": false,
|
||||
"Name": "ScriptingTrigger",
|
||||
"Nickname": "",
|
||||
"Snap": true,
|
||||
"Sticky": true,
|
||||
"Tooltip": true,
|
||||
"Transform": {
|
||||
"posX": -41.9,
|
||||
"posY": 1.468,
|
||||
"posZ": 28.6,
|
||||
"rotX": 0,
|
||||
"rotY": 0,
|
||||
"rotZ": 0,
|
||||
"scaleX": 3,
|
||||
"scaleY": 5,
|
||||
"scaleZ": 8
|
||||
},
|
||||
"Value": 0,
|
||||
"XmlUI": ""
|
||||
}
|
@ -19,15 +19,15 @@ local DISCARD_BUTTON_OFFSETS = {-1.365, -0.91, -0.455, 0, 0.455, 0.91}
|
||||
|
||||
local SEARCH_AROUND_SELF_X_BUFFER = 8
|
||||
|
||||
-- defined areas for the function "inArea()""
|
||||
-- defined areas for "inArea()" and "Physics.cast()"
|
||||
local MAIN_PLAY_AREA = {
|
||||
upperLeft = {
|
||||
x = 1.98,
|
||||
z = 0.736,
|
||||
z = 0.736
|
||||
},
|
||||
lowerRight = {
|
||||
x = -0.79,
|
||||
z = -0.39,
|
||||
z = -0.39
|
||||
}
|
||||
}
|
||||
local INVESTIGATOR_AREA = {
|
||||
@ -37,7 +37,7 @@ local INVESTIGATOR_AREA = {
|
||||
},
|
||||
lowerRight = {
|
||||
x = -1.258,
|
||||
z = -0.0805,
|
||||
z = -0.0805
|
||||
}
|
||||
}
|
||||
local THREAT_AREA = {
|
||||
@ -47,7 +47,27 @@ local THREAT_AREA = {
|
||||
},
|
||||
lowerRight = {
|
||||
x = -1.13,
|
||||
z = -0.92,
|
||||
z = -0.92
|
||||
}
|
||||
}
|
||||
local DECK_DISCARD_AREA = {
|
||||
upperLeft = {
|
||||
x = -1.62,
|
||||
z = 0.855
|
||||
},
|
||||
lowerRight = {
|
||||
x = -2.02,
|
||||
z = -0.245
|
||||
},
|
||||
center = {
|
||||
x = -1.82,
|
||||
y = 0.1,
|
||||
z = 0.305
|
||||
},
|
||||
size = {
|
||||
x = 0.4,
|
||||
y = 0.1,
|
||||
z = 1.1
|
||||
}
|
||||
}
|
||||
|
||||
@ -69,14 +89,13 @@ isDES = false
|
||||
|
||||
function onSave()
|
||||
return JSON.encode({
|
||||
zoneID = zoneID,
|
||||
playerColor = playerColor,
|
||||
activeInvestigatorId = activeInvestigatorId,
|
||||
isDrawButtonVisible = isDrawButtonVisible
|
||||
})
|
||||
end
|
||||
|
||||
function onLoad(save_state)
|
||||
function onLoad(saveState)
|
||||
self.interactable = DEBUG
|
||||
|
||||
TRASHCAN = getObjectFromGUID(TRASHCAN_GUID)
|
||||
@ -118,9 +137,8 @@ function onLoad(save_state)
|
||||
})
|
||||
|
||||
-- save state loading
|
||||
local state = JSON.decode(save_state)
|
||||
local state = JSON.decode(saveState)
|
||||
if state ~= nil then
|
||||
zoneID = state.zoneID
|
||||
playerColor = state.playerColor
|
||||
activeInvestigatorId = state.activeInvestigatorId
|
||||
isDrawButtonVisible = state.isDrawButtonVisible
|
||||
@ -128,7 +146,6 @@ function onLoad(save_state)
|
||||
|
||||
showDrawButton(isDrawButtonVisible)
|
||||
|
||||
if getObjectFromGUID(zoneID) == nil then spawnDeckZone() end
|
||||
collisionEnabled = true
|
||||
|
||||
math.randomseed(os.time())
|
||||
@ -138,20 +155,9 @@ end
|
||||
-- utility functions
|
||||
---------------------------------------------------------
|
||||
|
||||
function spawnDeckZone()
|
||||
spawnObject({
|
||||
position = self.positionToWorld({-1.4, 0, 0.3 }),
|
||||
scale = {3, 5, 8 },
|
||||
type = 'ScriptingTrigger',
|
||||
callback = function (zone) zoneID = zone.getGUID() end,
|
||||
callback_owner = self,
|
||||
rotation = self.getRotation()
|
||||
})
|
||||
end
|
||||
|
||||
-- searches an area and optionally filters the result
|
||||
function searchArea(origin, size, filter)
|
||||
local objList = Physics.cast({
|
||||
local searchResult = Physics.cast({
|
||||
origin = origin,
|
||||
direction = { 0, 1, 0 },
|
||||
orientation = self.getRotation(),
|
||||
@ -160,26 +166,22 @@ function searchArea(origin, size, filter)
|
||||
max_distance = 1
|
||||
})
|
||||
|
||||
if filter then
|
||||
local filteredList = {}
|
||||
for _, obj in ipairs(objList) do
|
||||
if filter(obj.hit_object) then
|
||||
table.insert(filteredList, obj)
|
||||
local objList = {}
|
||||
for _, v in ipairs(searchResult) do
|
||||
if not filter or (filter and filter(v.hit_object)) then
|
||||
table.insert(objList, v.hit_object)
|
||||
end
|
||||
end
|
||||
return filteredList
|
||||
else
|
||||
return objList
|
||||
end
|
||||
end
|
||||
|
||||
-- filter functions for searchArea
|
||||
function isDeck(x) return x.tag == 'Deck' end
|
||||
|
||||
function isCardOrDeck(x) return x.tag == 'Card' or x.tag == 'Deck' end
|
||||
-- filter functions for searchArea()
|
||||
function isCard(x) return x.type == 'Card' end
|
||||
function isDeck(x) return x.type == 'Deck' end
|
||||
function isCardOrDeck(x) return x.type == 'Card' or x.type == 'Deck' end
|
||||
|
||||
-- Finds all objects on the playmat and associated set aside zone.
|
||||
function searchAroundSelf()
|
||||
function searchAroundSelf(filter)
|
||||
local bounds = self.getBoundsNormalized()
|
||||
-- Increase the width to cover the set aside zone
|
||||
bounds.size.x = bounds.size.x + SEARCH_AROUND_SELF_X_BUFFER
|
||||
@ -190,19 +192,19 @@ function searchAroundSelf()
|
||||
local setAsideDirection = bounds.center.z > 0 and 1 or -1
|
||||
local localCenter = self.positionToLocal(bounds.center)
|
||||
localCenter.x = localCenter.x + setAsideDirection * SEARCH_AROUND_SELF_X_BUFFER / 2 / self.getScale().x
|
||||
return searchArea(self.positionToWorld(localCenter), bounds.size)
|
||||
return searchArea(self.positionToWorld(localCenter), bounds.size, filter)
|
||||
end
|
||||
|
||||
function findCardsAroundSelf()
|
||||
local cards = { }
|
||||
for _, collision in ipairs(searchAroundSelf()) do
|
||||
local obj = collision.hit_object
|
||||
if obj.name == "Card" or obj.name == "CardCustom" then
|
||||
table.insert(cards, obj)
|
||||
end
|
||||
end
|
||||
|
||||
return cards
|
||||
-- searches the area around the draw deck and discard pile
|
||||
function searchDeckAndDiscardArea(filter)
|
||||
local pos = self.positionToWorld(DECK_DISCARD_AREA.center)
|
||||
local scale = self.getScale()
|
||||
local size = {
|
||||
x = DECK_DISCARD_AREA.size.x * scale.x,
|
||||
y = DECK_DISCARD_AREA.size.y,
|
||||
z = DECK_DISCARD_AREA.size.z * scale.z
|
||||
}
|
||||
return searchArea(pos, size, filter)
|
||||
end
|
||||
|
||||
function doNotReady(card)
|
||||
@ -215,11 +217,11 @@ end
|
||||
|
||||
-- builds a function that discards things in searchPosition
|
||||
-- stuff on the card/deck will be put into the local trashcan
|
||||
function makeDiscardHandlerFor(searchPosition, )
|
||||
function makeDiscardHandlerFor(searchPosition)
|
||||
return function ()
|
||||
for _, hitObj in ipairs(findObjectsAtPosition(searchPosition)) do
|
||||
local obj = hitObj.hit_object
|
||||
if obj.tag == "Deck" or obj.tag == "Card" then
|
||||
local origin = self.positionToWorld(searchPosition)
|
||||
for _, obj in ipairs(searchArea(origin, {2, 1, 3.2})) do
|
||||
if isCardOrDeck(obj) then
|
||||
if obj.hasTag("PlayerCard") then
|
||||
placeOrMergeIntoDeck(obj, returnGlobalDiscardPosition(), self.getRotation())
|
||||
else
|
||||
@ -248,7 +250,7 @@ function placeOrMergeIntoDeck(obj, pos, rot)
|
||||
-- search the new position for existing card/deck
|
||||
local searchResult = searchArea(pos, { 1, 1, 1 }, isCardOrDeck)
|
||||
if #searchResult == 1 then
|
||||
local match = searchResult[1].hit_object
|
||||
local match = searchResult[1]
|
||||
if match.type == 'Card' then
|
||||
card = match
|
||||
elseif match.type == 'Deck' then
|
||||
@ -258,7 +260,7 @@ function placeOrMergeIntoDeck(obj, pos, rot)
|
||||
|
||||
-- update vertical component of new position
|
||||
if card or deck then
|
||||
local bounds = searchResult[1].hit_object.getBounds()
|
||||
local bounds = searchResult[1].getBounds()
|
||||
newPos = Vector(pos):setAt("y", bounds.center.y + bounds.size.y / 2 + offset)
|
||||
else
|
||||
newPos = Vector(pos) + Vector(0, offset, 0)
|
||||
@ -297,18 +299,6 @@ function makeDiscardButton(xValue, number)
|
||||
})
|
||||
end
|
||||
|
||||
function findObjectsAtPosition(localPos)
|
||||
return Physics.cast({
|
||||
origin = self.positionToWorld(localPos),
|
||||
direction = {0, 1, 0},
|
||||
orientation = {0, self.getRotation().y + 90, 0},
|
||||
type = 3,
|
||||
size = {3.2, 1, 2},
|
||||
max_distance = 0,
|
||||
debug = DEBUG
|
||||
})
|
||||
end
|
||||
|
||||
---------------------------------------------------------
|
||||
-- Upkeep button
|
||||
---------------------------------------------------------
|
||||
@ -331,11 +321,10 @@ function doUpkeep(_, clickedByColor, isRightClick)
|
||||
-- unexhaust cards in play zone, flip action tokens and find forcedLearning
|
||||
local forcedLearning = false
|
||||
local rot = self.getRotation()
|
||||
for _, v in ipairs(searchAroundSelf()) do
|
||||
local obj = v.hit_object
|
||||
for _, obj in ipairs(searchAroundSelf()) do
|
||||
if obj.getDescription() == "Action Token" and obj.is_face_down then
|
||||
obj.flip()
|
||||
elseif obj.tag == "Card" and not inArea(self.positionToLocal(obj.getPosition()), INVESTIGATOR_AREA) then
|
||||
elseif obj.type == "Card" and not inArea(self.positionToLocal(obj.getPosition()), INVESTIGATOR_AREA) then
|
||||
local cardMetadata = JSON.decode(obj.getGMNotes()) or {}
|
||||
if not doNotReady(obj) then
|
||||
local cardRotation = round(obj.getRotation().y, 0) - rot.y
|
||||
@ -370,7 +359,7 @@ function doUpkeep(_, clickedByColor, isRightClick)
|
||||
if activeInvestigatorId ~= nil then
|
||||
local miniId = string.match(activeInvestigatorId, ".....") .. "-m"
|
||||
for _, obj in ipairs(getObjects()) do
|
||||
if obj.tag == "Card" and obj.is_face_down then
|
||||
if obj.type == "Card" and obj.is_face_down then
|
||||
local notes = JSON.decode(obj.getGMNotes())
|
||||
if notes ~= nil and notes.type == "Minicard" and (notes.id == miniId or notes.id == "09080-m") then
|
||||
obj.flip()
|
||||
@ -480,21 +469,16 @@ function getDrawDiscardDecks()
|
||||
discardPile = nil
|
||||
topCard = nil
|
||||
|
||||
local zone = getObjectFromGUID(zoneID)
|
||||
if zone == nil then return end
|
||||
|
||||
for _, object in ipairs(zone.getObjects()) do
|
||||
if object.tag == "Deck" or object.tag == "Card" then
|
||||
for _, object in ipairs(searchDeckAndDiscardArea(isCardOrDeck)) do
|
||||
if self.positionToLocal(object.getPosition()).z > 0.5 then
|
||||
discardPile = object
|
||||
-- Norman Withers handling
|
||||
elseif string.match(activeInvestigatorId, "%d%d%d%d%d") == "08004" and object.tag == "Card" and not object.is_face_down then
|
||||
elseif string.match(activeInvestigatorId, "%d%d%d%d%d") == "08004" and not object.is_face_down then
|
||||
topCard = object
|
||||
else
|
||||
drawDeck = object
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function drawCards(numCards)
|
||||
@ -619,7 +603,7 @@ end
|
||||
-- called when a checkbox is added or removed in-game (which should be rare), and is bounded by the
|
||||
-- number of customizable cards in play.
|
||||
function syncAllCustomizableCards()
|
||||
for _, card in ipairs(findCardsAroundSelf()) do
|
||||
for _, card in ipairs(searchAroundSelf(isCard)) do
|
||||
syncCustomizableMetadata(card)
|
||||
end
|
||||
end
|
||||
@ -629,7 +613,7 @@ function syncCustomizableMetadata(card)
|
||||
if cardMetadata == nil or cardMetadata.customizations == nil then
|
||||
return
|
||||
end
|
||||
for _, upgradeSheet in ipairs(findCardsAroundSelf()) do
|
||||
for _, upgradeSheet in ipairs(searchAroundSelf(isCard)) do
|
||||
local upgradeSheetMetadata = JSON.decode(upgradeSheet.getGMNotes()) or { }
|
||||
if upgradeSheetMetadata.id == (cardMetadata.id .. "-c") then
|
||||
for i, customization in ipairs(cardMetadata.customizations) do
|
||||
@ -669,12 +653,13 @@ function onCollisionEnter(collision_info)
|
||||
if not collisionEnabled then return end
|
||||
|
||||
-- only continue for cards
|
||||
if object.name ~= "Card" and object.name ~= "CardCustom" then return end
|
||||
if object.type ~= "Card" then return end
|
||||
|
||||
maybeUpdateActiveInvestigator(object)
|
||||
syncCustomizableMetadata(object)
|
||||
|
||||
if isInDeckZone(object) then
|
||||
local localCardPos = self.positionToLocal(object.getPosition())
|
||||
if inArea(localCardPos, DECK_DISCARD_AREA) then
|
||||
tokenManager.resetTokensSpawned(object)
|
||||
removeTokensFromObject(object)
|
||||
elseif shouldSpawnTokens(object) then
|
||||
@ -724,33 +709,16 @@ function onObjectEnterContainer(container, object)
|
||||
end
|
||||
|
||||
function resetTokensIfInDeckZone(container, object)
|
||||
if isInDeckZone(container) then
|
||||
local pos = self.positionToLocal(container.getPosition())
|
||||
if inArea(pos, DECK_DISCARD_AREA) then
|
||||
tokenManager.resetTokensSpawned(object)
|
||||
removeTokensFromObject(container)
|
||||
end
|
||||
end
|
||||
|
||||
-- checks if an object is in this mats deckzone
|
||||
function isInDeckZone(checkObject)
|
||||
local deckZone = getObjectFromGUID(zoneID)
|
||||
if deckZone == nil then
|
||||
return false
|
||||
end
|
||||
|
||||
for _, obj in ipairs(deckZone.getObjects()) do
|
||||
if obj == checkObject then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
-- removes tokens from the provided card/deck
|
||||
function removeTokensFromObject(object)
|
||||
for _, v in ipairs(searchArea(object.getPosition(), { 3, 1, 4 })) do
|
||||
local obj = v.hit_object
|
||||
|
||||
for _, obj in ipairs(searchArea(object.getPosition(), { 3, 1, 4 })) do
|
||||
if obj.getGUID() ~= "4ee1f2" and -- table
|
||||
obj ~= self and
|
||||
obj.type ~= "Deck" and
|
||||
@ -800,7 +768,6 @@ function maybeUpdateActiveInvestigator(card)
|
||||
}
|
||||
|
||||
for _, obj in ipairs(search) do
|
||||
local obj = obj.hit_object
|
||||
if obj.getDescription() == "Action Token" and obj.getStateId() > 0 then
|
||||
if obj.getScale().x < 0.4 then
|
||||
smallToken = obj
|
||||
@ -977,10 +944,10 @@ function setLimitSnapsByType(matchTypes)
|
||||
end
|
||||
|
||||
-- Simple method to check if the given point is in a specified area. Local use only,
|
||||
---@param point Vector. Point to check, only x and z values are relevant
|
||||
---@param bounds Table. Defined area to see if the point is within. See MAIN_PLAY_AREA for sample
|
||||
---@param point Vector Point to check, only x and z values are relevant
|
||||
---@param bounds Table Defined area to see if the point is within. See MAIN_PLAY_AREA for sample
|
||||
-- bounds definition.
|
||||
---@return Boolean. True if the point is in the area defined by bounds
|
||||
---@return Boolean True if the point is in the area defined by bounds
|
||||
function inArea(point, bounds)
|
||||
return (point.x < bounds.upperLeft.x
|
||||
and point.x > bounds.lowerRight.x
|
||||
|
Loading…
Reference in New Issue
Block a user